
Are you ready to live the best gaming experience that a motorcycle fan can get? RIDE 4 will spark your competitive soul with hundreds of bikes, dozens of tracks and a whole new level of realism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 9.9Kreviews | 83% | — | $1.5M |
| $39.99 | 3.6Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is no learning curve with this game, it's just a brick wall built by people expecting you to already know the game or be willing to slog through learning how the basics work. Don't buy any of the Ride games until they actually say they have a tutorial mode to teach people how their game works. As a motorcycle rider myself, I admit the mechanics in real life are equally as complicated, but learning shouldn't be all in at the deep end. Something like an MSF course tutorial and a tutorial progression until you're race certified would be far more engaging and rewarding to the players.
luvluvluv now make an open world game and ur a billion dollar company
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Traditional Chinese
| $39.99 |
| 1Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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新手上手比较难,不太友好,没有新手教程,有辅助功能但是还是比较难的,本人辅助和关辅助都尝试了,第一和第三人称都尝试过了,真的挺难的,第一人称开的时候过弯倒是感觉比第三人称好过弯了,就是开久了容易晕车,其次就是驾照比较难考,想跑进目标合格线太难了,对新手玩家不太友好,花费的时间太多了
挺难,不会压弯,教程圈都过不了,一定是我的问题。
难,肥肠难。可以说是为职业车手准备的游戏,每个弯道都要输入精确的指令。计时赛金牌的时间卡的很死,基本不能有点点失误。高难度AI很强,经常被AI打破防。建议有赛车经验玩家入坑
Beyler hiç zor mor ağlamayın biraz oynayın alışın aq. Grafik olsun oynanış olsun çok güzel hala daha zevkle oynuyorum. Bazıları fizik konusunda "Gerçekçi değil, virajda ön fren yaparsan ananın anını görürsün." diyorlar haklılar ancak oynanış olarak sizi etkilemiyor son derece zevkli oyun. Botlar konusunda pistten piste zorlukları ayarlı olsa da çok değişiyor, örneğin virajı bol pistler düzlüğü çok olan pistlere nazaran daha zor. Mesela uzun bir pistte %120 zorlukta nispeten rahat galibiyet alabilirsiniz ancak kısa ve virajlı pistlerde botlar öne geçer. Son eklemek istediğim şey şu: oyundaki ENDURANCE modunda bazı yarışlar aşırı uzun (en azı 40dk ,ki çoğunluğu öyle, en uzunu 24 saat, oyunun son yarışı denebilir genelde sona bırakılır). Umarım yardımcı olabilmişimdir. İndirimde kaçırmayın derim ayrıca klavyeyle de gayet güzel oynanıyor bir kere bile kontrolcü kullanmadım.
傻福游戏给老子当日本人整 他mb的真难 老子之前没有摩托车类型的游戏tm注册一个账号都要做任务 几把一分钟24秒跑到终点 老子试了几天了 老子极限一个小时28秒跑完 老子累死了天天都几把玩你的新手教程都玩了不知道几天了
玩了好多小时,同时我骑真是的摩托,这个游戏只能说是一个游戏,游戏中很多地方特别不合理 比如第一点,在游戏中很多拐弯都拐不过去,亏你还是一个motoGP骑手呢,骑自行车的都比不过,比如基本的回头弯,你游戏中根本就拐不过来,跟玩家一点关系都没,玩家方向都打死了,游戏中速度又不快,拐不过来,这就是游戏机制不行,强行设置恶心人的套路,比四轮的汽车恶心多了。 第二点,刹车刹不住,别逗了,自行车都能刹住,怎么你这摩托刹车一刹车打滑了,滑出赛道了,这不是闹吗,这是摩托,不是攒氮气的游戏啊 第三点,游戏AI,游戏AI跟你一样的车人家过完不打滑,能弯中加速,刹车都不用就能过完,不符合物理定律,你吭哧吭哧又刹车又发动机制动,又转移重心,还降档补后刹,AI直接什么都不用直接一个方向就过了。 总结,这是一个游戏,你作为游戏中的顶级骑手,你tm弯都拐不过来。不过在这里面500cc的摩托应该是手感和真实接近的了,刹车可控,油门加速到底方向也可空,其他的摩托都是什么狗屎啊 关于游戏的一些设置我推荐一下 刹车和油门记得设置成激进的,前面说的就是刹车问题 能增加摩托灵活度的设置全都提高,可以先一点一点提高,最后把这些值拉满,就像玩fps的准星移动速度,从慢提高到快,不然就是航母掉头 轮胎问题,我尝试了一下,基本都能用,特别大的圈5圈时候,软胎会磨光,其他无所谓 AI的设置,玩游戏就为了爽,你可以先把AI难度调低,通关以后再调高联系 视角问题,我喜欢使用第一人称头盔视角,只能说控制完全不能自己控制全部,这对骑摩托来说是致命的。 齿比问题,齿轮比调小,方便起步就领跑,只要领跑,就可以堵住后车,利用回退可以每次跑第一 ABS问题,这个有什么用,完全没感觉,甚至是鸡肋,开了ABS刹车都刹车跟失效了一样,不开ABS,刹车是真失效了,直接滑走了,但是,不开可以更短的刹车距离,刹车用半刹,比abs好用
无敌的雨天场景画面,足以以假乱真 从小到大一直喜欢摩托车可惜一直没拥有一辆自己的 四轮承载生活,双轮承载灵魂,希望以后现实也能拥有一辆自己的川崎H2
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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