
Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 1 → 14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.

Romestead scales in difficulty depending on how many players are in the world. Play solo or multiplayer with up to eight players. Host your own server or connect peer to peer.

Heavy resources are physical objects in the world. Gather rocks, ores, and logs, and carry them one at a time back to your town. Or make a cart train to haul them all at once. An enemy closing in? Chuck a boulder in its face.

Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and automated production. As you discover more biomes you can build more specialized settlements and even set up trade routes between them.

Make offerings and sacrifices to awaken the gods. Restore their connection to the world, earn their favor, and unlock technologies, buffs, and upgrades that will help you rebuild Rome.

The world of Romestead is procedurally generated and filled with handcrafted places and secrets. Explore unique dungeons filled with enemies and puzzles that reward you with gear, trinkets, citizens and more.

Epic bosses stand between you and a glorious empire. Gather your strength, upgrade your gear, and prepare to face them. Defeat the enemies of Rome and the gods will reward you.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌기는 한데 화산지형 던전에서 혼자서는 열 수 없는 상자들이 있음 레버를 열어야 상자로 향하는 길이 열리는데 그게 이중 삼중으로 돼 있어서 바로 앞에 문열면 그 뒤에 문은 닫혀서 상자로 갈 수가 없음. 개 노가다 게임이고 일부러 멀티에 초점을 둔 게임인 건 알겠는데 그래도 화산지형에서 너무 무지성으로 몬스터가 나오긴 함 피지컬로 하는 것도 무리가 있음 무조건 2~3명씩 다녀야 안전하고 무기나 그런 것들이 많이 아쉬운 편. 데이터만 존재하고 레시피는 공개가 안된 것들도 많고
Muy adictivo.
这个游戏基本就是在恶心玩家
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Turkish +2 more
Hours played at review time, across 743 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总体游戏的创意非常喜欢在末世生存建立城镇打怪之类的,可玩性很大前期刚开始有点难度熬过前期有了城镇建立起一定规模后期就很顺畅了。保持更新未来可期
Efsaneeeee
Игра затянула, буду ждать полного релиза. Судя по комментариям не понимаю что сложного... По моему мнению простенькая игра где можно как и город построить так и подземелья почистить) По моему мнению эта игра смесь RimWorld - управлением колонией, Core Keeper -видом сверху, механикой сбора ресурсов, и ♥♥♥*ский Valheim - атмосферой выживания и обустройства собственной базы. Ну и Diablo чем то напоминает) Из единственного мне не понравилось механика автоматических балист т.к. если они мажут по противнику, то сносят структуры в которые попадают, превращая долину возле базы в пустоши( Игра еще сырая, много чего нужно еще доработать. В принципе если вы любитель зачилиться а не спидранить всю игру (а то контента там на 4 биома) то советую поиграть)
poggies
[h1] Best RPG/Life Sim I've played. [/h1] The game doesn't hold your hand and you need to grind/work in order to build. Things aren't automatic. The combat is fluid and entertaining. If you like pixel art games you should give it a try. Only thing it's missing is controller support but the devs have promised it will be coming soon.
I love it
Лично мне понравилось, может и есть какие-то баги но не критичные, но я бы лучше проработал мага а то по сути магия здесь не основа а чисто идет как доп атака, ну и жду обновления с новым контентом а я та и не понял для чего нужен храм
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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