
BREAK THE CYCLE Fight to survive as this award-winning third-person shooter brings Selene’s story to PC. Take on roguelike challenges. Engage enemies in bullet hell-fuelled clashes. Share your journey through Returnal™ with another player.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of the most finely tuned games I've ever played. It's also one of the cruelest. If you enjoy a game that almost seems to enjoy tormenting you, this is for you. Incredibly slick graphics, co-op is fun and functional, story is light on plot but engrossing. If you're willing to let it this game will get deep under your skin.
Incredibly good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 15.8K | 78% | $16.49 | |
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.8M | 10.1K | 47% | $34.79 | |
| $10.7M | 7.2K | 70% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $114.1M | 239.9K | 94% | $24.99 | |
| $91.6K | 221 | 76% | $14.99 | |
| $60.2K | 127 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Danish, Dutch, Finnish, Japanese*, Korean*, Norwegian +11 more
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has a bug where your graphics go to crap. Looked it up and this has been an issue for 3 years. There's also some stuttering that I've only experienced in THIS game. Otherwise game seems sick, maybe it's better on PS5.
Nach 5 Stunden immer wieder die gleichen Levels und Gegner abklappern reicht es mir dann auch vorerst. Ich spiele im Dauerloop (es fängt immer wieder von vorn an) und es scheint keine dauerhaften buffs zu geben damit man leicher am ersten Boss vorbei kommt. Kein Nerv dafür und 60€ sehe ich als nicht gerechtfertigt. Das game macht mir den Anschein als wäre es schon länger in Entwicklung, kam dann wohl ins stocken und wurde erst später wieder aufgenommen, alte Strukturen grafisch nachträglich verbessert. Story ist langweilig, upgrades nicht spürbar. Es ist ähnlich wie CONTROL aber lange nicht so gut.
В целом это хороший рогалик с интересным сюжетом и достойной боевой системой. Из минусов - высокая цена (лучше брать на распродажах) и баг с утечкой видеопамяти.
This game is nothing but a torture simulator, both for the main character and the player. It has an absolutely terrible story whose entire purpose is to make you feel bad, and nothing is ever made clear. If you expect any answers to be found or any resolution to ever be reached, you will be vastly disappointed. There is no joy or catharsis to be found here, nor any explanation that will truly make sense of the gobbledygook of imagery the creators put in. After 27 hours of grueling, punishing gameplay, the key insight I took away is that the only way to 'break the cycle' and win/beat Returnal is to [i]stop playing Returnal[/i]. Save your money, your time, and your frustration. Don't buy and don't play this game.
Yes, if you can get it on sale. Its a fun rogue-like. Very minor progression elements that are limited to only unlocking items found in your run plus some very minor permanent utilities. No power creep which is a bummer because also no sense of progression really. The storyline is basically Lost the TV Show in game form. Big promises, big hype, ♥♥♥♥♥♥ payoff and unanswered questions. This game is HARD and you will die alot. DarkSouls-like in terms of difficulty. Don't get hit. Enjoyment wise you get high highs and low lows with this game. I might play a sequel
o jogo é bom, bem gostosinho de jogar, mas a performance.. pelo menos no momento atual dessa análise eu já tinha visto muita gente falar da performance duvidosa desse jogo, mas independente da qualidade gráfica, o jogo da muito stuttering, principalmente na troca de áreas, mesmo com o jogo instalado em um ssd nvme, rodando a 120 fps (com fg vai pra uns 170) e estando em um hardware consideravelmente acima do recomendado, ainda da uns stutters muito irritantes, é jogável, mas acaba atrapalhando bastante a experiência
Guess this is not a game if you're past 30 and starts to loose reflexes. It's been very very long since I had a game this punishing. I enjoy a challenging game, but this feels stupid. I don't care if I have to git gud. I do in most games. This just has boring build up runs and if you get his by the first boss twice you're down. So... I've spent hours trying to get a good build only to die at something stupid like jumping off a cliff in a challenge room. Oh... Yeah, the levels have hostile elements in them too.
meta progression stalls out with uneven difficulty spikes and repetitive gameplay with little to keep coming back for more
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.