
Paint the screen red and travel the cosmos in this bloodstained action adventure game! Witness the latest from Grasshopper Manufacture: the advent of ULTRA-VIOLENT SCIENCE FICTION!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
About ROMEO IS A DEAD MAN
Take control of the protagonist Romeo Stargazer in this third person singleplayer action adventure, split into various chapters. His story is both unpredictable and littered with intense battles, interspersed with side missions to suit the player's pace.
A story that transcends space-time
This game's story starts with space-time itself being shattered by a certain incident. Romeo, too, on the brink of life and death finds himself revived by a new kind of super technology. Thus he is recruited for the FBI's Space-Time Police as a special agent, and wanders the cosmos in search of criminals who've taken advantage of the situation at hand in an attempt to bring justice back to the universe. At the same time, he looks for clues concerning his missing girlfriend Juliet, and quickly comes to find both her disappearance and the destruction of space may be more linked than he thought. Donning the mask called Deadgear, what awaits Romeo at the edges of space-time?
Fight blood with blood
Romeo switches between swords and guns to fight. Wipe out the waves of enemies that stand in your path to give birth to a new kind of bloody action, and take down the fearsome space-time criminals that await. Absorb the blood of your enemies to unleash Romeo's special attack: Bloody Summer, capable of turning any situation around. Romeo's various weapons can be strengthened and altered as the story moves forward as he takes on even stronger enemies.
Grasshopper Manufacture's brand new title!
ROMEO IS A DEAD MAN is Grasshopper Manufacture's first brand new title in years! Players can expect a brand new unpredictable title that stands atop decades of experience!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.2Kreviews | 88% | — | $3.1M |
| $49.99 | 1.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't go sleeping on this one
Finished Romeo is a Dead Man, I can only recommend this game only if you are fan of Suda 51 because everything that it does you can get it somewhere better in any other action game, The Presentation is pretty good with the cutscenes being in Comic Book panels, The Hub world looking like a SNES game, Upgrading being sorta like Mini Games, the Few Animated Sequences, Etc I can tell that this game has plenty of soul and Passion in it The Story is pretty Whatever and the Characters just weren’t that Entertaining compared to something like No More Heros and Killer 7, It is a fun take on the Romeo and Juilet but having balls to the walls Scifi but I was Kinda mentally checkout of the story almost half way through despite having pretty good presentation The Level Design is OK but it is kinda annoying to go back and forth the TV world and the regular one to progress and unlock barriers and get the Keys to take on the Boss and this really affected the Pacing to a Large amount since going back and forth can get tedious after awhile they look aesthetically cool but still The Gameplay is Pretty good but compared to NMH and Killer 7 it kinda shares similar flaws, Mainly with the Enemy variety being kinda lacking as the Zombies are the same mobs either with weapons or being afflicted with Ailments and the Bigger zombie threats with weakspots is where u see the most variety but at a certain point the combat just becomes trivialized when you have the rocket launcher, It’s same way with Side Rifts where you go threw dungeons, I like the Blood of using ult attacks to get health, The Boss Fights are the semblance of challenge you are going to get from this game they definitely overwhelm you but some can have Attacks that are near unavoidable, The Equipment system with the bastards and using badge to buff yourself is cool but I never found myself relying on it The Weapons and Ranged Weapons give a variety in playstyles but you will end getting sticking to One of Each that aids in your playstyle, The Upgrades towards certain weapons will make the other options pretty useless since the Rocket Launcher can take out plenty and mob down the bosses enough especially when up graded The Optimization with Unreal Engine is definitely horrible with Constant Stutters and Frame drops to the 20s and this is constant through the early game and changing my settings barely affected the Performance like at all and it’s a big issue game play wise High 6
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 283ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Suda did it again. <3
From playing this game was so enjoyable from start to finish when after upgrading all of my weapons to my bastards, and to my status. This game is a love love to gaming. This have so much sup from having puzzles base elements, epic hack n slash ability, multiple fun mini game within the game even for the stats to upgrade. Even a dating sim which trying to do was a little difficult since I didn't know worst pink question was a 100 questions but was really fun. My only two issues I have with the game was the rotter gotten a little annoying the more I've play and I've played on new game plus. While the other being the final boss not being as enjoyable as expected, but enjoy the design of everything that game has. Overall I recommend this game to many others to try it out. I've played nearly every Grasshopper/ Suda51 game. This game was so fun to play, and the one thing I do wish was more bosses to beat since their design were really cool. I additionally also which they use something that isn't the unreal engine since I generally miss the stylized look from how games like NMH's had. I'll like to rate this game a 8.7/10. I gotten all the achievement which took me 50 hours to do.
See You Space Cowboy...
神作,比流水线3A有趣太多 罗密欧,你这年轻人。 恶习、枷锁、羁绊与因果。 虽受困于束缚,仍终于自我。 进入亚空间: 是 否
This game is BONKERS, and I mean that in a very good way. I really loved it. It's not short but not long either, it has an interesting story that's a little messy and slightly non-linear, and it's absolutely fun to play. It's eight chapters, each themed around something different, so it never feels repetitive. I loved how many sections featured just plain old pixel art or comic-book-strip cutscenes. I had a wonderful time with this!
Jeu terminé après plusieurs heures et malheureusement l’expérience est très décevante. Le premier gros problème vient de l’optimisation. Même sur une configuration haut de gamme, le jeu souffre de chutes de FPS fréquentes, de micro-saccades et de temps de chargement étonnamment longs pour un titre de ce type. Sur une machine capable de faire tourner des jeux récents sans difficulté, ce genre de problèmes donne vraiment l’impression que la version PC n’a pas été correctement optimisée. Certaines zones semblent clairement mal gérées techniquement et donnent l’impression que le jeu n’a pas été suffisamment testé sur différentes configurations. Mais le souci principal reste le game design. Plusieurs mécaniques donnent l’impression d’être mal pensées ou incomplètes. Le rythme du gameplay est irrégulier, certaines phases deviennent répétitives très rapidement et l’équilibrage pose problème. On se retrouve parfois face à des situations frustrantes non pas parce qu’elles sont difficiles, mais parce que les systèmes du jeu fonctionnent mal ensemble. Certains choix de design cassent aussi le flow du jeu : enchaînement de combats mal calibré, lisibilité des actions parfois confuse et progression qui manque de cohérence. Au lieu de donner envie d’expérimenter, le jeu finit par pousser à contourner ses propres mécaniques. C’est dommage parce que l’idée et l’univers ont du potentiel, mais l’état technique et plusieurs décisions de conception empêchent vraiment d’en profiter. En l’état, difficile de recommander le jeu.
A good entry in Suda's body of work. Some of the most polished combat found in his games (which of course means there's still a fair bit of jank). Story is the the sort of meandering nonsense you'd expect from him. Expect much confusion if this is the first of his games you have played (so this is perhaps a good jumping on point).
Very fun, Space Sheriff Gavan Fangame :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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