
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
喜欢开修改器的有两类人一类就是弱者,还有一类喜欢造房子,后者开也就开了,前者我不推荐玩这款游戏。
Despite the whole thing with EOS, still a well put together game, with some of the best combat in the genre. Leave it to a british team to get archery right
Uyan odun kas level al odun kas level al odun kas level al goblinlere hücum gobline vur goblin öldü büyücü mutlu savaşçı mutlu. Arkadaşlarınızla oynayabiliceğiniz aşırı keyifli bir oyun. İlk beta açıldığı zaman oynadım sonra betadan çıksın diye bekledim hala erken erişimde gözüküyor fakat 1 yılda çok büyük yenillikler eklemişler aşırı iyi hale gelmiş bu yüzden keyifle oynayabiliceğiniz bir oyun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #14, worst KR #95 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾游戏 一单机玩就闪退 ,联机就没事 垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾垃圾
Les graphismes sont top, j'aime beaucoup la DA mais le gameplay est dur.. A l'heure actuelle je ne recommanderais pas le jeu à un ami... Les sorts : On en débloque trop des le début et l'utilisation n'est pas fluide, par exemple le saut, le faite qu'il y ai une animation et que cela bloque le personnage pendant 1-2 secondes ça casse tout. Il faudrait pouvoir lancer le sort pendant que l'on bouge ça serait plus fluide, pareil pour le sort de téléportation en combat il peut être utile mais je l'utilise jamais à cause de cette animation qui me bloque et qui me fait prendre des dégats par l'ennemi. Egalement le menu des sorts, personnellement j'aime bien cependant il faut le rendre plus fluide, par exemple si je clique a gauche ou a droite de mon écran cela change de page et non pas être obligé de cliqué sur la flèche, on gagnerai en rapidité ! Le combat : Perso je joue mage et le gameplay est nul, je fais un sort, l'ennemi m'attaque je ne peux pas dodge parce que je suis en pleine animation c'est juste énervant et très frustrant. Ducoup avec certains ennemie (boss) je finis par me mettre en hauteur pour pas prendre d'attaque car sinon je n'arrive pas à les tuer.. Les quêtes : Le délire de faire des quêtes sous forme d'énigme.. Bon, on aime ou on aime pas, perso j'aime bien mais à petite dose et faut que ça soit compréhensible, un exemple (ATTENTION SPOIL), la quête "A Melody Remembered", comment je suis censer savoir qu'il faut l'amulette magique qui se débloque dans la zone après la quête principale "Tueur de dragon", je pensais que c'était une des trois amulettes que l'on peut crafter au début ! Ducoup ça me fait deux amulettes qui me servent pas dans un coffre... La construction : ça va c'est pas mal mais il faudrait pouvoir terraformer le terrain à la Enshrouded. Pour l'instant j'ai une maison à deux etages sans toit car je peux pas construire d'avantage je ne sais pas pourquoi pourtant j'en ai poser de la poutre pour soutenir tout ça et j'ai l'habitude de la construction avec physique comme valheim. Certains ornements muraux, je n'ai pas compris le principe pour les poser, ça ne veut pas se mettre sur le mur. Serveur : J'héberge le jeu sur mon serveur privé et je dois dire que ça tourne bien, un point qui serait bien de corriger, quand il y a personne sur le serveur, il faudrait "decharger la partie", en gros le problème quand je met des plantations, je reviens le lendemain, tout à pourris parce que le jeu continue de tourner. Je pense avoir fait le tour, le jeu n'ai pas mauvais et c'est pour ça d'ailleurs que je continue d'y jouer mais il y a des gros points à revoir et je pense qu'au fil des maj ça va devenir un très bon jeu mais il y a du travail ! Bon courage à l'équipe de dev !
Top
不是哥们,打开游戏的一瞬间GPU占用70,内存60?三角洲比你大一万倍也没这个b样啊? 能不能优化一下这个比游戏,从打开到结束一直给电脑干的嗡嗡响,不知道的以为你给我电脑配了呢
支线和钓鱼真的做的一坨屎,屎中屎,从头到尾体力100,这点体力吃了降体力的药也钓不上来鱼
I like how they incorporated the runescape world into a survivor game, and I think its got a lot going for it.
Es casi todo lo que soñé algún día sobre RS3, me encantó. Hay lore, hay referencias, se siente fresco y hay mucho grinding, además puedes tener tu propio mundo, es un gran, gran, gran juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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