
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 7.57/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1047 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行,喜欢幕末历史可以吃
Excellent!
不知道怎么做到的,画质又糊,优化又差。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 18.9K | 92% | $14.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $6.9M | 6.2K | 75% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 64.7K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $68.8M | 62.6K | 83% | $59.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Après plus de 40 heures de jeu, je me permets de poser mon avis sur Rise of the Ronin. Bien que le jeu soit assez mal optimisé (on reste quand même assez frustré par ce détail à la longue), je dois reconnaitre qu'il possède un fil assez particulier sur le reste. Les mécaniques de combats sont nerveuses et intuitives (c'est vraiment appréciable dans la plupart des situations), les régions sont vraiment grandes et variées (graphiquement, c'est également top), les relations que l'on peut avoir avec les personnages sont très chouettes (on se prête au jeu à la longue, et certains PNJs vont même commencer à squatter votre domicile à force ^^') et le système de choix que le jeu possède nous met très souvent dans l'embarras (chose que j'apprécie). Honnêtement, malgré quelques défauts que Rise of the Ronin possède, je passe un agréable moment à faire ma petite vie dessus avec mon personnage car l'univers se prête clairement à ce petite manège. On peut se contenter d'aller faire des jeux d'argent en ville, partir jouer les justiciers en affrontant des fugitifs, voler des passants et prendre le risque de se retrouver avec les autorités temporairement sur le dos, etc... Bref, c'est un monde ouvert comme je le souhaitais et je suis assez satisfait de mon achat.
评分:6分(总分10),可玩可不玩 1.战斗系统确实还挺过硬的,不过我本身更喜欢视觉小说和文游,最简易的程度对我来说已经足够刺激。对战的血液+断肢效果做得还蛮真实,用xbox手柄砍人的时候还蛮解压的,手柄比键盘好玩多了。 2.在没有熟悉武士刀or大太刀之前,用长枪+火枪当浪人刺客真的很好玩,还能爬上哨塔,跳下去打开滑翔翼这样不容易摔死,不知道为什么总觉得我好像在隔壁刺客信条(bushi)。打不过就阴暗地狙击,大人时代变了,jpg 3.剧情也就……一般吧,论整体剧情挺日本战狼的,喜欢幕末史且喜欢看战狼叙事类型的可以考虑认真跑一下剧情(?)。主线节奏还蛮快的,基本上在讲大事件。 这里比较好吃的产品是主角x搭档,我选的女主x男搭档,搭档你是什么究极专情男鬼,让日本陷入战火里的原因是你想创造一个可以跟主角一起生活的世界啥的…… 可攻略的npc因缘线应该都还蛮好吃的,目前我只推完了多加线,多加一定要在第一章之前完成结缘,不然就再也做不了多加的任务了。正在努力推总司线,浪人崛起的总司建模真的很好看,而且性格也很有意思,不过要说独创性的话是没有,在这里能吃到各种总司相关作品里的刻板印象,银魂的玻璃剑,还有看重同伴无所谓政治等等……也算还原吧! 这里面还有很多可以推倒的角色,建模也都还挺好看,虽说桂的发型实在雷霆,不过谁说不能把浪人崛起当乙游! 4.战斗任务超级多,很容易就杀得疲惫不堪,有时候真想回隔壁ff14通马桶,战斗任务太多了啊,多得碰到一个不需要战斗的我都得谢天谢地了。某种意义上算是贴合幕末动荡的史实吧。如果是喜欢历史人物,冲着贴贴来的,那只能说这游戏很多时候都很累人,礼物需要一直探索地图+战斗才能获取,爱妃们朕为了你们征战天下(?)
Solid
not even worth the price on sale.
เมื่อไหร่มึงจะแก้ ปัญหาเกมให้ดีขึ้นวะ ทำแต่ nioh ส้นตีนนั้นอยู่ได้
还行,总的来说动作系统有新意但不多,基本啥都能石火,相比于仁王少了很多18码的投技,但boss人均剑圣一心,霸体出招多如牛毛。此外,我觉得类似对马岛的流派克制关系纯属多余,能提高上限的烈风在克制增伤面前实在是无力,有点自相矛盾的感觉。
クリア後はやっていないが、そこそこ楽しめた。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.