
A brutal godlike village sim that melds the god game, management, and tower defense genres! Fight off hoards of monsters at night, and expand your village in the day time. Inspired by games like Black and White, Rimworld, and Dwarf Fortress but not quite like any of them.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.8Kreviews | 88% | — | $3.4M |
| $14.99 | 71ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This one is something special. There are now games coming out doing shallow version of this formula, but this is a true original. Still getting content updates five years in. It's a little slow and being under prepared can lead to devastating invasions, but the learning curve isn't too steep.
okay game, pretty fun for a little bit. Also just TWO updates in FIVE years, no communication at all, dev has abandoned the game once already and personally i will never touch another thing made by this person ever again, if i could i'd probably refund the game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 часов не мог встать со стула сходить поссать
Content at the start is the same as later, just repeated over and over. Game consists of building a front line of torches and moving up, and doing this in every map with no real upgrades over time except to your "God" powers. Which mostly break up the actual fun gameplay because you cannot pause to manage your powers, so you end up just frantically trying to apply your power when you need it. UI is all over the place, like literally, why is every side covered in important widget? Why not consolidate? Silly. Villager AI is really bad, like some of the worst ever made, they will split building even when you give them priority. There's a ton of placeholder text like in the timeskip mechanic, and so on, for a "full" release. Dev has also pretty much abandoned the game due to "life" reasons and working on another game instead. There's almost no end game other than just conquering more of the same tiles with the same set pieces you have at the start. It is also needlessly difficult to the point of boredom, nothing more fun than random events like meteor showers or bodies that fall from the heavens that literally wipe you out ala Rimworld, but without any of the actual fun narrative. Speaking of boredom, the map is always the same, begging you to pick the optimal starting area, because the objective is to take over the map anyways, so why gimp yourself? I think this is a decent tech demo, but nothing more. Buy Rimworld instead if you want a colony sim or a decent TD. This game falls flat without the proper, timely updates required to breath life into this skeleton.
Добавили ачивки Теперь хоть интересней следить за процессом саму игру рекомендую, очень красивый визуал приятный интерфейс Очень даже рекомендую её опробовать
Amazing game. Planning on completing it. Wish me luck.
If you fancy the likes of Rimworld, this game is right down your alley. well not exactly but let me explain. Gameplay wise, it's pretty similar, you start with little to none, then you start gathering resources, building houses, industrial buildings, etc. What differs here from rimworld, is you're not exactly on anyone's side. Sure, you have them build houses, bear children. But you are an omnipotent deity, you only need them for to gain power. You heard me, as your village expand, so does their loyalty to you. You can have them build temples in your name. Once you have enough influence, you could drop a extinction level meatball on their faces or even role-play as Zeus. The only downsides of this game is, as your colony expand, your colony wouldn't be able to maintain the up-keep. You'll have colonist dying left and right the starvation, but that's like in the pretty late game. Regardless, had my fair share of fun. For it's price, it's pretty much a steal. Would recommend
just save your money and don't buy this abandoned game.
My partners review since he for some reason can't post this as he's been playing through my family library and doesn't "own" the game himself. He has over 200 hours and 80/113 achievements. "Despite the routine shellshock smackdown from this unforgiving railroading simulator because of a single, tiny, stupid mistake, I adore this gem of a game. It's got quirks, and seems a bit unfinished, but you can tell the dev drowned this project in a torrential outpouring of love. There's only a few things I would want changed, without truly defeating the intentional difficulty, and it sparks my imagination with a thousand ideas that could be implemented if only I were a more capable programmer. So really, my only complaint is that there isn't more of it. Even in it's mostly-polished state, and lacking the extended development and continual addition of new content that Rimworld has, the gameplay of Rise to Ruins has much about it that I wish Rimworld and others were more like. Please, more like this. I would be so happy." He appreciates this game enough he bothered me to post this for him. I haven't seen him this happy about a game in a while. I highly recommend this on that alone and I hope, like him, that there is more to come.
once you get used to it, it can be fun :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7K | 180 | 67% | $3.74 | |
| $1.1K | 13 | 92% | $2.99 | |
| $2.4M | 4.8K | 96% | $14.99 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 13.7K | 76% | $9.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $3.4M | 5.1K | 97% | $14.99 |