
Ritual: Crown of Horns is a violent, horde mode, top-down fast-paced action game set in an alternate Wild West, an absurd, acid-fueled vision of hellish frontier.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 58reviews | 69% | — | $22.4K |
| $1.99−90% | 54ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
шаманы
tl;dr: solid core gameplay, strong art design, unbalanced progression. Recommended; be prepared for a little jankiness. A rough-cut hidden gem. I like Ritual! Horde mode/point defense gameplay is hit or miss, but I think the mix of weapons and spells go a long way toward making the basic "shoot the cultists closest to your glowing weak point" loop feel fairly fresh, and there's enough of a story to give some neat context to all the action. And I love a horror western aesthetic, and this definitely delivers. A couple quibbles, and some counterpoints: - Gun variety is good, but some are clearly better: once I had three shotguns, I was set for the rest of the game, with the pump-action being my go-to choice. Same with spells--there are lots of neat-sounding options, but temporary invincibility and landmines carried me through to the end. + That being said, the optional challenges require more varied loadouts, which helps show how and where they shine. Didn't stop my normal triple-shotgun setup, but I did better appreciate crossbows afterwards. - Similarly, a lot of the gear isn't particularly interesting. Sure, incremental improvements help balance out player progression, but once you've unlocked one numerically superior version then you'll never touch the lesser ones. + Weapon- and spell-based gear is an exception, especially fire rate and recoil. It really does make a difference if you favor a particular combination. - Some minor performance/input issues. Loading feels long for the assets displayed; background elements aren't always clear if they'll block your bullets; switching weapons sometimes gave the wrong result and I couldn't tell why. + Aim mode works great, movement's clear and predictable, and when I figured out that your weapons cycle in the same order whether you scroll up or down I started doing a lot better. (Full disclosure: I played mouse-and-keyboard, and so I might've missed out on the auto-aim mechanics, but that's a personal problem rather than a flaw with the game itself.) I'm still grinding out the challenges (and I like that you can get 100% completion by just playing each level twice, as long as you do it well enough) and I've thoroughly enjoyed the journey so far!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
чо то неочень
[h3] 🎮 Game Review — Ritual: Crown of Horns Developer: Draw Distance [/h3] [code] [quote=Wendrex] ⭐ Review Title (EN): Ritual: Crown of Horns — Fast-Paced Action Wrapped in a Dark Western Nightmare 🔥 Introduction — Brutal Action in a Dark Western Setting Ritual: Crown of Horns delivers a fast, intense action experience set in a grim and supernatural version of the Old West. From the very first moments, the game establishes its identity: relentless combat, dangerous enemies, and an unforgiving world where every mistake matters. It’s a focused, stylish experience that knows exactly what it wants to achieve. 🎮 Gameplay Highlights The combat system is the heart of the game. Ritual: Crown of Horns emphasizes: Fast and precise gunplay Strategic use of abilities Constant movement and positioning Enemies are aggressive, and encounters demand attention and skill. Success comes from learning enemy behavior, reacting quickly, and using the environment effectively. 🎨 Graphics, Soundtrack & Immersion The game features a distinctive visual style, with dark, gritty environments that reinforce its oppressive tone. Enemy designs lean heavily into horror elements, enhancing the sense of danger. The soundtrack supports the action perfectly, adding tension and energy during combat while maintaining the game’s dark atmosphere. ⭐ Highlights: Strong visual identity Consistent dark tone Well-crafted audio design 🧠 Difficulty & Learning Curve This is a challenging game, especially early on. The learning curve can be punishing, but it feels fair: Mistakes are punished Improvement comes with experience Player skill growth is noticeable Fans of challenging action games will appreciate the sense of mastery that develops over time. 🔥 What Makes It Fun and Addictive Intense, rewarding combat Constant sense of danger Unique western-horror theme Fast-paced gameplay that encourages repeated attempts The drive to improve and survive longer makes it hard to put down. ⭐ Final Verdict — A Solid Choice for Action Fans Ritual: Crown of Horns is a strong recommendation for players looking for challenging action and a unique dark western atmosphere. It’s not a casual experience, but it rewards dedication and skill. Recommended for fans of hard-hitting action games. ⭐⭐⭐⭐☆ [/quote] [/code]
Well, it feels like there's something missing from this game's levels. The story is just there, and I feel like you could easily skip this part. The shooting is well-entrenched, but it's not enough to make the game stand out.
Sparatutto a doppia levetta che fa il suo. Punti a favore: - Storia per certi versi interessante, ma non vincolante. - Nessuna curva di apprendimento, movimenti intuitivi da subito e reattivi. - Stile grafico, atmosfera e musiche ottimi. - Discreta scelta di potenziamenti. - Mette pressione, al punto giusto. - Livelli da 2-5 minuti, perfetti per una pausa di piacere. Punti contro: - I comandi occasionalmente fanno cilecca (cambio arma). - Non c'è una vera ricompensa per il tempismo. Si fanno più danni solo "aspettando" che il gioco ti dia il segnale. - Avanzando, la difficoltà (non selezionabile) si fa impegnativa per alcuni, proibitiva per molti. - Il grinding è tarpato: i livelli pregressi si possono rigiocare ma fruttano punti solo centrando obiettivi prefissati limitati e limitanti. Consigliato, quando in sconto. Meccaniche di gioco 5.5/10 Grafica N/G Narrazione 6.5/10 Musica e suoni 8/10 Rigiocabilità: Presumibilmente nulla Originalità 5/10 Localizzazione ✔️
cant read or see the writing, the font is terrible in fact totally unreadable. it automatically plays at the begining but it would make no difference if it didn't because it just is not readable at all & as soon as you start playing the game it wants you to make a choicce about something i think but since i have no idea what because i cant read or see it i cant do it can i because i cant see it. you would think in this day & age they would think about including an easy to read font ^& no i dont have any problem with reading or writing & english is my first & only language. zooming in makes no difference & even my phone camera cant make sense of this font
Vogelperspektive & Twin-Stick-Shooter im sale für 1,99 € klang gut, aber der Wilde Westen ist mir hier eindeutig zu wild. [b] Pro: [/b] [list] [*]schöne Zeichnungen [*]zusätzliche Herausforderungen [*]kleines Tuturial [/list] [b] Kontra: [/b] [list] [*]keine Auswahl der Spielmodis "easy, normal, hardcore", oder Anzahl der Horde/Hordenstärke [*]am Anfang mit den kleinen Waffen viel zu hektisches Spielerlebnis [*]Nachladezeit vs. Horde super mies [*]Einheitsbrei wird sehr schnell langweilig [/list]
Expected this to be better, but it's quite mediocre. Just a set of small arenas. Feels like tower defense, really.
A superb top down shooter - Brilliant!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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