
Richard and Alice are prisoners. Both their cells have a leather sofa and a state-of-the-art computer. But only Richard’s has a TV. Outside, the snow falls. It has done for some time. Elsewhere, they say, parts of the world have been rendered an inhospitable desert, the earth parched and cracked. People live in the zones now.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 431reviews | 73% | — | $46K |
| $5.99 | 156ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
💋
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
รีวิว Richard & Alice เกมผจญภัยแนว point & click ที่เล่าเรื่องราวของนักโทษสองคนที่คุยกันไปมาผ่านลูกกรง ทั้ง Richard ทหารลูกคนรวยที่โดนจับเพราะหนีค่าย กับ Alice หญิงสาวยากจนที่โดนจับข้อหาคดีฆาตกรรม ในยุคล่มสลายที่ปกคลุมไปด้วยหิมะที่ตกแบบไม่มีวันสิ้นสุดและแก๊งคนเถื่อนที่ฆ่าแย่งชิงทรัพยากรผู้บริสุทธิ์เพื่อเอาชีวิตรอดจากภัยพิบัติ เนื้อเรื่องหลักจะโฟกัสไปที่เรื่องราวในอดีตของตัวเอกหญิง Alice ว่าทำไมถึงโดนจับเข้าคุก เป็นเรื่องราวเกี่ยวกับการเดินทางฝ่าหิมะกับลูกชายวัย 5 ขวบเพื่อหาแหล่งพักพิงอย่างสิ้นหวัง สลับกับฉากปัจจุบันกับการร่วมมือหาทางแหกคุกของ Richard กับ Alice ซึ่งถึงแม้ว่าในคุกจะมีสิ่งอำนวยความสะดวกมากมาย แต่เพราะหลังๆที่แห่งนี้เริ่มถูกทิ้งร้างและขาดการช่วยเหลือจากผู้คุมโดยสิ้นเชิง จึงต้องช่วยกันแหกคุกออกมาเพื่อไม่ให้ตัวเองต้องอดอาหารและหนาวตาย ระบบเกมจะเป็นเกม point & click ยุคเก่าๆ คือเก็บไอเทมที่สำคัญมาใช้กับสิ่งของที่อยู่ในฉากเพื่อให้เนื้อเรื่องดำเนินต่อ ซึ่งตัวเกมเน้นพูดคุยเป็นหลักและคุยยาวมากกกก ในขณะที่ตัวเกมจริงๆมีแค่ 20% ส่วน 80% จะมาจากบทสนทนายาวเหยียดระหว่างตัวละครต่างผ่านเนื้อเรื่องที่เข้มข้น กดดัน และหักมุม เกี่ยวกับความจำเป็นที่จะต้องละทิ้งศีลธรรมไปบางส่วน เพื่อให้ตัวเองและคนที่สำคัญมีชีวิตรอดในโลกที่โหดร้ายนี้ ตอนจบในเกมมีหลายแบบ ขึ้นอยู่กับการตัดสินใจของเราว่าจะเลือกทำอะไร แต่ก็ไม่มีตอนจบไหนที่จะพูดได้เต็มปากว่าเป็น good ending ได้จริงๆ ส่วนตัวมองว่าหลายๆฉากในเกมทำออกมาแบบเล่นง่ายเกินไปหน่อย มักเปลี่ยนเป็นฉากมืดๆเพื่อหลีกเลี่ยงการทำแอนิเมชั่น ซึ่งก็ไม่เข้าใจว่าจะใช้ทีมงานหลายคนไปทำไม
A point and click game which leans heavily towards dialog driven story telling over puzzling. Interesting characters and plot.
An adventure game with a strong premise that unfortunately is unable to deliver on its promise. The game's early world-building teases interesting locations that we never get to see or learn anything about. The dialogue writing really lets the game down, constantly drawing attention to itself with unnatural and unbelievable delivery. The narrative feels like it thinks it's more profound than it actually is. The point-and-click gameplay is fine, but offers so few surprises that there's very little added to the experience by actually playing it versus watching a "let's play" on YouTube. Perhaps playing the game in 2024 instead of 10 years ago when it was released has done the game a disservice. But put up against other Adventure Game Studio powered titles like the ones from Wadjet Eye, this one just doesn't measure up.
It's an interesting premise, and the plot points in the beginning are promising, but does fall aparft towards the end, and they could have done much more with this. As a game it doesn't work that well IMO, and the story isn't so good that you can give the poor gameplay a pass. First of all, it's ugly, graphics usually don't bother me if it's simple but functional, but in this case it just look amateurish to the degree that it's distracting. The characters move infuriatingly slow and 4 of the endings are literary decided for you depending on two variables, A) If you picked up one specific note that's almost impossible to miss (and why would you skip picking it up without knowing that it have a effect on what end you will get) and B) If you picked up one specific object or not that is also pretty obvious that it's there, so the game definitly leads you towards it. There is also a fifth ending that you get if you give a object to a character. Having endings that arbitrary with no actual agency for the player, is just poor design, could just as well have the player pick the ending since it's the last scene that is different. As it is now, it forces you to replay large portions of the game with the characters walking in molasses and slow dialogue and without knowing what tiny thing will change things unless you follow a guide. On that note, there is a good guide on steam that tell you where to save, so you can at least take some time of each run. I do appreciate that the game really goes all in with one of the bleakest endings I've seen in a long time. It's a meh game, with some good writing made much worse by a terrible game engine.
Love this game!
sry for u havnt chinese; if u Tra your game to chinese, i will change Revi to good. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
This is a very nuanced story. Better than the pixel-based art style. I thought very little of it when I beat it the first time. When I went back for achievements, I saw the intertwining and how well-written it really is. I see some real genius here. Overall, this point-and-click is a good time. Overall rating: 7/10 3 hours to beat Another 3 hours for achievement hunting. (Some achievements just did not happen in the first playthrough even though I fulfilled all of the requirements. Subsequent playthroughs fixed it.)
Really moving point and click adventure game! The characters are really well written; I specially liked the relationship between Alice and her son, it's really believable. It's kind of light in the puzzles side and a relatively short game. It may be more challenging if you want to figure out on your own how to obtain all the different endings. The graphics are the only thing I kind of disliked, but I ended up enjoying the game so much anyway, that it didn't matter in the end.
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