
Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 1 → 14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.

Romestead scales in difficulty depending on how many players are in the world. Play solo or multiplayer with up to eight players. Host your own server or connect peer to peer.

Heavy resources are physical objects in the world. Gather rocks, ores, and logs, and carry them one at a time back to your town. Or make a cart train to haul them all at once. An enemy closing in? Chuck a boulder in its face.

Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and automated production. As you discover more biomes you can build more specialized settlements and even set up trade routes between them.

Make offerings and sacrifices to awaken the gods. Restore their connection to the world, earn their favor, and unlock technologies, buffs, and upgrades that will help you rebuild Rome.

The world of Romestead is procedurally generated and filled with handcrafted places and secrets. Explore unique dungeons filled with enemies and puzzles that reward you with gear, trinkets, citizens and more.

Epic bosses stand between you and a glorious empire. Gather your strength, upgrade your gear, and prepare to face them. Defeat the enemies of Rome and the gods will reward you.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 747 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito divertido, aguardando a próxima atualização
good simple game for rebuilding Rome I like the progress but I am uncertain about making one destroy a boss to learn more things..... still recommend
Её еще допиливать и допиливать, но потенциал ок
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Turkish +2 more
Hours played at review time, across 749 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's an allright game, but not my type, i do love core keeper tho... this game feels grindy sometimes but not in a fun way, also i think early - mid game need to be little better and exploration needs to be more rewarding,
top pôur le moment
A little rough around the edges but it has a great gameplay and a beautiful visual
탑뷰 테라리아 생존버전 건축 노가다 심함 창고에 있는 재료들을 다 옮겨야 건설이 되는건 좀 피곤함
Ansioso para as proximas atualizacoes
Pontos Fortes · Diversidade de conteúdo: O jogo oferece um amplo leque de itens, opções de construção e variações estruturais, o que enriquece a experiência de sandbox e incentiva a exploração criativa. Pontos de Melhoria (Críticos) 1. Desempenho e Otimização · Queda de FPS: Em PCs que rodam GTA V com folga, o jogo apresenta instabilidade significativa, especialmente em áreas com neblina ou muitos elementos em tela. Isso indica problemas de renderização e gerenciamento de memória/processamento. · Sugestão: Priorizar revisão do sistema de partículas (neblina) e otimizar o culling de objetos fora do campo de visão. 2. Combate e Progressão · Monotonia: Há poucas animações e variedade de armas corpo a corpo, além de arcos com utilidade muito limitada. · Falta de desafios dinâmicos: Inimigos reaparecem dentro da base (respawn mal posicionado) e não há chefes que forcem o jogador a se preparar ou reagir rapidamente — algo que Terraria faz com excelência. · Sugestão: · Adicionar mais tipos de ataques (combo, carregado, evasão) e melhorar a física/velocidade dos projéteis de arco. · Inserir chefes com padrões de ataque distintos e recompensas específicas. · Revisar o sistema de spawn para evitar respawns dentro de perímetros construídos. 3. Gestão de Aldeões e Logística · NPCs com baixo impacto: Aldeões são meros “ocupantes” de estações, sem influência real em outros sistemas (produção, defesa, coleta ou eventos). · Conexões tediosas: O sistema de logística (transporte de recursos) exige conexões manuais muito longas ou repetitivas, tornando a gestão cansativa. · Sugestão: · Atribuir habilidades passivas ou bônus de produção por aldeão (ex.: mais rápido, maior rendimento, defesa automática), ou melhorando as existentes de uma forma que deem um impacto real a jogabilidade. · Criar um sistema de “rotas automáticas” ou atualizações que ampliem o alcance das conexões progressivamente. 4. Mundo e Progressão · O mundo parece vazio e com poucos eventos, o que reforça a sensação de monotonidade. · Sugestão: Incluir biomas com perigos específicos, eventos sazonais (invasões, tempestades) e missões que incentivem a exploração. Comparativo com Terraria O grande diferencial de Terraria está na progressão amarrada ao combate e na recompensa constante por explorar. Röstead tem potencial na construção e variedade de itens, mas ainda não conecta esses sistemas de forma orgânica — falta um ciclo de “coletar → melhorar → enfrentar → progredir” que seja fluido e desafiador. --- Conclusão O jogo é bom e tem base sólida, mas precisa de revisão prioritária em três pilares: · Otimização (FPS e neblina), · Combate (variedade, utilidade e chefes), · Gestão (NPCs impactantes e logística menos repetitiva). Com essas melhorias, pode se tornar uma experiência muito mais envolvente e competitiva no gênero.
Excelente jogo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.