
BREAK THE CYCLE Fight to survive as this award-winning third-person shooter brings Selene’s story to PC. Take on roguelike challenges. Engage enemies in bullet hell-fuelled clashes. Share your journey through Returnal™ with another player.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Guess this is not a game if you're past 30 and starts to loose reflexes. It's been very very long since I had a game this punishing. I enjoy a challenging game, but this feels stupid. I don't care if I have to git gud. I do in most games. This just has boring build up runs and if you get his by the first boss twice you're down. So... I've spent hours trying to get a good build only to die at something stupid like jumping off a cliff in a challenge room. Oh... Yeah, the levels have hostile elements in them too.
Nach 5 Stunden immer wieder die gleichen Levels und Gegner abklappern reicht es mir dann auch vorerst. Ich spiele im Dauerloop (es fängt immer wieder von vorn an) und es scheint keine dauerhaften buffs zu geben damit man leicher am ersten Boss vorbei kommt. Kein Nerv dafür und 60€ sehe ich als nicht gerechtfertigt. Das game macht mir den Anschein als wäre es schon länger in Entwicklung, kam dann wohl ins stocken und wurde erst später wieder aufgenommen, alte Strukturen grafisch nachträglich verbessert. Story ist langweilig, upgrades nicht spürbar. Es ist ähnlich wie CONTROL aber lange nicht so gut.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Danish, Dutch, Finnish, Japanese*, Korean*, Norwegian +11 more
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes, if you can get it on sale. Its a fun rogue-like. Very minor progression elements that are limited to only unlocking items found in your run plus some very minor permanent utilities. No power creep which is a bummer because also no sense of progression really. The storyline is basically Lost the TV Show in game form. Big promises, big hype, ♥♥♥♥♥♥ payoff and unanswered questions. This game is HARD and you will die alot. DarkSouls-like in terms of difficulty. Don't get hit. Enjoyment wise you get high highs and low lows with this game. I might play a sequel
★★★★☆ 還不賴,推~
o jogo é bom, bem gostosinho de jogar, mas a performance.. pelo menos no momento atual dessa análise eu já tinha visto muita gente falar da performance duvidosa desse jogo, mas independente da qualidade gráfica, o jogo da muito stuttering, principalmente na troca de áreas, mesmo com o jogo instalado em um ssd nvme, rodando a 120 fps (com fg vai pra uns 170) e estando em um hardware consideravelmente acima do recomendado, ainda da uns stutters muito irritantes, é jogável, mas acaba atrapalhando bastante a experiência
Played this game on PS5, glad to see it's on PC and it is amazing to see it run even smoother. Love the aesthetic the game goes for and love the roguelike experience, love the challenge. Also can't wait for SAROS to come to PC.
В целом это хороший рогалик с интересным сюжетом и достойной боевой системой. Из минусов - высокая цена (лучше брать на распродажах) и баг с утечкой видеопамяти.
Man... the co-op really sucks, if you crash it's gg.
meta progression stalls out with uneven difficulty spikes and repetitive gameplay with little to keep coming back for more
non è difficile, rng lo rende frustante, gli item sono inutili se non alcuni ma hanno sempre qualcosa di dannosi, non ha senso poteva essere un gioco molto piu divertente. chi dice che il gioco e giusto che sia cosi probabilmente non ha altro da fare.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $114.1M | 239.9K | 94% | $24.99 | |
| $91.6K | 221 | 76% | $14.99 | |
| $60.2K | 127 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 15.8K | 78% | $16.49 | |
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.8M | 10.1K | 47% | $34.79 | |
| $10.7M | 7.2K | 70% | $59.99 |