
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 32.2Kreviews | 78% | — | $14.3M |
| Free | 165.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1042 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ah
BIOHAZARD REVELATIONS1はバグまみれのゴミゲーだが BIOHAZARD REVELATION2はストーリーもまだしっかりしててプレイできる。 ただ透明の敵は少しだけむかついた
2026了,别玩这个折磨自己了,一大堆好作品
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 76.3K | 95% | $14.99 | |
| $14.3M | 67.5K | 98% | $9.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.4M | 17.4K | 81% | $34.99 | |
| $14.2M | 25.8K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.3M | 71.6K | 77% | $19.99 | |
| $28.8M | 68K | 87% | $19.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Surprisingly playable in split screen co-op if you use the mod that gives you both the full half of the screen. The actual gameplay is really fun, and I love how each character has a completely unique and needed role to play. I wish there were more games like this!
Nieporównywalnie lepsza niż revelations 1, podobała mi się! Polecam ograć, w szczególności na promce
says online coop but you cant play it gg
an underrated resident evil gem
Revelations 2 is a fantastic Resident Evil game! I really recommend playing it. It almost feels like playing the RE2 or RE4 remakes. Playing it after RE5 and RE6 feels amazing. It's no longer the rushed cinematic action experience, but a slower paced classic RE game with some fun puzzles. The exploration, the combat, the story were all very good. There are two endings, but they only differ as an extra boss fight stage is present for the good ending. You can collect BPs to aquire and upgrade skills which is nice, but the skills themselfs are not that intresting. You can upgrade your weapons by finding and equipping weapon parts which is cool. I'm very surprised that this episode went under the radar for so many people, including me. There is also a Raid Mode which is really-really good, though it's super grindy. There are around 60 unique levels mostly coming from RE6 and Revelations 1, including enemies from the previous episode, but you need to play the same levels multiple times on different difficulities to earn enough medals to unlock the new levels which makes the mode very long. You can play with different characters with unique, upgradable skill. You can also find and unlock a ton of weapons and weapon parts. I think this game has the best Raid/Mercenaries mode so far in the series. Give it a try!
This review is for Episodes 1-5 of the Nintendo Switch release of RER2, but can very well still be applicable to the PC release here and where I'll also publish my PC review when I write it. Switch: I'm gonna be honest, this is somehow one of my favorite Resident Evil games I've played, even though it does very much so have its kinks that can make it frustrating or down-right unbearable at times. Starting off with the probably over-looked thing, the story isn't the best, but it's far from the worst. You follow Claire and Moira, members of Terra Save, who are abducted by a mysterious woman speaking to them through bracelets that change color, corresponding to their fear levels as she's put a virus inside of them where if their fear spikes too high, they will either die or mutate into terrifying creatures. It's honestly shockingly well-done and even more impressively so whenever, if I'm correct, this is Capcom's first attempt to mesh survival horror with the latest episodic series craze that popped off in the 2010s. Episode One is a great introduction, Episode Two is more suspenseful and terrifying, Episode Three is really where it gets horrifying and Episode Four is the thrilling and terrifying conclusion of the game and it's overall a good execution on Capcom's part in my opinion. The gameplay also isn't very bad. There's fairly unique enemies throughout the course of the game where you need to expose and then hit weak-spots, ones that are invisible and distort your vision as you close the distance to them and they're overall terrifying and, even for 2015's standards, the gunplay feels objectively great and like it isn't the worst thing ever AND the co-op integration is awesome and I found myself on many occassions primarily playing as Moira because I liked how she was designed and her flashlight and crowbar assist's felt great and the perk progression system was also well-executed in my opinion and felt like, as you progressed through the story, it wasn't unbearably difficult to gain SP to unlock new perks and upgrade existing ones. Barry and Natalia's campaign was also great. Barry is about as he was in previous Resident Evil entries with powerful guns and immense strength, but here, he actually takes some technique to play and is arguably more stressful than playing as Claire and Moira as he's exposed to the more aggressive and intimidating enemies before they are, which makes sense. Natalia is also very unique because, while unable to defend herself with anything outside of bricks, she has the ability to sense enemies through walls and can see their auras which change color depending on what or whom they are and whether they've spotted either of the characters respectively or not. It's honestly a fairly unique experience and is really well-done, even though the bar and expectations for the Resident Evil franchise was fairly high, despite the bad apples like RE: Survivor and the Outbreak trilogy, I believe? The graphics are also great. Moira and Claire and their respective environments look great and it's infinitely more impressive when this still remains the truth on the switch port of the game, where you'd expect major graphical fidelity drops and this just isn't the case. While the Switch version does have some frame-drops, it isn't near as bad as the PS Vita release (which I won't dog on too much as I haven't played it yet, but do plan on doing so) and maintains a stable 30fps at the minimum and breaking that and hitting 60 more often than not. Resident Evil: Revelations 2 is honestly a great experience across the board and is a fantastic game for fans of the franchise who want to "expand" their horizons. While it is by no means the best game in the series, it is a fun and enjoyable experience with its good story, great gunplay and wonderful optimization across the board and is even better for those returning RE veterans who want to see Claire and Barry's stories expanded upon and even new players with no prior knowledge to the series who get introduced to the charming cast and terrifying vibes of Resident Evil.
A top 5 RE game...I still wish Capcom would fix Operation Raccoon City so we can play it here on steam but oh well...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.