
Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 1 → 14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.

Romestead scales in difficulty depending on how many players are in the world. Play solo or multiplayer with up to eight players. Host your own server or connect peer to peer.

Heavy resources are physical objects in the world. Gather rocks, ores, and logs, and carry them one at a time back to your town. Or make a cart train to haul them all at once. An enemy closing in? Chuck a boulder in its face.

Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and automated production. As you discover more biomes you can build more specialized settlements and even set up trade routes between them.

Make offerings and sacrifices to awaken the gods. Restore their connection to the world, earn their favor, and unlock technologies, buffs, and upgrades that will help you rebuild Rome.

The world of Romestead is procedurally generated and filled with handcrafted places and secrets. Explore unique dungeons filled with enemies and puzzles that reward you with gear, trinkets, citizens and more.

Epic bosses stand between you and a glorious empire. Gather your strength, upgrade your gear, and prepare to face them. Defeat the enemies of Rome and the gods will reward you.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é extremamente divertido e viciante, compra certa! Porém no late game os devs pesaram a mão de uma forma totalmente desarrazoada e isso desequilibrou a tabela de estresse versus recompensa. Por enquanto deixei de dar continuidade na main history e estou fazendo side quests e cuidando da cidade, de repente ocorrerá alguma alteração nos status dos monstros da terceira parte do jogo e ele volte a ser fluído e divertido.
Excellent game, very interactive, sometimes a bit unintuitive, but really fun to explore, watch your city evolve, and always have something new to do, a new recipe, and an expansion in your city and population. Bosses with mechanics and partially interactive dungeons
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Turkish +2 more
Hours played at review time, across 743 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recomendo, me senti em a odisseia
This game is complete trash. It’s riddled with bugs, and the NPCs are brain-dead. The map is unnecessarily huge, making you walk forever. There are technically 5 biomes, but only 3 of them actually have any content—the other 2 are completely barren and empty. The monsters are incredibly repetitive, and even the ones with special buffs don't drop any decent loot. There are hundreds of dungeons, but they only contain thousands of pieces of literal garbage. The only good thing about this game is the boss fights; those are actually well-done. But the exploration? Absolute ♥♥♥♥♥♥♥. Anyone thinking about buying this game should just go play Palworld or Core Keeper instead. They have similar systems, but their execution is infinitely better.
Very Enjoyable and a lot of potential. Enjoying the story and gameloop.
나름 재미있음 각지에 흩어진 npc들 모아서 도시 건설하는 맛이 있음 전투도 나름 괜찮고 스킬도 다양함 하지만 단점이 몇가지 있음 1. 극심한 건축 노가다. 아무리 수레가 있다지만 몇번을 왔다갔다 하는지 모르겠음 특히 원정도시 세울떄 쯤 되면 내가 노가다 곰방뛰러 온건지 게임하러 온건지... 2. 불친절한 테크업. 게임을 진행하다가 이거 어떻게 해금해? 하고 다음테크 뚫는데 막히는 부분이 많음... 대부분은 제단으로 해결 가능하지만 인게임 설명도 따로 없어서 결국 위키 찾아보면서 겜했음... 3. 높은 전투 난이도. 멀티 플레이에 맞춰져 있는지 솔로로 하기엔 난이도가 좀 버거웠음 이건 내가 테크업 막혀서 낮은 장비, 무기로 진행하다보니 느낀거일수도
Wir hatten mit Romestead schon direkt von Anfang an im Stream richtig viel Spaß und das hat sich auch nach inzwischen über 60 Stunden nicht geändert. Das Spiel hat bei mir genau diesen Effekt, dass man sich denkt „ich mach nur noch kurz das hier“ und plötzlich sind wieder ein paar Stunden weg. Der Gameplay-Loop funktioniert einfach extrem gut und gerade das Aufbauen, Verbessern und Optimieren motiviert dauerhaft. Was Romestead meiner Meinung nach besonders gut macht, ist die Mischung aus Aufbau, Kämpfen und Fortschritt. Es fühlt sich nicht so an, als würde man nur stumpf Ressourcen sammeln, sondern man arbeitet eigentlich ständig auf irgendwas hin. Neue Gebäude, bessere Ausrüstung, Skills, Automation oder einfach die eigene Basis weiter ausbauen. Dadurch bleibt das Spiel auch nach vielen Stunden noch motivierend. Pros: Die Bossfights machen richtig Spaß und sind für mich eines der Highlights. Die Kämpfe fühlen sich gut an und die Bosse bringen genug Abwechslung rein Die Waffen sind richtig gut gemacht. Unterschiedliche Waffen fühlen sich auch wirklich unterschiedlich an und man hat Lust, neue Sachen auszuprobieren Die Skill Trees sind ebenfalls sehr stark. Man merkt den Fortschritt und kann seinen Charakter schön in die Richtung entwickeln, die man spielen möchte Das Design vom Spiel gefällt mir allgemein extrem gut. Die Welt, Gegner, Gebäude und das gesamte Gesamtbild passen einfach zusammen Das Building-System ist meiner Meinung nach eines der besten Dinge am Spiel. Man kann sich richtig austoben und seine Basis so aufbauen, wie man möchte Besonders die Automation ist top. Wenn die Produktion irgendwann läuft und man sieht, wie alles ineinandergreift, macht das einfach richtig Spaß Der Fortschritt fühlt sich insgesamt sehr belohnend an. Eigentlich gibt es immer irgendwas, was man als Nächstes verbessern, bauen oder freischalten möchte Auch nach über 60 Stunden habe ich nicht das Gefühl, dass die Luft raus ist. Und das schaffen bei mir ehrlich gesagt nicht viele Spiele Contra: Das Farming-/Essenssystem ist für mich aktuell ziemlich verschenkt. Im Grunde pflanzt man Weizen an, macht daraus Brot und automatisiert das irgendwann einfach. Viel mehr steckt da aktuell nicht dahinter. Entweder müsste das System deutlich mehr Tiefe bekommen, mit verschiedenen Pflanzen, Rezepten oder sinnvollen Boni, oder man hätte es in der jetzigen Form auch weglassen können Bei neuen Bewohnern sollte man vorher sehen können, welche Fähigkeiten bzw. Vorteile sie haben. Das würde die Planung deutlich angenehmer machen Trotz der Kritikpunkte überwiegt für mich das Positive ganz klar. Romestead hat eine richtig gute Grundlage und vor allem Building, Automation, Kämpfe, Waffen und Skills greifen sehr gut ineinander. Wenn wir schon direkt am Anfang im Stream so viel Spaß damit hatten und ich nach über 60 Stunden immer noch Lust habe weiterzuspielen, dann hat das Spiel definitiv einiges richtig gemacht. Für den Preis bekommt man meiner Meinung nach wirklich viel geboten. Klare Empfehlung.
Would be a very solid game if endgame wasn't artificial-difficulty spiked up and the last boss would be a fun fight. Unfortunately it's complete garbage. Loved the early game though. Avoid until new content is added or at least on sale.
very fun game.it brings together some elements from other well-known games but in my opinion its optimization is terrible. since it is still in development I believe the problems can be improved if they listen to the community
Очень сложная, но играть интересно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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