
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень понравилось. Отличный босс-раш с классной механикой фокусировки. Бои напряжённые, каждый босс запоминается, а пиксельная графика — просто загляденье. Прошёл с удовольствием.
played for 6 hours, saw credits, then saw that I only 48%ed the game. I can't wait to find all the secrets!
This is a very lovely game that was really fun to play. I wish I could have gotten more out it. I personnaly don't find it to be too difficult, you get to be so powerful that the second half of the game isn't as scary as it presents itself to be. I've got to reach the end in 5 hours, which is honestly quite short, but will not likely be most people's experience. The story is simple yet touching, It managed to get me the feeling of emptiness once something is over. Now I'm gonna look for getting all achievements and maybe some good ranks on every boss. It would be great for this game to have a speedrun mode, I don't know if it is planned. Make sure to give Rubinite a try, it's really worth it?
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.8K | 73% | $24.99 | |
| $1.4M | 6.2K | 95% | $19.99 | |
| $1.4M | 4K | 85% | $14.99 | |
| $1.4M | 2.2K | 95% | $24.99 | |
| $1.4M | 1.1K | 89% | $34.99 | |
| $1.4M | 2.7K | 63% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 18.8K | 95% | $24.99 | |
| $1.3M | 3.1K | 76% | $19.99 | |
| $511.8K | 1.3K | 95% | $10.99 | |
| $11.5K | 92 | 97% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wouldn’t have purchased this game if the developer had been upfront with the fact that the game mechanics introduced in the demo change drastically halfway into the game—to even more punishing [spoiler]1 hit max replays of all the first half boss encounters without health indicators[/spoiler]—if you want to get the full story and the “true ending”.
Very well polished, beautiful game. Each boss fight feels unique and poses an interesting challenge. It is on the shorter end (took me 13.5 hrs to reach true ending) but the entire experience was super fun and well polished (though round 2 of the worm boss was a little too chaotic in my opinion). Story is fun too, interesting mix of brutal and cute that matches the visual vibe
un muy buen juego, lo unico que no me gusto es el sistema de focus y del esquive perfecto (sino se mantiene el focus el esquive perfecto no da ninguna recompensa). Prefiero el sistema que tenia el juego nanoapostol pero igualmente lo recomendaria.
It's good
I waited a long time, but all expectations were met and much more Simply perfect! [spoiler] Except Plague Boss)) [/spoiler]
Прекрасное чудо, а не игра. Кровавый сюжет, где ты рад концовке, пройдя к ней через тяжелый путь. Механика боя, дающая новый опыт и прекрасно раскрывается именно во второй половине игры, где у тебя прав на ошибок практически уже нету (амулеты на 2 жизнь), что повторные бой выглядят по новому совершено. В это было приятно играть, приятно было проходить челлендж, который тебе дали, а не придумывать его самому. Добавлю даже в любимые игры, давно так не кайфовал и воспринимал, что ошибся я, а не босс сделал ***, да Х**Дзаки
要破關就一次破關 不然手感沒了就可以重玩了
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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