
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
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About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 530 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The devs literally took time out of their insanely busi launch schedule to deal with my issues. I was frustrated at first, but they have a fix for everything and are actively listening the to players who aren't rude as ♥♥♥♥. This is how every Early Access game should be.
It's been years and the tutorial mission is jacked up (Defend objectives but there is no way to lose, enemies don't attack obj)... This feels like a rushed release because they took so long developing game and management forced them to push it out. Also the blockchain aspects will probably force this into a P2W title in the future.
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Hours played at review time, across 530 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EN: It looks promising. Big plus for the PvE extraction looter-shooter niche with an isometric perspective. And it’s co-op, too! This game (Escape from Duckov and *Zero Sievert) are exceptions to the norm. There’s also a roguelite aspect during runs-we’ll see how that plays out. PL Ciekawie się zapowiada, przede wszystkim duży plus za grę, która pokrywa niszę extraction looter shooterów w PvE w widoku izometrycznym. I to jeszcze w co opie! Ta gra, Escape from Duckov i Zero Sievert to schludne wyjątki. Tutaj dodatkowo jeszcze pojawia się aspekt roguelite w trakcie runów, pożyjemy zobaczymy :)
Pros: Fun with friends and Solo game looks pretty, vivid colors and progression feels nice and rewarding. Feels pretty polished but definitely has some work to do. Cons: materials don't always disappear after being picked up, characters dont feel balanced. Hertz is very tanky and broken in terms of damage and Botsy seems pretty weak but great for defense missions. Those are the only one's I've played with and seen played. Economy needs a little rework or love. Characters need some TLC Overall it's great, fun, rewarding. Fun solo but better with friends, the challenge jumping from one Threat level to another is definitely there. Hopefully after a bit more biomes, levels, and enemies get added in. Definitely recommend it! Controller works and feels great as well, the aim assist feels kinda off on both MnK and controller.
I can already tell this team didn't have some blue-haired DEI expert working on the game. 10/10 will support.
那些喜欢打9999的能不能等组满了再进,不装逼会死吗
整体体验还好,有时会卡那么一下,优化一般也很吃操作,但爽感还是有的
Someone in the reviews is calling this Riftstormlike! Lets make this happen! Great little game!
Serasa Nostalgia di game 2010an
its a great game so far i havent had any issues to report so far this might change in the future
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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