
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 7/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
KEEP Crashes
[h3]幕末の日本を舞台にした史実感あふれる世界観は良い。だが……[/h3] 幕末の日本を舞台に、SEKIROリスペクトパリィアクションとコエテク特有のトンチキ解釈史実人物(誉め言葉)とハクスラを合体させた作品。 ただし、トレーラーや序盤にて示唆されるようなストーリーの自由度は皆無に近く、自身がメイクした珠玉のキャラでの自由な浪人ロールプレイを期待すると梯子を外される。 [list] [*][b]ストーリーについて[/b] 前述のとおり、ストーリー選択における自由度は皆無に近い。 特に、どんな選択をしていようがある場面を境に選択を強制されるようになり、自分の場合はやりたかった選択肢が一切とれないようになってしまった。 自身が作成したキャラが突然自我をもって勝手な選択を行ったり、特定のキャラに対して勝手に肯定・否定の発言を行うなど、キャラメイク作品でやってはいけないことをやってしまっている。 [*][b]アクション・戦闘システム[/b] 戦闘はパリィで敵の体幹を削り、体勢を崩した敵に強力な追い打ちをかける。……という、今日では標準的なアクションシステムであるが、無駄に敵のコンボが多段である上にディレイが多すぎて、熟練するまではストレスを感じる。 特に、後半を境に適当にパリィを振るだけでは有効に決まらないような環境に(突然)なるため、アクション面での習熟やレベル装備アイテムなどの充実が求められ、あまり良い調整とは言えない。 [*][b]グラフィック・BGM・バグ[/b] グラフィックは決して良いとは言えず、バグも散見される。BGMは曲自体は良いものの、オープンワールドの探索用としては穏やかすぎて退屈に感じる場面もある。 オープンワールド探索については、見えない壁やなぜか登れない段差などが細かなストレス源となる。 [*][b]オンライン要素[/b] 他プレイヤーがそれぞれの装備で浪人NPCとして通りすがったり、一部のワールドイベントで敵または味方として戦闘を行うというのは非常に良い要素であると思う。 [/list] 総じて、幕末という時代背景をよく知るアクションゲーム好きには刺さるかもしれないが、幕末を舞台にしっかりキャラメイクしてRPを楽しみたい人には地雷を踏まされた感が残る作品。 キャラクターや声優の演技は悪くないので、幕末という時代のうねりに身を投じたい方はセール中に買うとよいと思われる。 マルチプレイも可能だが例によってフレンドは同梱されないので厳にご注意願いたい。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
如果你是从仁王3了解并开始体验忍组的游戏的,那么不要购买这款,暴力移植优化奇差,锁120帧卡顿锁30帧反而流畅了,画质堪比血战上海滩,很难相信是2025年的游戏。火石判定很严格但是你跟boss各打各的,boss在空中居然有无敌帧,视角锁定的位置是我玩过所有类魂里看起来最难受的,不要选择这个系列的游戏,去玩仁王吧,或者别的。
流畅的开放世界探图与战斗体验,多样的任务与人物剧情,大概是忍组在仁王2之下最精致的游戏,各方面都要强于卧龙。
-bought a key to cheapen out on the price instead of using steam to purchase it -my graphics card wasnt enough to run the game for long sessions -crashes 30 minutes into the gameplay -cucked my self out from playing or returning the game I got past through the first boss before the application got terminated Still a beautiful game non the less, 10/10 if you can afford to run it
yarrrrak gibi
虽然主题,很那啥,但是玩法,和场景,值得推荐。
被忽略了的好游戏,除了没法60帧以上游玩(帧数高了反而有卡顿BUG,镜头一动一卡这种),开启DLSS4以后,画质已经不差了。
Bof, bof, bof, répétitif et sans saveur !
不知道怎么做到的,画质又糊,优化又差。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.8K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $55.4M | 46.3K | 83% | $59.99 |
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| $7M | 18.9K | 92% | $14.99 | |
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| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $7M | 28.4K | 91% | $9.99 | |
| $7M | 10.7K | 67% | $19.99 |