
"The ultimate depiction of the Three Kingdom. A heroic drama of a gathering of Legends. "With this as the concept behind Romance of the Three Kingdoms 13, we have compiled an experience that will immerse you even deeper into the world of the Three Kingdoms, with "human drama," seen through the interactions of the...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.6Kreviews | 58% | — | $16.8M |
| $69.99 | 2.5Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
아직 배워야할게 많은 게임인것 같아요. 플레이를 꽤 오래 했는데도, 늘 새롭습니다. 느린 전투의 재미가 솔솔합니다. 빈틈을 치고, 동맹을 맺고, 항복을 받아내고, 재미있는 요소가 있습니다. 이벤트도 자신이 설정해서 추가할 수 있고, 신무장을 추가할수도 있지만, 오리지널로 즐기시는 편을 추천합니다. 너무 화려하면 쉽게 질리더라고요. 즐거운 삼국지 되십쇼!!
最近的三國系列 真的是沒3A的內容 賣3A以上的價格 且切一堆DLC當韭菜 要不是打5折以上為了情懷才補個票
현재 게임 내에서 한글 자체가 사용이 불가능한 현상이 지속 중 1년 정도 지났음에도 여전히 방치 중 임. 걍 하지마셈.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese*, Korean, English*languages with full audio support
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've lost track of the metrics by which Romance of the Three Kingdoms games are rated, but to me, this entry, along with X, is one of the best in the series. While X was well-received, XIII has received mixed reviews, which honestly surprises me. I highly recommend it for fans of strategy and historical simulation. The gameplay here is deeply engaging, combining the strategic depth that defines the series with a more personal, character-focused experience. The character creation system, one of the best in the series, allows players to shape their role and interactions in the Three Kingdoms, adding an extra layer of immersion without overshadowing the strategic core of the game. In my experience, Romance of the Three Kingdoms XIII is the kind of game that truly shines once you dive into it. The mixed reception may stem from its unique blend of mechanics, which might not appeal to everyone, but for those willing to explore, it stands as one of the most rewarding entries in the series. Whether you're a longtime fan or a newcomer, this game has a lot to offer.
8 리메이크 상태를 보니까 13이 선녀로 보인다고 리뷰 작성하러 왔는데... 나만 그렇게 생각한 게 아니었구나.
经常一点存档就退回主界面,进不去游戏,看各种论坛答疑说是文件路径有中文字符,也有说不能开高画质,各种方法试了一遍结果解决了。后面装了免费DLC后又犯病了。真的无心折腾,正版游戏这么明显的bug一直不修复。。
刚开始玩每次都被电脑围攻,被电脑打的自闭了,后来慢慢摸索才发现外交很重要,其次就是兵种了,只要出了虎豹骑与青州兵就可以说天下无敌了,我用3万虎豹骑与青州兵轻轻松松就灭了陶谦的7万大军,我现在才发现三国志13还是挺不错的游戏
老是闪退.........................................................
Best strategy game in the world.
이 가격을 주고 살 게임은 아니다. 할인할 때 구매해도 애매하다 느낀다. 파워업키트을 같이 구매하지 않으면 할만한 콘텐츠는 거의 없다. - 여러 신분을 추가해서 목표를 다르게 하는 것은 좋았으나, 목표를 달성은 그저 노가다로 반복 작업만 요구된다. - 여성 캐릭터가 너무 적다. (원래 삼국연의에서 대부분 임자가 있는 캐릭터만 나오는 것도 한 몫하지만) 남성 무장가 친분이 생기면 자신의 딸 (랜덤 캐릭터)을 소개시켜주기는 하는데, 이 또한 매우 적다. (여성 캐릭터를 만들어 보면 알지만 여성 캐릭터 이미지 자체가 적다. 당연히 직접 이미지를 등록할 수는 있다) - 이전 장수제에 비해서 사건이 너무 적고, 엔딩 또한 매우 한정적이다. - 전투의 지도가 매우 한정적이어서, 여러 전술을 사용하거나 지형을 사용하는 전투는 없다고 봐야 한다 - 편지로 무장들을 관계를 이어줄 수 있는데.. 본인 캐릭터는 다른 무장과 편지를 못 쓴다. 이게 게임에서 관계를 만들기가 힘들어서 보완을 위해 만들어진 기능이것 같은데, (친한 장수가 있고, 그 장수가 다른 장수와 친하면, 자신 진영으로 들어오게 할 수 있다) 하지만 직접 다른 장수들과 친분을 만들지 않는 방식을 좋다고 할 수는 없는 것 같다. 당연히 그래픽이나 게임 로딩 속도 등, 이전 삼국지에서 답답했던 내용이 개선되었지만... "30주년" + "삼국지"의 IP를 가지고 재탕하면서도 게임성 개발에 성의가 없는 것이 느껴져서 매우 아쉽다. 하지만 지금 정상적으로 할 수 있는 유일한 '장수제'이어서, 추천할 수 있는 따른 게임 또한 없다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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