
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
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About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 530 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been following Riftstorm since the very first playtest, and the jump in quality for Early Access is huge. The co-op loop and looter mechanics are a blast, but the storyline genuinely surprised me with how good it is. You’ll definitely run into typical Early Access hiccups (mostly occasional disconnects right now) but the core gameplay is solid. Definitely recommended, especially with friends.
I want to be honest about what you're getting into. This is an Early Access game. There are rough edges. Basically all the animations are placeholder. Some SFX are repetitive. The crafting system needs depth. That said — the foundation is rock solid. The gameplay loop is complete and satisfying. The world building is dense. The devs communicate openly about the roadmap and engages with the community regularly. If you understand what Early Access means and you enjoy watching a game evolve, this is one of the better projects on Steam to invest in right now.
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Hours played at review time, across 530 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a great game so far i havent had any issues to report so far this might change in the future
Pretty Good so far :)
미션중 벽 안에서 몹을 잡는 미션이 있는데 클리어 해도 벽이 사라지지 않는 버그가 있음 걸리면 무조건 강종이나 미션포기밖에 없는데 무기가 다 날아가니 좋은 무기는 쓰지도 못하고 아껴둬야함.. 최소한 끼임 탈출이나 패널티 없는 미션 재시작 같은걸 넣어줬으면함
scrolling through the negative reviews and it's the usual "refunded after 20 minutes, unplayable, 0/10" energy from people who clearly didn't read the Early Access tag. ignore that noise. this game is genuinely one of the most freshest co-op experiences on Steam right now. give it a real shot.
The devs literally took time out of their insanely busi launch schedule to deal with my issues. I was frustrated at first, but they have a fix for everything and are actively listening the to players who aren't rude as ♥♥♥♥. This is how every Early Access game should be.
Great looter shooter with some extraction elements. Far deeper power building than I expected.
Can't please everyone. This is fun for me and my 2 friends. That's enough for us thanks.
It's been years and the tutorial mission is jacked up (Defend objectives but there is no way to lose, enemies don't attack obj)... This feels like a rushed release because they took so long developing game and management forced them to push it out. Also the blockchain aspects will probably force this into a P2W title in the future.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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