
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2477 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can i have pigtails yet :( 7/10 without pigtails 10/10 with pigtails and pink hair.
전투가 너무 부실합니다. 다른 사람들은 어떻게 느낄지 모르지만 모션이 매우 엉성하고 무기를 휘두를 때마다 매우 답답합니다. 그리고 공격 후에 가끔 무기가 바꿔지지 않는 문제도 있어서 원거리 공격을 하고 근거리 무기로 전환이 안되어 맞는 경우가 종종 있는데 그때마다 너무 짜증 납니다. 그리고 버프 물약과 액세서리를 뭔 이따위로 만들었는지 모르겠지만 대부분 XP증가와 관련된 기능밖에 없습니다. 공격 관련 물약은 없어서 물약 만드는건 거의 안합니다. 버프를 주더라도 10%정도 주는데 이걸 위해서 물약을 만들 필요가 없죠. 액세서리도 마찬가지입니다. 그리고 전투가 너무 부실하다보니 좋은 무기나 방어구를 얻어서 싸워도 뭔가 보상이라는 느낌이 없고 답답한 모션에 데미지만 조금 높은거 뜨는거 보고 있으면 게임 자체가 노가다처럼 느껴지네요. 그리고 서브 퀘스트는 뭘 하라는지 모르지만 내용만 읽고 퀘스트를 하기 어렵습니다. 유령 퀘스트를 예로 들면 다른 유령을 찾아서 이야기하는거 같은데 누굴 어디서 찾아야할지 몰라서 퀘를 못하겠더라고요. 위치 힌트가 있는것도 아니고 주변을 찾아서 발견할수 있는것도 아니고 공략을 찾아서 보니 그냥 한숨만 나오네요. 서브 퀘스트가 많은것도 아닌데 그냥 진짜 대충 만들었습니다. 메인 퀘스트도 마찬가지입니다. 그냥 성의 없이 만들었어요. 공격 모션이 엉성한 것 만큼 말이죠. 만약 발헤임을 안 해보셨다면 그냥 발헤임 하시는 걸 추천 드리고 발헤임을 해보신 분이라면 더욱 이 게임을 하면 안됩니다. 발헤임 외 다른 게임을 찾으려면 소울마스크나 ASKA추천드립니다.
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Latest in each market: best CA #5, worst RU #97 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
許多點子很不錯 可惜不用完善跟多樣性 引導也不夠清楚 期待之後更完整的版本
BIG
好玩
grind
the game is good but the dungeons are below mid you can`t have fun finishing them they are pain in the ahh. the world is pretty good the diversity in the combat system is great that makes the game more fun and enjoyable. i played the game solo so maybe if you play it with on of you friends you`ll disagree with me on some points. over all i give the game 7/10 . one last thing do not put the difficulty of your world hard you`ll hate yourself and the game.
I will change this on full release but right now this is literally unplayable on my pc, even on the lowest settings it has incredibly poor frames and stuttering
this is NOT runescape. this is palworld.
Dull. Dull. Dull. That's Dragonwilds in a nutshell. The combat is laughably simple, the environments not thrilling in the slightest, the NPCs poorly done, the story risible, the building awkward and clumsy. Whereas Abiotic Factor takes all the best elements of survival/crafting games and brings them together, Dragonwilds takes all the worst. There's barely a redeeming feature, and even though my wife and I [i]live[/i] for this kind of game, we couldn't even break ten hours in this lifeless husk of an experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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