
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
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Prices
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Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1664 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, a 7.5/10 title total. This review contains spoilers - you have been warned. What I completed: 98% completion up to NG+ mode true end. Only missed out on a few talismans due to lacking currency. Approx 10hrs total played. What the game is about: You play as Ruby, a little girl who lost her parents to an evil calamity that befell her kingdom. As you go through the story, you find out not everything is as it seems. In terms of gameplay, it's practically a hybrid of Hades and Sekiro. Tutorial and gameplay wise, the whole thing is a pretty good play. Even though it is very hard, especially the second half, you learn to appreciate the focused vision that the developers have. The Good The entire gameplay is extremely focused. You fight bosses - 9 of them total on first run with more on NG+ (true) mode. The overall timing of iframes and dodges feels good. You feel a connection to all of the characters. Out of the 9 bosses (11 total on NG+ mode), I only felt that one of them was badly designed, but that is enough to really push the experience down. The Bad: Okay we need to talk about the elephant in the room here. Plaguebearer needs some serious retooling as the fight is completely the antithesis of everything the game is about. The game teaches you up to this point that patient play, not taking risks, and emphasizing the focus bar is the ideal way to play the game. You slowly build up focus stacks via parrying and then unleash it with the L2 button for tons of damage. Then Plaguebearer comes along and this strategy becomes COMPLETELY invalid. You're forced to rely on regular slashes to actually fight this thing. Furthermore, it splits and gets smaller and smaller, leading to a protracted battle. Overall, the entire thing is extremely not fun - especially on NG+ mode, which we'll talk about below. The second major thing is the entire true ending route (NG+) is just super contrived. Once you've beaten the game once you find out the entire first playthrough was "just a dream" and now the real thing begins. This is the point where most players will leave the game. The second playthrough [b]completely removes your ability to heal and you die in 1 hit.[/b] This will result in the majority of players not wanting to play the game a second time as the experience is [b]EXTREMELY PUNISHING[/b] on the second run. Not to mention that you are [b]forced to learn two new bosses and a new final boss phase[/b] while [b]dying in ONE hit and having ZERO healing.[/b] Other than the above major issues, there're a few minor ones as well. First, the Perfect Strike talisman doesn't seem to negate grabs, and it doesn't protect you when using Explosive Strike - this makes explosive strike pretty useless in certain fights. Next, there are too few talisman slots and most of them are borderline useless. You can see they were inspired by Hollow Knight, but the issue is that your charm build in HK defined your overall playstyle. Your charm build in this game is either right or wrong - you're either building up for crits or you aren't playing the game right. The entire talisman system needs a complete rework. The Summary: A cautious recommend if you enjoy punishing games. If Sekiro or Nine Sols was on your most favorite game list, you will be right at home here. But be aware of the extremely stiff cliff that is the NG+ mode - you might not want to finish it after you begin. If punishing games aren't your thing, then don't buy this.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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非常好玩嘅Boss Rush遊戲 畫風 音樂 遊戲性頂級 操作手感同打撃感都好好 每隻Boss打法都唔同而且有趣 招式設計有辦法比你死多幾次就學識點避🎯 二周目設計成Boss睇唔到血條+露比被人打一下就死 難度大增 一開始有小小擔心應付唔黎w 推薦比: 想挑戰自己 / 抖M
Absolute cinema!
el mejor dìa invertido de mi vida, recomiendo dormir en el medio pero bueno
Peak
My GOTY so far
[h1]所謂ジャスト回避パリィゲーだが気遣いが嬉しい。[/h1] よくある高難度のボスラッシュゲーだけど高品質。 グラフィックとエフェクト、hit音など気持ちいいものが揃ってるし、ハイリスクハイリターンの戦術をユーザーが選択できる作りなのがいい。 ボス戦メインだから倒せなくても経験値を貰えるシステムも再戦ボタンを気軽に押せて、アクションゲーが得意とは言えない自分でもいつかクリアできる気になる。
An absolute masterpiece. The art, design, music, gameplay, all of it is so good. Any negative review is truly a skill issue...
Great game, very polished, great combat, cool story. 10/10, strongly recommend
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