
A retro first-person shooter inspired by Blood, Duke Nukem 3D, and Rise of the Triad. REVEREND is a dark, twisted tale with religious undertones, terrifying creature designs and one hell of a personality.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Janky but for sure is a vibe. I had a good hour of fun.
Fun little Doom-style game. It's pretty short but that's fine for the price. Really creative enemies! The sprites and animations are fun, varied, and took me by surprise a couple times. It's been argued that Dead Trash was better, and I'd agree, but Reverend is still fun. My only negative is that the controls are very basic, direct input. But as a seasoned boomer shooter enthusiast I'm used to that.
Ich hab mir das Spiel für unter 1€ gekauft und konnte damit gut eine Stunde totschlagen. In diesem Sinne: Bin zufrieden. Habe schon bedeutend mehr Geld für weniger Spaß ausgegeben. lol Kurzweilig. Stilsicher mit Ekelfaktor. Leveldesign das zwar labyrinthisch ist aber irgendwie doch so designet, dass ich nie feststeckte (es "flowt" also). Bum-Bum-Pau-Pau-Ratatatatata und so.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm glad it was over in less than an hour, the weird billboarding on almost all of the objects in the game was giving me a headache. There wasn't a lot to like about this game; the level design was very rough (especially in the second to last level), the enemies were basic and uninspired, you get so little ammo in the first few maps you practically main the hammer, and I still don't know what was at stake or accomplished in the story. Reverend is a very mediocre boomer shooter. If you want an example of this done better, go play DOSMan Games' other shooters, particularly DEAD TRASH, instead.
I like the overall aesthetics of the game but it's way too short. Not enough enemies or weapons and I noticed if I stand still with the hammer I can just stunlock enemies. Final boss is lame. One of these reviews I wish steam had a neutral option on.
peak
Reverend is a really fun bite sized boomer shooter. I've been a fan of all the DosMan games I've played and Reverend is no exception. It has a crunchy 90's j-peg aesthetic I really dig. I finished it in a little over an hour, and have played through it a few times now. Looking forward to the future of Reverend with Surf n Sin and Reverend II
I wanted to like this but its really boring.
[h1]Overall = 7/10[/h1] Dark and moody with plenty of Eldritch demonic horror, although the high difficulty is a little off-putting. The setting, enemy and weapon design is good with plenty of secrets in the short, basic looking levels, but there’s too many bosses in quick succession, making the game feel rushed rather than properly paced. The clash of neon colours makes some of the later levels an eyesore to play (which I guess is kind of the point, narratively speaking), but there’s far too many floor tiles which damage you and enemies who have invisible attacks which you can’t dodge. Fun sound bites and humour.
Awful.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.9K | 320 | 91% | $19.99 | |
| $90.3K | 196 | 76% | $18.99 | |
| $6.8K | 19 | 89% | $14.99 | |
| $1.8K | 5 | 100% | $13.99 | |
| $919 | 4 | 100% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.5K | 340 | 54% | $1.99 | |
| $14.5K | 69 | 96% | $6.99 | |
| $14.5K | 165 | 70% | $4.99 | |
| $14.5K | 76 | 79% | $7.99 | |
| $14.5K | 129 | 69% | $4.99 | |
| $14.5K | 109 | 84% | $3.99 |