
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2437 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is a worse version of Valheim, wrapped with Runescape nostalgia. I have no nostalgia for Runescape - so this game is inconvenient, unfinished, and does not respect your time. If you want a fun craft/survival there's dozens of better options. Nothing feels rewarding or worth it.
Seems to just be another boring resources grind/survival open world craft like ARK/Valheim. Not for me, I should have done more research before buying. RIP bozo 20 bucks down the drain I guess.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UK #6, worst RU #97 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Take this with a grain of salt, as I'm only 7 hours into the game, but SO much grinding! So far I've done a couple dungeons, with were fine, but now, after all the grinding I'm getting wrecked by lvl 3 mobs, with no way to get additional gear. The entire experience just makes me want to turn off the computer until Valheim releases in a couple days.
like this comment please, this game is worth it trust
you need a friend to play with you together.
I'm beginning to believe that UE5 is the problem, not cheap labor that doesn't know how to work the engine. The game is unplayable without frame generation in high population areas. Even then there are horrendous frame drops occasionally. Gameplay itself is alright.
Killed some rats. Got attacked by a dragon. 10/10 game.
What do you expect from a good survival RPG? Well, I expect to have solid progression, engaging quests, varied combat, plenty of crafting recipes, a well-designed building system, balanced difficulty, and enemies that aren’t just damage sponges. This game has none of those. Instead, it offers generic content, excessive grind, and clunky progression.
法术系统很有意思,但除此之外全是缺点,其实法术也有点蠢。 1.施法前摇过长,特别打架的时候,放不出来附魔。 2.任务引导烂成一坨,算是我玩过这么多沙盒生存里最烂的,点名沙漠的找斥候任务,找了两个斥候最后一个找了10分钟没看到在哪,最后发现是烧焦墙壁上的痕迹不是人,一点高亮一点提示没有。 3.升级完全没有动力,法术就那几个,后面几十级就给点蚊子腿加成,何意味我问你,何意味。 4.战斗系统也很垃圾,但是说是在改就懒得喷了。 5.小怪逆天索敌,大量堆怪的情况下小怪还猛追3条街,某些动物类敌人跑的还比角色快,不知道怎么想的。 6.逆天配方引导,没点英灵神殿基础还真不知道你那些B材料放哪个工作台要怎么合成,日志配方书里也有错误,就离谱。 7.法术甚至都不合理,耕作法术能法术浇水,却不能法术施肥,给解锁一个大堆肥桶,有什么用我请问? 什么其他罗盘没有高低显示,背包太小,存储东西不能选定某样不参与快捷存储一系列细碎问题更是数不胜数,总的来说这个游戏是我玩了那么多生存建造里玩的最让我力竭的一个。 这个游戏真的完美诠释了1级用木棍打小龙虾100级用附魔木棍打变异小龙虾。
Try playing this game for at least 20 hrs then play Palworld for at least 10. This game 10% of the content and complexity yet they are in the same price range? Rune's combat loop is boring, the initial starting area grind is not well done, and lots of QoL features missing (e.g. Palworld go to your base, open inventory, hit r and it auto places items into storage all over your base). Also traveling long distances sucks, dungeons suck, gating mounts past 20 hours sucks, I'm flying a friggin pokemon 9 hours into palworld but yet in rune I need to sprint, run out of stamina and walk for a bit, then sprint again for 20 hours & be shot by ogre archers to gather oak and ♥♥♥♥? This is why the majority of people buy and refund or archive this game. I just checked global achievements and 14% of players have chopped down a tree. You need to chop down dozens of trees to get out of the starting area so how this game so highly reviewed?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $273.8M | 550.5K | 94% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $835 | 2 | 0% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.6M | 79.1K | 80% | $19.99 | |
| $23.6M | 29.4K | 91% | $49.99 | |
| $23.5M | 223.1K | 97% | $7.99 | |
| $23.8M | 62.3K | 92% | $19.99 | |
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.3M | 15.8K | 93% | $49.99 |