
As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 3 → 8.14/day in the week after.
About

As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!


You run a disaster recovery company, specialized in restoring sites devastated by natural disasters. Numerous tasks await you and your heavy machinery as you work to restart the local industry: clearing debris, replacing faulty equipment, rebuilding roads and bridges damaged by bad weather, deploying resource convoys to produce new reconstruction materials, and much more!


Experience a new generation of simulation with the brand new engine developed by Saber Interactive, the creators of MudRunner and SnowRunner. Handle each object with realistic physics, accounting for their mass and size. Interact with elements like sand, wood, and asphalt. Reshape the terrain and ease the movement of your vehicles thanks to your newly-built roads.


Each machine has its own behavior. Use your bulldozer to clear obstructions, your heavy transporter to carry multiple vehicles, or your fixed or gantry cranes to lift containers and equipment. Reconnect a factory to the power grid with your cable layer, lay down hot asphalt with your paver, and flatten it with your roller to create your own roads. Unlock over 40 vehicles as you progress through the story-driven campaign. Visit your garage to customize your machines with your company’s logo and repaint them with your personalized colors.


Disasters have caused chaos, cutting off access to many affected areas. You are the last hope to brave these extreme conditions. Whether in the mountains, the heart of the desert, or by the sea, your expertise is needed around the globe! Explore 8 unique maps, each 4 km², with their own biomes and buildings. Choose your itinerary through abandoned factories, submerged dams, or out-of-service solar fields. Search every corner to achieve your goals, and secure new contracts to earn additional funds and XP.


Collect remnants of wood, steel, and cement and transform them into components in your recycling plants, every piece of debris can be used for reconstruction! Supply factories and sand quarries to produce resources in bulk. As the operations manager, guide your transport trucks by plotting their routes on the map and ensure no obstacles block their way!


The world of RoadCraft offers a multitude of activities. Why not complete them with your friends? Set up a co-op session for up to 4 players. Divide tasks or focus together on a single objective. Combine your strengths and ingenuity to find solutions, even the most unexpected ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.4Kreviews | 75% | — | $19.7M |
| $37.75 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is ok overall, but it's by no means worth the money you'd have to spend to interact with all the new content. Saber is getting too greedy too early with their new releases. The 2 new regions + the armatsu tracked dump truck are equal in price to the base game >.< Not a good look given how many bugs and performance issues there are. Buy only on discounts if you already have and enjoy snowrunner. I am patiently waiting for snowrunner 2 haha
Downloaded game as usual, went to start playing and it just came up with utility something error then turned itself off! Not very impressed with this because previous games purchased have been no problem.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #80, worst DE #96 · 3 markets collected
Reviews, worldwide (the counter carries no country): 560.4/day in the week to Jul 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +3 more
| $23.99−40% |
| 2.3Kratings |
| 72% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Only fun with friends. Very repetitive with no real payoff. Also feel like there should be an AI disclosure as others have said.
这个游戏很好玩,球球你们了,可以给一个赞吗,我想要那该死的steam点数,我在这里放个大奶子,谢谢了 ⣿⣿⣿⣿⣿⣿⣿⡇⡌⡰⢃⡿⡡⠟⣠⢹⡏⣦⢸⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⢰⠋⡿⢋⣐⡈⣽⠟⢀⢻⢸⡂⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣋⠴⢋⡘⢰⣄⣀⣅⣡⠌⠛⠆⣿⡄⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣶⣁⣐⠄⠹⣟⠯⢿⣷⠾⠁⠥⠃⣹⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠟⠋⡍⢴⣶⣶⣶⣤⣭⡐⢶⣾⣿⣶⡆⢨⠛⠻⣿⣿⣿ ⣿⣿⣿⢏⣘⣚⣣⣾⣿⣿⣿⣿⣿⣿⢈⣿⣿⣿⣧⣘⠶⢂⠹⣿⣿ ⣿⣿⠃⣾⣿⣿⣿⣿⣿⣿⡿⠿⠿⠿⡀⢿⣿⣿⣿⣿⣿⣿⡇⣿⣿ ⣿⣿⡄⣿⣿⣿⣿⣿⣿⡯⠄⠄⠾⠿⠿⢦⣝⠻⣿⣿⣿⣿⠇⣿⣿ ⣿⣿⣷⣜⠿⢿⣿⡿⠟⣴⣾⣿⡇⢰⣾⣦⡹⣷⣮⡙⢟⣩⣾⣿⣿ ⣿⣿⣿⣿⣿⣆⢶⣶⣦⢻⣿⣿⣷⢸⣿⣿⣷⣌⠻⡷⣺⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡜⢿⣿⡎⢿⣿⣿⡬⣿⣿⣿⡏⢦⣔⠻⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠎⠻⣷⡈⢿⣿⡇⢛⣻⣿⣿⢸⣿⣷⠌⡛⢿⣿ ⣿⣿⣿⣿⣿⣿⡏⢰⣷⡙⢷⣌⢻⣿⣿⣿⣿⣿⢸⡿⢡⣾⣿⡶⠻ ⣿⣿⣿⣿⣿⡟⣰⣶⣭⣙⠊⣿⣷⣬⣛⠻⣿⣿⠈⣴⣿⣿⣿⠃⠄ ⣿⣿⣿⣿⡟⠄⠹⢿⣿⣿⣿⣤⠻⠟⠋⠡⠘⠋⢸⣿⣿⡿⠁⠄⠄ ⣿⣿⣿⣿⠁⠄⠄⠄⠙⢻⣿⣿⣇⠄⠄⠄⠄⠄⣺⡿⠛⠄⠄⠄⠄ ⣿⣿⣿⡏⠄⠄⠄⠄⠄⠄⠄⠉⠻⠷⠄⢠⣄⠄⠋⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠸⣿⠄⠄⠄⠄⠄⠄⠄⠄
RoadCraft – Un énorme potentiel, mais encore perfectible Après plusieurs heures de jeu, mon avis est globalement très positif, même si certains points mériteraient d’être améliorés. Les points forts : ✅ Le jeu est très beau graphiquement. Les environnements sont agréables à parcourir et les effets visuels sont réussis. ✅ Les maps sont très belles, détaillées et suffisamment grandes pour donner envie d’explorer sans avoir une sensation de répétition. ✅ La diversité des paysages est un vrai plus : zones tempérées, arides, forêts automnales… Il manque juste, selon moi, une map enneigée pour compléter l’ensemble. ✅ Les véhicules sont originaux et bien détaillés, avec une vraie personnalité visuelle. Les points plus mitigés : ⚠️ Le travail sonore est à double tranchant. D’un côté, les sons d’ambiance sont excellents : vent, branches, chenilles, environnement… tout cela est très immersif. En revanche, le son des moteurs est décevant : plusieurs véhicules semblent partager le même bruit moteur, ce qui casse un peu l’immersion. Mention spéciale au Mule T1, dont le son moteur est franchement désagréable à écouter sur la durée. ⚠️ Je trouve que la gestion des pannes mécaniques de SnowRunner manque beaucoup. Cela ajoutait un vrai aspect stratégique et immersion au gameplay. ⚠️ La personnalisation des véhicules est limitée à la peinture. Pour les scouts et les camions quelques options supplémentaires comme les pneumatiques, boîtes de vitesses et amélioration moteurs ainsi que visuelles comme les phares et pare-choc serais un énorme plus. ⚠️ Je regrette également l’absence du cycle jour/nuit de SnowRunner. Une option activable ou désactivable dans les paramètres serait un vrai plus pour ceux qui aiment cette immersion. Concernant les bugs : On voit passer beaucoup de retours parlant de bugs. Personnellement, je n’en ai rencontré que très peu jusqu’à présent, donc expérience plutôt propre de mon côté. Conclusion : RoadCraft est un jeu avec un très gros potentiel et mérite clairement d’être suivi de près. Les bases sont excellentes, mais quelques améliorations sur le son, la personnalisation et certaines mécaniques pourraient le rendre vraiment exceptionnel. Je recommande, avec prudence pour le moment, mais je garde un œil dessus de très près.
Me and a friend has been playing this game a lot over the past months. Every night enjoying the mellow gameplay that comes with building roads. That was until this night that we found a really annoying bug that has ruined the DLC map. I was able to find a little information about this bug when looking up the term map desync. Sad to say that there is no fix and this just killed the game for me. It seems like the way the multiplayer clients talk to each other to keep all the map files synced needs a major change or something.
Roadcraft... Das Spiel das vieles schafft, was andere nicht schaffen. Mehrere schön gestaltete riesige Karten und fabelhafte Grafik. Grosse Maschinen mit toller Physik. Wenn die Maschinen sich zukünftig noch besser mit richtigen Joysticks (Doppeljoystick) steuern lassen würden, wäre es fast perfekt. Dort braucht es noch Dritt-Anbieter Tools. Leider sind dann immer noch nicht alle Achsen sensibel steuerbar, aber es ist möglich und immer noch besser als mit Controller, wobei auch das vorbildlich gut funktioniert. Es wurde innert der letzten Monate viel auf Community wünsche reagiert. Ich empfehle (erst seit Update möglich) das Spiel auf "Extrahart" zu spielen um möglichst viel Realismus zu erzielen und den Spielspass dadurch zu steigern. Dort kann man aber auch viele Einstellungen für den Spielverlauf selbst definieren, wie z.B. dass man Tanken etc. muss. Das Spiel wird dadurch nicht wirklich schwerer, sondern nur besser. Sonst wäre es mir einen ticken zu arcadig. So ist es aber durch und durch ein grossartiges Spiel und die DLC's sind durchaus empfehlenswert. Weitere Updates sind bereits geplant und die neuen Karten sind ebenfalls genial! (PS: Es ist kein Snowrunner, das will es aber auch nicht sein. Der unbearbeitete Boden reagiert aber auf jede Fahrt und das ist gut so ;)
自从上次卸载之后好久没玩了,想着更新了那么多次应该优化好了一点,然后今天下载回来,tmd老子一进游戏就提示显存不足,我就在想RTX3060 6G显存都不够用了吗,这游戏现在这么吃配置了?我立马就看看是不是画质开太高了,结果进去一看画质全低,又看了看显存占用率,tmd才50%左右。你给劳资提示显存不足,俺糙你老冯的,发布一年了还是这迪奥样,做不好就憋做行吗。没玩过使的那就来
Game seems like a lot of fun - it crashes 30 seconds into loading into any level now on my Intel Arc B580. Also the CEO is happy to smear terminated employees in the press, just sayin' (https://thisweekinvideogames.com/news/saber-interactive-acknowledges-undisclosed-genai-use-in-rideshare-stimulator-denies-replacing-lead-writer-with-chatgpt/)
Ich habe dem Game wirklich seit Tag 0 eine Chance gegeben, ich mochte es sehr Brücken zu bauen, vernünftige Wege zu schaffen, also eigentlich alles wo man sich bei Roadrunner etc. gedacht hatte: "Hier wär nh Straße einfach geil!" Aber ehrlich, das Game hat auch nach X Patches noch Bugs, die Fahrzeuge fühlen sich teilweise unrealistisch an. Was mich wirklich mein größter Schmerzfaktor ist, sind die Sandtransporter, man fährt gegen eine itzi bitzi mini Kante, Bumm die Heckklappe geht auf und es verteilen sich 10 Tonnen Sand... die man ohne große Mühen aber auch nicht mehr wegschaffen kann... oder der Karren knallt direkt auf die Seite und verteilt alles. Dieses Game sollte Road-Frustation heißen! Ich kann das alles bei einer schlammigen Straße verstehen die total uneben ist, aber nicht bei eines normalen Straße und mein Gott, hat niemand in dem sch*** Roadrunner Universum nh verf****** Schloss oder nen Bolzen erfunden um eine Klappe zu sichern????? Dazu kommt die total dumme KI... Man plant eine Route die auch ein Kind auf dem Boobycar schaffen könnte, aber entweder es kommen Fahrzeuge die es nicht einmal auf einer asphaltierten Straße schaffen würde oder KI die die Route abfährt und sich denkt: "Oh ein Baum, wie schön da fahr ich gegen und falle um." Oder: "Ich nehme diese Kurve viel zu eng, weil es kürzer ist... ach mir hat niemand gesagt, dass da ein Abhang kommt." Das Spiel ist wirklich nur frustrierend, man kann alles akribisch planen wie man will, aber entweder das unlogische, die KI oder das Map Design machen einem einen Strich durch die Rechnung. Kauft euch lieber die DLCs für Snowrunner etc. oder fasst Gras an.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.8K | 57% | $39.99 | |
| $80.1K | 95 | 57% | $19.99 | |
| $1M | 934 | 73% | $29.99 | |
| $12.7K | 15 | 73% | $17.99 | |
| $2.9M | 4.3K | 90% | $19.99 | |
| $6.1K | 14 | 57% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 45.9K | 94% | $24.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.6M | 29.1K | 92% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 |