
"Romance of the Three Kingdoms 11 with Power Up Kit" is an expanded version of "Romance of the Three Kingdoms 11," which was released in 2006 as the 11th game in the series. The grand battles that shaped the course of Chinese history are shown in 3D space! In Administration, players freely develop cities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好游戏如美酒,越老越醇
This is the best version of Romance of the Three Kingdoms in my opinion. It has more of a focus on kingdom management and tactical combat than the other more RPG-like versions. Unfortunately while the base game has an official english translation, the Power Up Kit does not. As such, you need to use the unofficial translation patch. This fan made translation is actually quite good but it has one main flaw which is officer names. You need to use another editor to manually add english officer names as the game's engine doesn't natively support the language. A minor inconvenience all things told but I find it surprising that Koei never made an official english version.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本在回顾经典在补票的想法买了游戏 游戏某些模式崩溃也就算了,居然无法存档!!!辛亏在2h内发现了, damn
네이버 삼국지 카페에 가서 모드를 꼭 깔고 하세요. 훨씬 재미있어집니다. 근데 스팀게임시간은 안늘어나네요
经典 11之后再无三国志
三国志系列中的最爱,经典之作,作战机制、地图设计和画面即使放到20年后看依旧不过时
SB光荣,也不做优化,最高分辨率下字体小的要命,最不能忍得是游戏没自动存档还老闪退,完全没有游戏体验
小时候在草稿纸上画上战国群雄、汉末群雄的势力,然后和小伙伴们各自扮演其中一个,每回合剪刀石头布,赢的人可以获取一回合的操作机会… 三国志11就是这种小时候幻想游戏的具现,感觉实现了以前在草稿纸上想象的画面
問題一大堆,比盜版還多,還不能mod,莫名其妙,當補票得了。
游戏不错,就是启动时间太长了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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