
As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 3 → 8.14/day in the week after.
About

As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!


You run a disaster recovery company, specialized in restoring sites devastated by natural disasters. Numerous tasks await you and your heavy machinery as you work to restart the local industry: clearing debris, replacing faulty equipment, rebuilding roads and bridges damaged by bad weather, deploying resource convoys to produce new reconstruction materials, and much more!


Experience a new generation of simulation with the brand new engine developed by Saber Interactive, the creators of MudRunner and SnowRunner. Handle each object with realistic physics, accounting for their mass and size. Interact with elements like sand, wood, and asphalt. Reshape the terrain and ease the movement of your vehicles thanks to your newly-built roads.


Each machine has its own behavior. Use your bulldozer to clear obstructions, your heavy transporter to carry multiple vehicles, or your fixed or gantry cranes to lift containers and equipment. Reconnect a factory to the power grid with your cable layer, lay down hot asphalt with your paver, and flatten it with your roller to create your own roads. Unlock over 40 vehicles as you progress through the story-driven campaign. Visit your garage to customize your machines with your company’s logo and repaint them with your personalized colors.


Disasters have caused chaos, cutting off access to many affected areas. You are the last hope to brave these extreme conditions. Whether in the mountains, the heart of the desert, or by the sea, your expertise is needed around the globe! Explore 8 unique maps, each 4 km², with their own biomes and buildings. Choose your itinerary through abandoned factories, submerged dams, or out-of-service solar fields. Search every corner to achieve your goals, and secure new contracts to earn additional funds and XP.


Collect remnants of wood, steel, and cement and transform them into components in your recycling plants, every piece of debris can be used for reconstruction! Supply factories and sand quarries to produce resources in bulk. As the operations manager, guide your transport trucks by plotting their routes on the map and ensure no obstacles block their way!


The world of RoadCraft offers a multitude of activities. Why not complete them with your friends? Set up a co-op session for up to 4 players. Divide tasks or focus together on a single objective. Combine your strengths and ingenuity to find solutions, even the most unexpected ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.4Kreviews | 75% | — | $19.7M |
| $37.75 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich habe dem Game wirklich seit Tag 0 eine Chance gegeben, ich mochte es sehr Brücken zu bauen, vernünftige Wege zu schaffen, also eigentlich alles wo man sich bei Roadrunner etc. gedacht hatte: "Hier wär nh Straße einfach geil!" Aber ehrlich, das Game hat auch nach X Patches noch Bugs, die Fahrzeuge fühlen sich teilweise unrealistisch an. Was mich wirklich mein größter Schmerzfaktor ist, sind die Sandtransporter, man fährt gegen eine itzi bitzi mini Kante, Bumm die Heckklappe geht auf und es verteilen sich 10 Tonnen Sand... die man ohne große Mühen aber auch nicht mehr wegschaffen kann... oder der Karren knallt direkt auf die Seite und verteilt alles. Dieses Game sollte Road-Frustation heißen! Ich kann das alles bei einer schlammigen Straße verstehen die total uneben ist, aber nicht bei eines normalen Straße und mein Gott, hat niemand in dem sch*** Roadrunner Universum nh verf****** Schloss oder nen Bolzen erfunden um eine Klappe zu sichern????? Dazu kommt die total dumme KI... Man plant eine Route die auch ein Kind auf dem Boobycar schaffen könnte, aber entweder es kommen Fahrzeuge die es nicht einmal auf einer asphaltierten Straße schaffen würde oder KI die die Route abfährt und sich denkt: "Oh ein Baum, wie schön da fahr ich gegen und falle um." Oder: "Ich nehme diese Kurve viel zu eng, weil es kürzer ist... ach mir hat niemand gesagt, dass da ein Abhang kommt." Das Spiel ist wirklich nur frustrierend, man kann alles akribisch planen wie man will, aber entweder das unlogische, die KI oder das Map Design machen einem einen Strich durch die Rechnung. Kauft euch lieber die DLCs für Snowrunner etc. oder fasst Gras an.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #80, worst DE #96 · 3 markets collected
Reviews, worldwide (the counter carries no country): 560.4/day in the week to Jul 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +3 more
| $23.99−40% |
| 2.3Kratings |
| 72% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, this game is a lot of fun to play - after over 300 hours, I've slogged through countless updates, patches, and incredibly fun gameplay. At a high level - it's a great game and has lots of fun gameplay elements, that make me want to keep playing... but the game's performance and ongoing issues (that have been around since one of the early updates) make the game almost unplayable. The developers know about the issue, but they'd rather work on DLC content than fix a core gameplay performance issue that is plaguing the community. If you'd like to play for more than 20 minutes at a time, this game isn't for you. (the game drops to 1-2FPS every 20 minutes, and the only work around is to change graphics settings, apply the change and go back to playing.) I used to play at Ultra settings (4090) but now can't even play at the lowest level of graphics settings without the game crashing every 20 minutes, like clockwork. It's so frustrating that I stopped playing for 3-6 months, hoping that the developers would fix it - but alas... months later it's still unplayable.
I will leave this Cat here, so that everybody who passes by, can pet it and give it a thumbs up and awards, ty /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ Very Blue Collar, I approve :3
Разработчики за год+ существования игры так и не поправили оптимизацию и вылеты! Развитие игры тоже крайне сомнительное! Всё выше сказанное, к сожалению, закрывает плюсы и эмоции от игрового процесса! Жаль, проект выглядел амбициозно!
Game goes to 2 fps after 15 minutes of playing, the forums don't have any posts on this issue other than "it's memory leak", and it's been this way since I bought the game a couple months ago. Asked for a refund, don't bother with this game they don't care about it, just a money grab with DLC.
WHO WOULD HAVE GUESSED THEY DO AND UPDATE AND THE ♥♥♥♥♥♥♥ GAME WONT LOAD! This game is ran by total ♥♥♥♥♥♥♥, any time they make the slightest change it just breaks the game and then takes them months to fix just for them to push and update shortly after just to break the game again!
wish I never bought this game, the more I play the game, the more I hate the bugs and how artificially limited your options become for tackling objectives. Not being able to cut down some of the larger tree's is infuriating, they aren't even just too big for equipment. Devs made the excuse that making them able to be cutdown would cause instability only to later retract that statement and say that its because they feared it would make the game too easy. Sometimes laying sand down is weird and you have bumps that stick out and cant be leveled unless you pour more sand over it and this presents other issues. Overall its just a half assed game that seems like a recycle of a bunch assets already in other games.
I like this game but there's way too much crane work. There's no autoload like SnowRunner so you'll be spending a LOT of time manually loading with cranes. If you like that, you'll love this game. The other tasks like building roads, clearing debris, and plotting convoy routes are really fun, but the craning is too much for me. Thumbs up though.
Мужики игра класс! Лучшая для мужиков, мужики! Затягивает конечно не с первых минут, но однозначно заставляет почувствовать мужской интерес к играм. Ты сидишь в большой песочнице и строишь дороги, возишь свои бибики и вспоминаешь самые беззаботные времена своей жизни. Рекомендую к покупке, денег не пожалеете!
The road, water, and many other textures are incredibly blurry. Even after switching the rendering settings to Quality, nothing changed—they're still blurry. I don't believe this is caused by my PC, since I can run SnowRunner on the same system at a stable 60 FPS with crisp HD textures and no problems whatsoever. This game clearly has optimization or rendering issues. Time to refund.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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