
Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 1 → 14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.

Romestead scales in difficulty depending on how many players are in the world. Play solo or multiplayer with up to eight players. Host your own server or connect peer to peer.

Heavy resources are physical objects in the world. Gather rocks, ores, and logs, and carry them one at a time back to your town. Or make a cart train to haul them all at once. An enemy closing in? Chuck a boulder in its face.

Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and automated production. As you discover more biomes you can build more specialized settlements and even set up trade routes between them.

Make offerings and sacrifices to awaken the gods. Restore their connection to the world, earn their favor, and unlock technologies, buffs, and upgrades that will help you rebuild Rome.

The world of Romestead is procedurally generated and filled with handcrafted places and secrets. Explore unique dungeons filled with enemies and puzzles that reward you with gear, trinkets, citizens and more.

Epic bosses stand between you and a glorious empire. Gather your strength, upgrade your gear, and prepare to face them. Defeat the enemies of Rome and the gods will reward you.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 747 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
uma delicia de joguinho
题材比较吸引人,美术画风和建造风格不错,内容其实值得一玩。但是。。。诟病太多了,导致整体体验感很差。如果看完评论区你还是想尝试,可以和朋友一起玩,自己玩就不推荐了。 第一:BUG BUG 1,无限木头或石头会占据你的材料仓库并溢出来。 BUG 2,打开地图,鼠标放在地牢上会显示地牢名称。放置在你建造的建筑上,也会显示建筑名称,但某次打开游戏这个功能会突然消失。 BUG 3,地图标点,地图上标记以后,竟然无法删除标记,不知道这点是不是BUG,也许不是。 第二:教程引导做的不好 任务引导不够清晰明白,后期制作一些新建筑新物品完全没着落,全靠网上搜索和自己研究。 第三:传送功能的解锁条件过于冗长 首先传送只能在建造的据点和据点之间进行传送,且必须要达成以下条件才可以开启传送。以下按照顺序依次进行。 1,献祭点数开启传送功能 2,建造一个工作台 3,建造一个据点旗帜 4,建造一个祭坛(有祭坛才能传) 5,建造一个材料仓库 6,建造一个木工坊 7,把祭坛升级到2级 恭喜你,你解锁了传送功能。这中间需要用到大量石头和木头,找去吧。 第四:地形 看似地图很大,实则只有四大地形,平原,沙漠,火山,沼泽。先说说各个地形。 平原:最适合建家的地形,木头石头黏土铜矿资源多。 沙漠:木头稀缺。 沼泽:没物资没任务没boss,不知道拿来干嘛的。 火山:最垃圾的地形。首先火山不能建造旗帜据点,只能建在平原/沙漠。火山地面特别多的黑色高墙和熔岩地面,碰到岩浆就会被灼烧流血。且地面有很多黑色尖刺和焦黑枯木以及绿色仙人团,打掉这些东西并不会掉落有用物资,只有一个功能那就是挡路。当你拉着推车过来,会因为这些东西挡路无法前进。如果你在夜晚被怪物围攻,这些东西会挡住你的冲刺,然后恭喜你,被怪物围殴致死。 第五:火山怪物 普遍血量很高,伤害也高。夜晚会大量出现:爬行火丧尸,普通火丧尸,爆炸火丧尸,盔甲火怪物。只要你被打中一下,扣血同时附加火焰灼烧,每秒灼烧2-4滴血,持续3-4秒,但角色本身血量才60-80滴。当你被恶心地面挡住去路,恭喜你,被围殴致死。 骷髅剑士,发射一个带有锁头的骷髅头,只要你被打中,减速80%并持续3秒左右,这期间如果你身边怪物很多无法快速脱离,那么恭喜你,回来找墓碑吧。死后还会掉落骷髅头来咬你,需要再次解决骷髅头才算打完一个怪。 骷髅射手,射速较快,伤害很高且带有火焰灼烧,远程射你没脾气。 火焰车轮,一发火球平A就能把你秒了,牛b不解释。 火鸟,飞行中打不到,只有俯冲你的时候用盾牌击晕它才能杀死,伤害很高。 火山高达,血量很高其实很好打,技能好闪躲。 如果你在夜晚同时碰到上述怪物怎么办,恭喜你,回来找墓碑吧。有人可能会问,你为什么不把装备升级了再来火山,就算满配来了照样挨打,且升级材料就在火山,你不得不来。 第六:跑图(最恶心的诟病) 地图全黑只能靠人力一点一点跑出来,没有区域地图解锁功能,跑到后期整个地图会像蚂蚁巢穴一样难看。 基于上述我说的传送功能和火山地形,如果你在跑图途中死亡,你的钱会掉落在原地生成一个墓碑,你会复活在你上一次重置过出生点的家,然后来吧孩子,重新跑一遍图。即使你有移动帐篷,可以原地重置重生点,但也依然不方便,因为你要去回收并重置帐篷。火山那么难的地形和怪物,竟然无法建造据点,非常好。 第七:建造 游戏中有一个物品是小推车,小推车可以多个数量连接在一起,你可以把物资一个一个收集到小推车里然后一起拉走,你拉着火车小推车路过物资就可以自动装进车里,不需要手动一个一个去捡。木制小推车容易损坏,会被怪物打掉,推车烂了你只能自己手动运物资了。铜质小推车耐久度更高,但注意火山的怪物照样把你的车打烂。 这个游戏建造需要把木头和石头等建材一个一个搬到建造区域,然后QTE建造完毕。你可以把相应物资事先装到小推车里,然后把几车物资同时放在建筑区域,就可以建造了,不需要一个一个把物资再搬下来。但即使是这样,等你建造防御工事的时候就明白还是很难弄,特别麻烦,如果你的基地很大,就会特别消耗时间,鼠标都点累了,你也可以让村民帮你,但他们效率很低。 第八:粘土和矿物资源 这个真的懒得喷。第一,橙色粘土和锡矿只在平原和沙漠形成。第二,火山灰和铁矿只在火山形成。如果你想建造一个统筹所有资源的大基地,你必须满足平原沙漠火山三个地形交界处,且这个交界处,必须要有橙色粘土,火山灰和水源。但作者应该有事先想到这个条件不好达成,所以他有一个建筑叫做贸易站,它的功能就是可以让你在各个据点之间传送物资,如果两个据点之间距离越远,需要运送的时间就越久。 接下来是矿物,铜矿到处都是无所谓,主要是锡矿和铁矿真的很难运输,地图很大,矿产分布分散,且挖过矿的地方不会重新刷新,你就拉着小推车拉很远找到矿挖完又要走很远才能回到基地,尤其是那个铁矿,火山那个垃圾地形特别难运送物资,还不能在火山建造据点,你在火山死掉就只能重新跑图。有一个物品叫做露营帐篷,放置在地面就可以随时重置重生地点,但缺点就是会被怪物打烂,且如果你的路途遥远,你还要走几步就回收你的帐篷,多此一举,帐篷最好的用处就是放在boss点旁边,方便死了之后重生重新打boss。 第九:boss 一共只有5个boss需要打,都比较好打,比火山的小怪好打多了。问题是玩到后期,你的祭坛还差很多没有供奉完,恩惠也还差一些,你已经可以装备着火山套装去打完所有boss了,打完之后就没事做了,如果说继续建造基地解锁祭坛,但建造做的很差没有让人想玩下去的欲望。再说一下那些装备,除了火焰套装,其他装备真的没什么卵用,尤其是铁套,法师套那些,后期基本大部分时间都要跑火山,火焰套装可以加火焰抗性,最终boss也是火山的,只要你进了火山就可以解锁,所以其他装备就显得很鸡肋。 最后:我玩这个游戏做的最多的一件事,跑图升级自己,身首异处,重新跑图,跑到原点捡起我的墓碑,后来墓碑都懒得捡,打开地图一看,好几座墓碑伫立在火山各个角落。跑破防了就哄着自己继续,不行了就关机休息,玩会其他休闲小游戏。这个游戏对于我这个休闲党来说还是太难了,星露谷无任何mod手钓春季鱼王我都没有绝望过,罗马让我很绝望。这个游戏可以做的更好玩,但不是你现在的这种形式,要改进的地方太多了!!!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Turkish +2 more
Hours played at review time, across 749 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jipek mati mulu
El juego esta muy guapo, una pena que aun le falte contenido, espero que sigais añadiendo mas bosses
muy buen juego en todos los aspectos... lo recomiendo
welcome to goy nation brother
While this game says its in early acsess it feels like an already verry polised game aside from a few bugs its really well done. My favorite part about this game is going on dungeon crawls. I don't know if this is an intended feature or not but sometimes when my friends and I died in a dungeon, our loot dosen't spawn at the begining of it like it had before, sometimes it spawned where we died next to all the mobs. Other than that though this game is awsome.
31
so good game chill and at the same time you can play with friends ! would honestly tell you to give it a try worth every buck for the game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.