
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 6/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
初次见面,先打一架;好久不见,先打一架;任务开始前,先打一架;任务结束后,再打一架;请求帮忙,先打一架;意见不合,先打一架;达成共识,先打一架;知情太多,先打一架;寻药救人,先打一架;传信和谈,先打一架;拯救世界,先打一架...
Absolutely horrible PC port. Cannot recommend because whether it will function is not dependent on your rig but if lady luck decides you're worthy to play the port.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾优化
打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差,打的好爽,优化好差
游戏很好玩,不同武器流派连起来非常爽,感觉比仁王3动作还要优秀。但是优化一坨,尼玛的马赛克就算了,掉帧掉成ppt了。这屎山代码,玩个几个小时就得大退清一下数据,不然直接开始掉帧。很操蛋
真的很少给游戏差评,这游戏就是一个裹着巧克力的史,前面发现虽然有点菜但是还是蛮爽的,越到后面这游戏就越史,最后发现这完全就是一坨惊天大粪。史一般的优化,用脚后跟设计的神人boss站,还有唐诗一般的队友系统。唯一优点就是武器多动作模组多。我是真吃不下了。 /////////// 吃完了,所以这游戏150G都用在哪了?体量也不是很大的样子
I love the combat and the open-world.
优化最牛逼的游戏
:D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $96.8M | 96.7K | 94% | $59.99 | |
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| $0 | 0 | — | $69.99 | |
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| $7M | 18.8K | 92% | $14.99 | |
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 35.9K | 86% | $9.79 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 34.5K | 77% | $9.99 | |
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