
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 6/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然画面烂,但是优化也差啊
优化一坨
En un inicio es bastante interesante ya que se siente como una mezcla entre Sekiro y GoT, y para los que nos gusta este tipo de juegos con bastante cultura se disfruta bastante, la ambientación 10/10, los gráficos y diseño de los templos, ciudades 10/10, muy bueno para explorarlo. En cuanto al combate, se siente bastante rápido y dinámico, cambiar de armas y estilos hace que sea entretenido, las cinemáticas y la música ayudan mucho a darle personalidad al juego, después de la mitad de la campaña si se sintió un poco aburrido en algunas misiones ya que se veía algo repetitivas. Para probarlo al menos una vez y obtener esa experiencia. lo recomiendo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
做得是个几把
战斗系统可以 优化一坨画质剧情都依托
巨傻逼的优化掩盖掉了一切优点
什么垃圾优化,卡成啥了
Bardzo przyjemna gra. Można koty głaskać
Mid game. Worth it at 50% off. Key pain point being multi-enemy boss fights. The game's combat was designed around tight 1v1 combat. Some boss fights necessitates companions at hard difficulty, which is a bummer if you want to really enjoy the combat. Companions make it a total chaos and makes fights unfun. Boss fights where you do get the opportunity to have a 1v1 fight, its fantastic. Unfortunately, multi-enemy boss fights outnumber 1v1 fights by quite a lot.
Aucun bug, crash ni problème de perf durant ma partie, j'ai eu de la chance vu les autres rewiews. J'ai vraiment aimé le jeu, son histoire et son système de combat, malgré un open world un peu générique à la Ubisoft. Je recommande.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $96.8M | 96.7K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $68.8M | 62.6K | 83% | $59.99 |
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| $7M | 18.8K | 92% | $14.99 | |
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