
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 5.25/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
草泥马光荣!就你这优化还想五百万呢!
If there ever was a game deserving the attribute "flawed gem" it's RotR. Many negative points raised by other reviews are very true (performance, graphics, AC-style busywork). However, despite all its shortcomings, it's a great game. The story is captivating and even thought-provoking with it's focus on how to deal with colonial issues and foreign influence. Characters are all well written and likeable. Combat is flashy and stylish, even the non-lethal way, also: bonus points here, for making non-lethality a viable choice for going through the game. To make it short: Definite recommendation for those who want "realistic" (in a broad sense) game focused on characters, story and combat.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kenshin The Beginning the game, what more could you want. 10/10
游戏会弹窗报错这是真的。画质确实有点粗糙,拉高分辨率可以大幅度提高一下,对低配不太友好,因为显存小,拉不了太高分辨率。游戏内4K分辨率全极高画质加DLSS(帧生成)可以跑到70~80帧左右,有些地方可以到120。 武器种类多(军刀 大太刀 太刀 双刀 长枪 大剑 弯刀等等,还有远程副武器),流派多,可以捏脸,可以攻略人物。切换流派武器动作很帅,立身流,隼流,义经流真的帅,每个流派的技能也不一样,战斗爽!!!。 这游戏核心机制就石火,前期需要熟悉熟悉,对面红光可能是快慢刀也可能是瞬发,不要上头就一直按石火不防御,也不要见到人就一直砍,不然空精会被一套打死,真的是一点点都动不了,该防御就防御。还有一个重要的就是闪刃,需要将武器能量条打满,普攻穿插按一下R1闪刃可以回精力条,合理运用石火和闪刃打一些小兵可以压倒死,再接一个处决,帅的不谈! 游戏只能副本联机有点可惜,要是能大世界联机就好了。 ·······对了,骑马可以自动寻路,很多人通关都不知道,打开地图选择目的地,按一下手柄L2就可以了。
I spent 2 days trying all known fixes on the internet on this game but it simply runs poorly. Absolute jittery mess and unplayable. Barely progressed through the game. Games like this should not be allowed on steam. Out of 5hrs I played I spent 4hrs simply trying to fix the game.
"Fool me once shame on you, fool me twice shame on me." KOEI Tecmo/Team Ninja, you are a disgrace of a company for releasing games in this state. The fact I can play FF7 Rebirth in 1440p with everything set to high/ultra and have no frame drops/stutter, meanwhile this game runs like absolute garbage (and looks a whole lot worse when doing it). A stuttering mess, makes my fans go crazy. Exact same issue as Nioh 3. Lesson learned. GTX 5060TI (8gb) I5-13400F 32GB RAM
It's just... really really basic. And not in a good way. Even in my very short amount of time playing the game, I could tell just how "meh" it is. From the moment I entered "stealth" mode, it was immediately apparent. Movement is stiff, attacking is boring, parrying feels remarkably weak (in a game feel sense), and it just overall feels super clunky. It almost feels modern Ubisoft like in a way, where there's a bunch of mechanics but they're all half baked, so it just feels terrible to play. This is especially exaggerated because of how many different individual meaningless things have their own button, but super important actions are locked behind a chord binding. I mean why the hell does blocking, switching characters, and special attacks take up the same button on the controller? I want to play the game, not do pop shove its off my controller just to take care of one rat. I cannot even IMAGINE how much torture it is to play this game on kbam.
停止した状態だと、視点が勝手にぐるぐる高速回転。常に右スティックを僅かに傾けてないと固定できない。 調べたところ、同じ現象が出てる人は他にもいるが未解決の模様。 また、現象は違えど最適化不足を指摘するレビューも多いね。近年の和製ゲームって、こういうの多すぎでは? コントローラ替えたり、キーマウだけにしてみたりしたけど改善せず。2時間超えそうだったから返金リクエスト。 そこ以外は面白そうだっただけに残念。いずれ修正されたら、もう一度買うかも。
Insanely difficult and frustrating. You have to hit the enemies way too many times. The boss has an ocean of HP and you're expected to whittle down the stamina bar, which takes forever, to get one special move, which still only does like 5% of his HP, then the whole stamina bar refills so you have to do it again. There are no I frames on dodging, it's almost useless. The enemies can just decide to give themselves hyper armor in the middle of your attacks and kill you, because you're locked in your attack animation with no options. Blocking takes a ton of your stamina, attacking takes your stamina, getting hurt takes your stamina, while the enemy has far more than you. I finally put it on easy mode, because I died over 20 times to the first boss on the ship while playing in Twilight mode. There was no difference. I was shocked. The boss still has an ocean of HP so you have to hit him for minutes straight, if you can survive. I do not believe that someone who can do this on easy mode, would be unable to do it on hard mode. There is no difference. That and the enemies constantly getting hyper armor and attacking during your animation lock makes me hate this game. I'm never playing another team ninja game. nioh 3 was already stupid and impossible too. Then what happens on the ship, a second unfair boss fight instantly after the first, and losing the other character I wasted an hour customizing, just makes me sick to my stomach. ♥♥♥♥ this game.
i sat on this for too long, if u like ghosts of tsu/yot, ac: shadows. this is just as good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $96.8M | 64.6K | 94% | $59.99 | |
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| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.4M | 1.2M | 93% | $59.99 | |
| $68.8M | 62.6K | 83% | $59.99 |
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