
Are you ready to live the best gaming experience that a motorcycle fan can get? RIDE 4 will spark your competitive soul with hundreds of bikes, dozens of tracks and a whole new level of realism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 0.6/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 12.4Kreviews | 83% | — | $1.8M |
| $39.99 | 3.6Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best of the ride series.
Kararımı değiştirdim oyun grafikleri pistleri motorları havası herşeyi tek kelime ile mükemmel eski yorumun az kalmış bu oyun için
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Traditional Chinese
| $39.99 |
| 1Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] 很有意思 [/b],[i] 上手有一定难度,但是我个人认为问题不算太大,没有那么变态 [/i]。从没用过手柄的我,为了线性刹车和油门我还特地买了个,从此踏上用手柄打游戏的不归路...对于我这个偏娱乐的赛车游戏爱好者来说,游戏最好玩的一点莫过于在生涯模式里不断刷圈,从一开始的跌跌撞撞勉强铜牌,到后面熟练赛道游刃有余,最终拿到金牌,游戏ost响起的那一刻,真的很有成就感。[spoiler] 当然缺点也有,我觉得比较恶心的是高速没有虚化(听说五代有),这就很容易蹭车撞车,尤其是某些赛道路窄弯急,一不小心被蹭,很容易失控摔车,摔车也就基本上代表着这把gg了。 [/spoiler]
这游戏也太捞了,物理引擎就像依托精致的米其林答辩,除了画面表现我真的夸不出什么了,车型也少得可怜,新手教程告诉你的就是这个游戏没有新手教程,上来一个开120码的R6然后让你跑进1分45秒才算过新手村,按键什么的教学什么全没有,完全就是拉依托稀的糊你脸上,游戏50个G就那几张地图还巨小,不像地平线那样可以随便开,这个你稍微歪一点点车身他就会有一股强大的地心引力把你甩飞出去,实则是底层史山代码发力了,然后想体验游戏所有流程必须要购买DLC,这游戏看看就行了,别买不推荐
用键盘玩最好玩了
Ótimo jogo. A física melhorou do 3 para o 4, mas, em outros pontos perdeu qualidade, como a customização de motos que aqui tem menos opções e a variedade de marcas e modelos também diminuiu. Ainda assim, se você gosta de motos e corrida de motos então vai gostar.
建模非常真实,尤其雨夜感觉非常爽。不过对于没接触过摩托车的人来说,操作真是非常之难。我认为我并不属于游戏白痴那一类的,但实际花费了半小时才过了新手关。不过介于开摩托实在很爽,我将持续深耕开摩托技巧!
제발 너무 어려워요 ㅠㅠ
Dope game 10/10
tengo hambre
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 48.3K | 93% | $9.99 | |
| $13.9M | 16K | 92% | $39.99 | |
| $6.1M | 4K | 82% | $49.99 | |
| $1.3M | 1.5K | 46% | $24.99 | |
| $104.2K | 1.2K | 68% | $2.99 | |
| $1.1M | 893 | 74% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5K | 85% | $9.99 | |
| $1.8M | 3.9K | 83% | $14.99 | |
| $1.8M | 7.7K | 86% | $14.99 | |
| $1.8M | 586 | 90% | $79.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 8.5K | 90% | $14.99 |