
Roboquest is a fast FPS Roguelite in a scorched futureworld. You're a rebooted Guardian, ready to kick some metal ass! Fight with your buddy or by yourself and annihilate hordes of deadly bots in ever-changing environments.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 14 → 3.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Roboquest is a fast-paced FPS with Roguelite mechanics playable in singleplayer or 2 players co-op.
Shoot and run your way through randomly generated environments, pick-up upgrades along the way and blast the powerful big bad bosses you encounter.
Upgrade your basecamp and unlock persistent upgrades to customize your playstyle and dive further on each subsequent run.


Fast Movement – Master the frantic movement mechanics in order to run and jump through the levels with evasive maneuvers against the enemy bullet-hell.
Guardian Classes – Choose from several classes: lead your army of drones, blast tons of enemies at once with a powerful rocket or stealth-in for a sudden burst attack.
Build Customization - Create your build along the way with unique sets of upgrades for each class, find powerful synergies and further personalize your playstyle.
Weapon Diversity – From regular shotguns, rifles and snipers to the almighty mortar and flare gun, Roboquest offers a large diversity of weapons to choose from.
Random Levels – Each with a different theme and atmosphere, generated with a careful mix of pre-placed and randomized chunks, the levels offer a fresh challenge each run.
Run, fall, run again – Tough challenges await you, and mastery is required. Learn the way of the enemy and master movement and shooting to prevail. Prepare to return to your basecamp if you are destroyed by the evil bots.
Persistent Upgrades – Collect wrenches during your runs and use them to upgrade your basecamp and unlock new gameplay elements and choices to help you dive further into the game each run.
Singleplayer or 2p-Coop – Dive into the fray alone or in 2-player co-op with your brobot (and find even more brobots with the cross-platform and the public matchmaking).
Polished experience – Responsive input system with many quality-of-life ‘under-the-radar’ features to make it as fluid as possible and make sure nothing comes in your way when unleashing havoc on the badbots.
Original Soundtrack – High octane, custom-tailored soundtrack supports the fast gameplay and robot-smashing action.


The year is 2700. Humans live scattered through the desert, struggling to survive. It’s looking pretty bleak.
Until a young scavenger girl named Max stumbles across an old Guardian robot, laying abandoned in the sand. She reactivates him, knowing that with a Guardian by her side, she may be able to give mankind a fighting chance…
Together, the two begin to explore the mysterious canyons that surround them, searching for answers and a way to survive.
There’s just one problem. The canyons are crawling with evil bots, determined to stop them from advancing. But who are they? And what are they guarding?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−40% | 24.4Kreviews | 95% | — | $12.3M |
| $24.99 | 5.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, solo and co-op. Awesome rouge-like game, solid gunplay and movement, no real downsides. Would definitely recommend.
This is a well polished Rouge-like that I cannot get enough of. Lots of replay experiences to be had which is awesome. Worth a buy!
Um FPS roguelike que antecede abyssus, deadzone, apesar de ser mais antigo, é muito bem feito. joguei pouco, mas gostei bastante. recomendo.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Korean, Spanish - Spain, Hungarian, Japanese, Italian, German, Bulgarian, Portuguese - Brazil, Russian +4 more
| $14.99−40% |
| 1Kratings |
| 96% |
| — |
| not modelled |
| $14.99−40% | 74ratings | 92% | — | not modelled |
| $24.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
its crazy hard if you die your entire game resets from square 1 like in mario
射击手感很棒,少有的第一人称FPS肉鸽。
isaac + doom. Like
This game is CRIMINALLY OVERLOOKED, most likely, at least in part, due to the incredibly generic name. However, what hides behind that incredibly generic name is one of the most well thought-out, tightly designed roguelite shooters of the past decade. Do not overlook this one just because it's named fkn "Roboquest". This is genuinely a gem and more people should play it. I keep coming back to it, it's one of the few titles that's earned a permanent place on my SSD just because of how consistently fun it is to dip into.
Игра крутая, стреляешь в роботов ,прокачиваешься, открываешь новые классы которые делятся на 3 категории (+ 1 уродец), находишь гаджеты которые превращают твой мувмент в еще большее сдвг подобие дедлока и тонна разного оружия разной степени релевантности в зависимости от сложности на которой вы играете ну и лор там есть через записочки я пяток катсцен + музыка огнище (Димон спасибо за все) НО если вы вдруг захотите пройти игру на 100% как я это сделал сейчас то готовьтесь гореть жопой, а уничтожат ваш разум 4 мерзкие вещи по возрастающей: 1. Пройти игру на максимальной сложности на ранг S Урон по вам адовый враги жирнющие и их много, можно упростить себе жизнь выбрав правильный класс и подобрав оптимальную пушку поэтому 1 2. Чтобы получить 3 ачивки вам нужно попасть в кооп и пройти с этим челом игру(если его выкинет то допройти забег в соло), в быстром поиске сидеть смысла нет потому что его никто не включает а пока он включен в лобби делать нечего, 2 способа найти себе бробота это либо обсуждения в стиме либо уговорить кореша купить игру либо подарить ему и заставить ее запустить( за это все жирнющий минус игре) 3. Дойти до 6 модификаторов в бесконечном режиме, все что я могу сказать по этому поводу так это то что модификаторами считаются только большие(самые ублю дские) которые даются после каждых 2х комнат, и того надо будет пройти 12 комнат и на каждой второй будет по 2 босса сразу(что многим выжигает сраку), это просто нереально нудное гонево которое можно было ограничить 3мя модификаторами и никто не был бы против 4. Закрыть весь музей(коллекцию) а это значит, потрогать КАЖДУЮ пушку в игре хотя бы 1 раз и с КАЖДОЙ сделать по 250 фрагов либо выгриндить карточки этого оружия у нпс которого еще надо открыть и сделать его квест НО ржака в том что за забег вы можете максимум купить у него 3 карточки оружия которое вы уже держали в руках хотя бы раз(это замена 250 фрагов на оружии), выбить такую карточку с КАЖДОГО МОБА В ИГРЕ КОТОРАЯ ПАДАЕТ С ШАНСОМ либо гриндить нпс потому что в пуле карточек есть и враги тоже(не знаю обязательно ли их для этого хоть раз встретить), и подобрать КАЖДЫЙ артефакт в КАЖДОЙ категории и их там немало причем не все 100% полезные даже в самых изощренных ситуациях так что огромен шанс что до этого достижения вы их ни разу не возьмете и будете потом забег за забегом выискивать эти шмотки и надеятся на рандом, И возвращаясь к тому нпс с карточками он сидит в 3ей с конца локации в игре и чтобы к нему попасть надо минимум потратить от 17 до 20 минут на забег. КОРОЧЕ игра топчик но не на 100% прохождение, если выйдет вторая часть я точно куплю / если там не уменьшат гринд 100% ачивок я второй раз на это не куплюсь На этих железяках работает нормально но есть проблема с некоторыми пушками + определенным модификатором которые в купе сжирают весь фпс, в игре в которой надо уворачиватся от каждой пульки это непростительно так что я предупредил :^)
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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