
The future is in flames, overrun by ruthless machines—but you’re built to fight back. Roboquest VR is a lightning-fast roguelite FPS where speed, firepower, and reflexes are your best weapons. Adapt, survive, and reboot the future!
Modeled estimate, not a reported figure. How we estimate →
The "Overwhelmingly Positive" rated flatscreen roguelite is here, specially rebuilt for VR, Roboquest VR delivers the fastest, most fluid, and deepest roguelite FPS in VR, period.
⚡ BLISTERING HYPER-MOBILITY
🔫 INSANE ARSENAL & TACTILE COMBAT
🛠️ DEEP ROGUELITE CUSTOMIZATION
♾️ ENDLESS CHAOS
💥 VIBRANT CEL-SHADED APOCALYPSE
🤝 2-PLAYER "BROBOT" CO-OP (COMING SOON)
Step into the metallic boots of a rebooted Guardian and dive headfirst into a fast-paced, roguelite FPS experience like no other. With intuitive VR controls, you'll feel every shot, every dodge, and every exhilarating moment as you battle hordes of robots. Team up with a brobot and save the world!
Feel the most kinetic combat available in a headset as you sprint, slide, and grind across scorched canyons and futuristic cities.
Total Immersion: Physically weave through bullet hell, dodge incoming plasma fire with your own body, and return the favor with pinpoint precision.
Fluid, High-Octane Action: The movement is buttery-smooth, the combat is explosive, and the action never stops.
Unleash an Insane Arsenal
Your fingertips are the trigger. Every run is a new experiment in devastation.
Visceral Firepower: Feel the kick of high-powered shotguns, physically draw back a high-tension bow, or shred bots up close with razor-sharp melee weapons.
Master Your Tools: Utilize interactive weapon handling and manual reloading to stay in the fight. Mix and match your loadout and turn the robotic legion into molten slag.
The Chaos Never Repeats
Blast through levels that shift and evolve with dynamically generated enemy encounters. The bots adapt, and so must you. Discover hidden secrets, face down colossal bosses, and uncover the mysteries of a long-forgotten civilization.
Are you fast enough, Guardian?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.49−15% | 391reviews | 87% | — | $341.7K |
| $29.99 | 459ratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Взял только из-за того, что на безрыбье это самый понравившийся рогалик-шутер для VR ("обычную" плоскую версию рефанднул). Играется бодро, но сама игра максимум просто ОК, откуда столько хайпа - непонятно. Билдострой скорее мёртв, чем жив - как по мне, влияние рандома тут очень высокое и прокачка в бою сама по себе мало что меняет; хоть какое-то влияние на геймплей дают вещи типа изменения механики активной способности (вроде замена прожектайла дробовика "Коммандос" на луч). Ну и сами "герои" всё-таки могут играться по-разному хотя бы на самых ранних этапах игры Если не хотите задрочиться тупейшим гриндом - просто играйте на самом лёгком уровне сложности, иначе первые 510 часов игры будете жрать кактус и ссыкливо стрелять из-за угла (и всё равно умирать). Проблема мета-прогрессии тут не только никуда не исчезла, но даже стала острее из-за контекста VR и ограниченного обзора/мобильности - вся игра искусственно растягивается попытками отшвырнуть тебя на рестарт, без задрачивания прокачки базы играть просто невозможно: не потому, что ты не привык к противникам и их поведению или у тебя ручки кривые, а потому, что противники с каждой стадией становятся НЕПРОПОРЦИОНАЛЬНО жирнее/дамажнее потому что гладиолус, ещё раз начинай. С ситуацией, когда прошлый этап вы прошли даже комфортно, а на новом - уже умираете в третьей-четвёртой комнате - нормальны (с точки зрения гей-дизайнеров, конечно, а не нормальных человеков). Особенно Вам понравится Луна, где нужно будет зайти в узкую комнатушку, из которой нельзя выйти без убийства over 9000 врагов. А на полу - кислота. А мобы респавнятся бесконечно и засирают прожектайлами весь обзор. А ещё взломщик или зацепер тебя скидывают прямо в кислоту Похвалю разве что мувмент, возможность двигаться/осматриваться быстро (относительно других среднестатистических VR-шутанов) и стрельбу + сам импакт от стрельбы и попаданий по врагам. Но пушек как для шутера, построенного вокруг СТРЕЛЬБЫ, маловато будет. Есть ещё оружие ближнего боя, но просто попробуйте пару раз, чтобы посмотреть как Вас игра будет за танковку случайного урона ебалом наказывать Играется всё ещё лучше Light Brigade из-за нормальной динамики боя и приятного импакта от стрельбы. Если тоже думаете покупать только из-за рекомендаций Келина или положительных отзывов - подумайте ещё раз
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Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
le jeu n'arrive pas a reconnaitre mais manettes quest 3 donc bloquer sur le menu principale quand je le lance merci de régler ce bug.
TOP!
Its alright. Needs some fixes. My right eye keeps jittering back and forth. Hurts my eyes badly.
⭐⭐⭐⭐⭐ RoboQuest VR — Chaotic, deep, and endlessly replayable RoboQuest VR nails the thing a lot of VR shooters miss: it's instantly intuitive and easy to pick up, but there's a staggering amount of depth and content underneath. As an action roguelike FPS it leans into fast, chaotic, genuinely challenging gunplay, and the huge variety of weapons all feel distinct and fun to use, so you're always experimenting. The roguelike loop is what kept me hooked. Dying isn't a dead end: you head back to base camp, spend the wrenches you've earned at the workshop, and come back stronger, with different classes to unlock along the way. That steady sense of progression makes every run feel worth it. The soundtrack is a standout too, energetic and perfectly matched to the on-screen chaos. I didn't run into any issues during my playthrough. It ran smoothly and felt polished on Quest 3. Worth every penny. I put in 3.5 hours and feel like I've only scratched the surface, this one will keep you busy for a long time. Easy recommendation for just about any VR player. Disclaimer: I received this product for free for playtesting new future features.
отличный тир!
buddybot texture on takedown
Top 10 VR must have game.
It was made in an afternoon, but it was a very heartfelt afernoon
This game feels like it was made for VR to start with. It is hard to believe it is just a Flat2VR remake because everything about it feels like it was meant to be. First person shooter, rougelike mechanics, tons of guns, upgrades, buffs with a comic book feel to it all. It is technically the same game, but now you are able to shoot in any direction you can get your hands and now you can do it with a friend or stranger. The variety of guns and the simple shading does kind of give a bit of a Borderlands vibe to it. But, this is all robots with lots of bullets and mines and explosions everywhere. New weapons drop from time to time, but you are constantly picking up health orbs, wrenches, power cells and other collectibles. With upgrades at your base camp you can get characters in between levels to help you upgrade your current weapons, if you have a liking for them. Certainly helpful as you get deeper into the game. Playing alone is pretty hectic at times, but with a friend, now you have twice the fire power and someone to come to your rescue, at a cost though. Robots survive with battery power and to charge one, you must take from the other. If you like first person shooter games with roguelike mechanics, and want to play with a friend, this is certainly one to grab.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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