
Rev up your engine and get ready to hit the track with RIDE 5. An adrenaline-filled gaming experience that is so authentic it will make you feel like you're truly racing at break-neck speed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4Kreviews | 82% | — | $6.1M |
| $49.99 | 5.9Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes.....
这个游戏很无聊,生涯模式就是一堆散装赛事的列表,跑完一场,解锁下一场,然后继续。没有赛季积分,没有车队排名,没有研发成长,没有什么东西在推进。你跟车队之间的关系就只是选了个品牌。我以为自己在玩生涯,结果发现只是在跑圈。它也许适合偶尔骑两圈放松一下,但我想要的是一个让我想“再来一场”的理由,它没给。花了钱,买了失望,没了。如果你需要长期目标驱动,建议绕道。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese*, Indonesian*languages with full audio support
| $9.99−80% |
| 631ratings |
| 74% |
| — |
| not modelled |
| $49.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sh1ts gud mate
beyler çok güzel tcsyi kapat kendini öne ver sonra virajda gaza otur çok güzel oluyo
MOTOR
top n8
10/10
ja macht bock
Pretty dang good. If you are craving a modern alternative to Tourist Trophy, this will scratch the itch. Not a lot of vintage of enduro, but whatever, its a racing game, not a Gran Turismo clone, so not too many niche options. Career is nice and so are the simple bike modification options. A lot of these kinds of circuit games have no money system as to focus more on being a simulator engine rather than a game with goals and fun in mind. Those games have a place, but not really what I was after. Overall, the game is a motorcycle centered Forza Motorsport or Gran Turismo type racing game with a lot of the fat trimmed. There can be more content, sure, but the lack of motorcycle centered racing games (in comparison to car centered games) makes it a solid game with enough to do.
This is an unbelievable flop, because this game is worse than Ride 2 in literally every way. Cons: Terrible graphics and controls Pros: Very good sound The sound is literally the only good thing about this game. It’s just a shame that this is all they managed to achieve with UE.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 19.6K | 94% | $19.99 | |
| $6.1M | 19.9K | 89% | $19.99 | |
| $6.1M | 12.7K | 85% | $11.99 | |
| $6.1M | 3.8K | 62% | $49.99 | |
| $6.1M | 8.4K | 95% | $39.99 | |
| $6.1M | 11.3K | 94% | $29.99 |