
Shape worlds with your godly titans. Make symbiotic ecosystems and inspire humanity with your creations. Their achievements unlock new possibilities. Make different planets for different human spirits, and fill the universe with life!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Become a God once again in Reus 2 by taking control of mighty giants whose command over their elements allows you to shape worlds, create an ecosystem of resources and enable human civilizations to thrive. Your choices will determine the fates of these fragile human beings, whose autonomy may lead them to great heights.
Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.
With the !New Cataclysm update!, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.
Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.
Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.
Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.
This game is supported by Creative Industries Fund NL
Sums Steam only; GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.3Kreviews | 94% | — | $2M |
| $12.49−50% | 25ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Toutes nouvelles mécaniques par rapport au 1, évolution en ères vraiment intéressante ! et mécaniques très cool ! :D
Beautiful, deep puzzle game with unlocks and meta-progression. But if you are looking for a colony sim or city builder (like me), then this is not for you, the tags are misleading. The advertisement is misleading. "Fill the universe with life"? "Endless planets"? More like: Fill a planet with points. Put it on the shelf. Repeat.
寓意和深度其實我覺得比第一代那種看著看著人類興衰來往的感覺稍微弱了些,但新增的機制也讓遊戲的好玩程度有許多突破。 這本質上還是更接近解謎拼圖類型,加上可以放置看可以動物和人類跑來跑去,創世模擬的氛圍算是相對薄弱的,購買前要注意這件事情。另外想找這類型的好作品可以回去玩一代,肯定能得到一段不錯的體驗。 但也可能策略改變方向是對的,畢竟看起來賣得不錯,連Renowned Explorers都有機會出二代了? 總之非常推薦,但畢竟有demo,購買前弄清楚這是不是你的那杯茶。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Polish
| $24.99 |
| 18ratings |
| 82% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
Reus 2 é um jogo calmo, bonito e surpreendentemente estratégico. Você controla gigantes elementais que moldam o planeta para ajudar pequenas civilizações humanas a prosperar. Criar montanhas, oceanos, florestas e pântanos, e ver os humanos construírem vilarejos ao redor, é uma experiência relaxante e única. O sistema de simbiose entre recursos, biomas e gigantes é o coração do jogo. Cada decisão importa: colocar um pântano perto de uma floresta pode gerar combinações que destravam novos recursos e possibilidades. Conforme as civilizações evoluem, elas fazem pedidos mais complexos, e o jogo vira um quebra-cabeça de otimização que testa seu planejamento. Visualmente é encantador. A arte é minimalista e elegante, com animações suaves que tornam cada partida agradável de acompanhar. A trilha sonora complementa o clima contemplativo perfeitamente. O ritmo é mais lento do que a maioria dos jogos de estratégia. Não espere ação constante ou conflitos. Aqui o desafio está em equilibrar recursos, gerenciar o crescimento das civilizações e desbloquear novos gigantes e habilidades ao longo de várias partidas. Se você procura um jogo de estratégia diferente, meditativo e cheio de charme, Reus 2 é uma ótima pedida. Nota: 8/10
addicting!
нету хомледнераа
I like the game, interesting to play, planto try again now with all 3 new DLCs
Mucho mejor que la primera entrega. Divertido, dinámico y profundo. Sistemas dentro de sistemas. Puede llegar a ser muy complejo pero a la vez es relajado y visualmente muy satisfactorio. Es un juegazo infravalorado!
One of my favorite games.
Good and awesome. Really satisfying to build a perfectly synergistic world
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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