
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 32.2Kreviews | 78% | — | $14.3M |
| Free | 165.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一章克莱尔线有点恐怖,梯子得手动上下还会被丧尸打下来吓得我直接退出游戏了,后面鼓起勇气再打开一口气玩了10h通关了,感觉更适合双人一起,单人打隐形虫啥的不是很方便,不过适应了也还好因为莫伊拉和小女孩基本没啥战斗能力,但ai克莱尔和巴瑞有点蠢,怪都扇我脸上来了还不开枪,解密有点难但不看攻略也能过,巴瑞线很安心,不止因为老爹带了全套装备上岛,小女孩还能透视,知道前面有啥就不怎么恐怖了,克莱尔线我熟悉操作了还是容易吓到,第一章恐怖氛围感觉比re2还吓人,后面的就稍微比3恐怖点也就还好了
ja tinha jogado ele no ps3 zerado tbm agora vou tenta platina aqui agora
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
güzeldi oynayın
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an underrated resident evil imo, it is kind of hated idk why but i loved it and loved the gunplay and characters, raid mode was kinda fun def recommend.
there is known bugs that will make game unplayable in last chapter, DONT BUY THIS ♥♥♥♥. Bad port, crashing, controller disabled during game, too bad cannot refund for this ♥♥♥♥.
有点难,不适合我
打最后BOSS动不了 不知道怎么回事
One of my favorite Resident Evil games. Cool story and the mechanic of switching between characters is really fun, love the Moire-blind --> Claire kick --> Moira finisher
The game was definitely made under a budget, so many interesting ideas but with subpar execution. It is however worth at least a playthrough, it isn't a janky mess. The game presents an interesting premise, the back-and-forth of focus between Claire and Barry as presented in the game might not be for everyone though. If anything, this game might actually be suited for an alternate universe's Resident Evil 6................. Combat was okay. What's not okay was the stealth, poorly implemented stealth. Somehow, I actually liked the flow of switching between Claire and Moira / Barry and Natalia, there's a small learning curve- your proficiency of switching between these two characters will be tested in Countdown Mode & Invisible Mode. 100%-ing this game was okay. Bit tedious. But when you compare it to its predecessor, this one's half the tedium. 6/10. I don't do numbered ratings much, but figured that it would put some more depth in my review. It's worth a playthrough. Replays? I don't know. I do know the Raid Mode is the best from the franchise though. The game's mediocre. Not bad. Just eh, okay.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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