
Fear and isolation seep through the walls of an abandoned southern farmhouse. "7" marks a new beginning for survival horror with the “Isolated View” of the visceral new first-person perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.57/day in the week to Sep 7 → 47.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 127.2Kreviews | 95% | — | $40.3M |
| $19.99 | 67.1Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3189 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nagyon jo vicces de ennyi ido utan mar nem ilyeszto
Amazing first-person survival horror game that honestly doesn't feel like any other RE game. The first-person view gave RE7 a completely different feeling, with a much stronger focus on visual and psychological horror. It gave me vibes from movies like The Shining and The Blair Witch Project, and games like Outlast and Amnesia. The mystery, supernatural atmosphere and the way the story slowly unfolds are just top-notch, and really make RE7 stand out from the other games in the series. From the beginning to the final quarter of the game, it was easily my favourite part. Exploring, investigating and slowly discovering what was actually happening genuinely got my adrenaline going at times. I really loved not knowing what was going to happen next and being slowly pulled deeper into the story. However towards the ending, it slowly goes back to the more familiar RE formula and turns into more of a traditional action-horror experience. I understand they wanted to connect it to the wider RE universe, a bit disappointed and the final boss fights were definitely a downgrade in comparison. Overall really enjoyed RE7. The main game itself is already a great experience, but the extra DLCs add even more to it, giving the game more depth, length and different perspectives on the story and events.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.5M | 35.9K | 54% | $49.99 | |
| $39.9M | 38.5K | 96% | $39.99 | |
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $39.6M | 103.7K | 93% | $13.99 | |
| $39.5M | 69.4K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $162.6K | 305 | 71% | $19.99 | |
| $66.8K | 281 | 68% | $14.99 | |
| $63.7K | 549 | 83% | $5.99 | |
| $63.4K | 234 | 41% | $13.99 | |
| $0 | 0 | — | Free | |
| $329.6K | 878 | 87% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #70, worst CN #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 48.29/day in the week to Jul 21 → 46.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil, Arabic, Korean, Russian, Simplified Chinese, Traditional Chinese +3 more
| $7.99−60% |
| 16.3Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Best Resident Evil Game In My option Here is my reason, The Enemies in this game are So scary when I played this for the first time like i almost ♥♥♥♥ myself When i saw Jack Backer for the first and this game it self is just scary so, I recommend this game. 8/10 :]
hella scary but its fun
Resident Evil 7 was exactly the fresh start the series needed. The first few hours are some of the most intense horror I've ever experienced. Walking through the Baker house with barely any ammo while hearing every creak and footstep had me constantly on edge. Instead of relying on cheap jump scares, the game builds tension through its atmosphere, and it does an amazing job. The switch to first person was the best decision Capcom could've made. It makes everything feel more personal and immersive, whether you're exploring dark hallways or trying to escape from the Baker family. Jack, Marguerite, and Lucas are all memorable villains in their own way, and every encounter with them feels different. The puzzles are fun, resource management is back, and the game strikes a great balance between horror and survival. It also looks fantastic thanks to the RE Engine, and the sound design deserves a lot of credit for making every moment feel unsettling. The second half isn't quite as strong as the opening, but it never stopped being enjoyable. Even after finishing it, I immediately wanted to replay it on a higher difficulty. Resident Evil 7 brought the series back to its survival horror roots, and it absolutely delivered. If you're a fan of horror games, this is one you shouldn't miss.
peak
伊森真男人
代入感很强,刚玩的话确实会被吓到,也有解密,dlc也内容不少
абсолют синема
总体来说还是很不错的,剧情很短只有八九小时左右,蛮有意思的,通关玩家只有寥寥5成,感觉有一半都是被吓退的,最推荐生化危机入门新手玩的一集,哈哈哈哈哈哈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.