
RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #56, worst UA #77 · 6 markets collected
US · last 30 days
About
RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other.
Combat can feel quite different depending on the style of RIG you build. Do you prefer a light and mobile mech that bombards their foes from range with a trusty sniper? How about a well-rounded powerhouse who focuses on bringing the pain with missile bombardments and automatic rifles? Or maybe you prefer a tanky build that barrels through all opposition with laser blades and shotguns? Put together your build and then prepare for fast-paced combat against a wide array of enemies.
In RIG Riot, every loss is an opportunity. Dive into the garage and check out the exciting new parts you've earned. Every part in RIG Riot is made out of a combination of components from the various full sets available in the game. There are an incredible amount of parts to find- which will you use?
Finds the best ways to make your unique RIG shine as you travel through increasingly difficult stages. Search for rare weapons and mods with effects that compliment your build to see just how far you can go.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love mechs
The dev sought out to make a game like AC6, I'd say he succeeded. While it is without From's polish (obviously, this is a single dev man team as far as I know.) But the game FEEL was entirely nailed and I have to pry myself away from the game before it gets much later tonight. Very well made, I look forward to more from this guy, he's good.
Found out about this game through a random YouTube algorithm pull. In general, the game feels very fluid to play, and the core of the game is way more solid than I'd expected. It feels excellent to play. If this game keeps me pulled in for long enough it may very well be my personal game of the year. HOWEVER, two things need to be said: - Melee does not feel well-supported by the upgrade system. Melee should keep some of the upgrades from the standard pool, but could definitely use a lot more love. Increased lunge distance and increased range/AoE would be some slam dunks, as well as maybe a way to increase charge count before it reloads/goes on cooldown? I'm not a programmer or developer, so maybe there is a reason these things weren't implemented, but if this game gets further content and support this would be my biggest wish. - I know that Armored Core 6 is fairly unique among Armored Core games for having the Stability/"stagger" system, and I went in wondering if a similar feature would be implemented in this game. There isn't a similar mechanic, and that's not a dealbreaker for me, but if you were straight up expecting "more Armored Core 6" from this game, then you may or may not find that to be a dealbreaker if you thought that was an important feature for combat flow in Armored Core 6. Still, you should 100% give the demo a try before writing it off. Peace & love on planet Earth :)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ive got a ton of AAA games in my backlog right now and this is the game thats dominating my attention. Its addicting, its fun and I cant stop playing.
I dont ever post reviews but if you like Armored Core & roguelikes then this is it! Especially for a single developer shout out to you yo forreal you did your thing!
great game, amazing game feel, alot of nuance to the movement and alot of room for different playstyles to shine, really love this game only real critisism is that the stages themselves are a weakpoint visually. highly recommend.
Great bones, can't wait to see what's to come.
A dream game for me. Growing up with the original Armored Core, and constantly missing a game that properly captures the aesthetic feel of booting up a PS1 and just "playing something fun", RIG Riot ♥♥♥♥♥♥' nails it. I put mountains of time into the Demo, and I'm quickly finding myself losing hours to the main release, seeing all the new parts, grinding the new levels, trying the new (and newly rebalanced) builds possible. The worst thing I can say about the game is that I'm losing myself to it, just as I did the demo. An easy buy, especially if you love the simple joy of a game that feels fun to play, unlocks that can completely change how you design your character, and even constantly tweaking numbers in the customization menu to squeeze out every last drop of speed possible to hit the limit of what is even controllable by a human while blasting GAS GAS GAS.
This game allows me to do what Fromsoft fears and I can equip TWO Pilebunkers at once. Instant bunk/10!
여러 아머드 코어의 구성을 충분히 잘 섞어낸 준수한 아머드 코어 라이크 게임 이런 소규모 게임이 그렇듯 플레이어가 즐길 게임성은 충분하지만 플레이어의 RP를 담당할 스토리가 조금 부족한 편이긴 하나 아머드 코어를 좋아했었고 이제 메카겜 뭐하지 싶은 사람들에게 추천할만 하다고 생각합니다 한글화 안되어있어서 조금 불편한 편이긴 하나 크게 막히진 않을거에요
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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