
Theater of war, infinite drama. A masterpiece of historical simulation "ROMANCE OF THE THREE KINGDOMS 8" is revived after 20 years. Enjoy the greatest military drama in the Three Kingdoms series, with the largest number of officers and scenarios!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.71/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.9Kreviews | 50% | — | $6.8M |
| $59.99 | 1Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
저장이 오류 가 자주 뜸 특전이 자주날아가서 처음부터 다시해야함 4번째 저장정보 날아감 미친다
最讓人討厭應該是單挑系統吧, 戰鬥系統也能做爛了, 真的REMAKE 8代還比較好吧 慎入...
삼국지 시리즈 중 재미 있는 편에 속함. 장수형, 군주형 모두 재미 있음.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
金玉其外,败絮其中。光荣啊你可长点心吧,不知道有没有威力加强版出来救一下
没有中文配音,还没有城市编辑功能!!!!总体来说还是有趣的,至少玩起来就停不下来这种。以前的三国志系列就是集角色养成于一体的,这方面其实是11部以前的特色。可惜13,14部便淡化这方面的元素,如生子养育继承系统等。变得更像是手游了。希望本作能出强化版,把中文语音加回来,不然会丧失大部分中国市场的。
TLDR: The longer I play this game, the more I understand why a lot of people hate it. It's more of a social simulator than a 4x game, and if you want a 4x game you won't like this. The PUK is decent, but that inspires me to give this game a thumbs down as, especially before the update right before the PUK, it just shows how lazy Koei was and how willing they were to fleece their loyal longtime audience. I don't care anymore if ROTK 15 ever comes out, Koei proves that they don't deserve my money and will probably add a PUK to that too. But I wouldn't spend over a hundred hours on this game if it was complete trash. I like the social sim elements, you can literally flirt with everyone in China if you want. The thing is, this series has always been about conquering China, if Koei truly wanted to run with this idea they should have, along with ROTK 13, really allowed you to be a homeless hobo in China who can farm and fish in peace as the world burns. ROTK 13's dumb meeting system wasn't enough to kill a relatively robust character skill tree system, I'm glad ROTK 8 Remake's PUK adds that now but this isn't a review about the PUK, that comes in a moment from now. I never played the original ROTK 8, so maybe that helped with my ambiguous enjoyment of this one. If you came here for the conquer China game, the AI is actually useless. It is overall a lot less aggressive than it should be, even when amping up the aggression. Instead, you spend your daily activity points to flirt with girls or be even more manly and assertive with your boys (and vice versa) Meetings are at the end of a season where you decide what to do next, and during those end of season meetings you can focus on developing cities. Compared to ROTK 13 and the others it is less intuitive to figure out city development and all the domestics, but it's still there. Diplomacy is also the bare bones thing it's always been, throw enough money into your offer and your opponents will usually accept. Honestly, this game took too many wrong lessons from ROTK 12. Look I liked ROTK 12 too, I felt it was a remake of ROTK 4, and frankly ROTK 8 is basically officer play ROTK 12 with some more bells and whistles. If what you wanted was a 4x game, this is not really it. And I understand that a lot of people are mad at this game because it is not really a 4x game. But as a visual novel, character dialogue and interaction enjoyer I really like this game. It just isn't what people expect from a ROTK game People might keep praising ROTK 11 as the greatest game in the series until the heat death of the universe. I understand why, and for those people 8 remake is not going to make them happy. If you are one of those people, be warned, but if you'd rather just "chill," but still not be able to, like, be a simple fisherman in the Three Kingdoms era since Koei still managed to half-ass this, you might find this game's approach to the formula a bit novel. I'm glad I got this on Fanatical, where it was on sale, instead of paying full price. I ended up paying less for this than for ROTK 13 initially, even with inflation taken into account, so you're better off if you similarly hunt for deals instead of getting this full price. See? Ambivalent. I like this game but Koei half-assed this so hard that I will never buy a ROTK game again. Not adding Chinese voices to a game about ancient China alone when the other recent (since ROTK 9 at least) games of the series had it is pure laziness. Nobunaga's Ambition Awakening and Sphere of Influence and Sphere of Influence Ascension were good games but clearly they ate up all the resources that could lead up to a half-decent ROTK game. We probably won't get our ROTK 10 remake, as that one might be different. But if Koei is going to do the bare minimum again, then no, might as well not make that remake. Koei is the definition of lazy: even the Midway Ending where you supposedly conquered China doesn't give you much in unlocks, and this game's biggest strength is you can clear regional endings that let you not have to play it anymore. Love Hate Relationship... What a shame. Novel enough to be different if you want something new, but be warned that you might hate it like a lot of people do. Don't be like me and spend so much time trying to justify the zombification of a series you grew up with, don't give Koei your money anymore.
먹튀 게임!!
只能说除了画面更精美之外,没其他变化
玩了30年
本來到處結拜挖人很有可玩性的,但是"結拜或結婚馬上挖就一定挖得到"的部分被當bug修了,自由性嚴重降低
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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