
Experience a new 1 vs 4 online multiplayer game set in the Resident Evil universe where four survivors face-off against a sinister Mastermind.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 1.43/day in the week after.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 9.4Kreviews | 38% | — | $11.7M |
| Free | 1.1Kratings | 54% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
классная игра
Люблю капкомов, но тот факт что товары недоступны, вынуждает изменить мнение
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 21 → 3.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian, Japanese*, Polish, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean +2 more
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6
BUG太多了
ОНЛАЙН ПРОЕКТА МЁРТВ! Я осуществил одну попытку поиска длиною в 1 час. Нашёл игру, сыграл подряд несколько сессий с теми же людьми, которые попались мне в самом начале. В двух словах: Местами похожа на DbD. Сурвы бегают, а хантер «сидит на камерах» и ставит ловушки, только происходит всё это в сеттинге RE и в переиспользованном визуале и локациях из ремейков прошлых игр. В целом задумка неплохая, и я бы, возможно, поиграл бы какое-то время, но никакого раскрытия лора нет, надобавляли каких-то «детей». Бегай, выполняй квестики и в целом всё. Есть «косметика» и даже какая-то прокачка персонажей. Но, опять же, всё упирается в мёртвый онлайн, проводить время в проекте нет смысла.
damn i slept on this game hard. idc if the queue times are long im havin fun
fun game better in private matches though people in public just spam the game could also be very rage quitting.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.2K | 85% | $14.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $28.8M | 68.1K | 87% | $19.99 | |
| $11.3M | 25.5K | 78% | $19.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $1.9M | 4.7K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 14.1K | 81% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 10.6K | 90% | $29.99 |