
Fear and isolation seep through the walls of an abandoned southern farmhouse. "7" marks a new beginning for survival horror with the “Isolated View” of the visceral new first-person perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.57/day in the week to Sep 7 → 47.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 127.2Kreviews | 95% | — | $40.3M |
| $19.99 | 67.1Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3189 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Welcome To The Family Son"
the residents were good but now they are evil and very dead
I just replayed Resident Evil 7 after finishing my 100% run of Requiem, putting about 14 hours into it so far. Back when RE7 released, I only knew it from watch-throughs and Let's Plays, so actually playing it myself after all this time was a great experience. I haven’t even finished all the DLCs yet, but here is my take: Horror The horror in RE7 is honestly even better than I remembered it. The atmosphere in the Baker house holds up insanely well. Still, after playing Requiem, Grace's sections in RE9 take the crown for me when it comes to pure scare factor, but RE7 is a very close second. Enemies & Bosses The regular enemy variety is pretty boring. You spend way too much time fighting the same black Molded creatures over and over again. However, the boss fights completely make up for it. Jack Baker is easily my favorite character in the game, every encounter with him is top tier. Story & DLC The story is really solid and keeps you hooked from start to finish. Also, a quick shoutout to the Not A Hero DLC, playing as Chris in that expansion felt super satisfying and was a blast to play through. How it compares to the others: RE Requiem: RE7 lays the groundwork for that claustrophobic horror, but Requiem (especially Grace's parts) managed to push the anxiety levels even higher. RE2 & RE4 Remake: RE7 feels much more stripped-back and survival focused than RE4R's heavy action, but it lacks the enemy variety you get in RE2R. Village: RE7 is definitely much creepier and more horror-focused than Village, even if Village expanded on the world and scope. Overall, jumping back into RE7 after Requiem was a great decision. If you loved Requiem or any of the modern RE games, RE7 is still an absolute must-play. 8/10 for me so far, and I still have some DLCs left to finish!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #70, worst CN #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 48.29/day in the week to Jul 21 → 46.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil, Arabic, Korean, Russian, Simplified Chinese, Traditional Chinese +3 more
| $7.99−60% |
| 16.3Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Evil residents
EXCELENTE
me cagué de miedo como 7 veces, worth
个人认为游戏和剧情都很不错 恐怖氛围做的很好 就是虫子太恶心了 我是玩不下去
Il gioco è molto bello ma non troppo pauroso come dicono, il fatto che sia in prima persona sicuramente mette un po piu di ansia e angoscia, in modalita normale si riesce a finire con non troppe difficoltà tranne in alcune parti dove non capisci bene cosa devi fare, la storia ci sta ma secondo me la famiglia baker è un po troppo facile da uccidere, nel complesso un 8- ma non meglio di re village
the best resident evil oat
yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $162.6K | 305 | 71% | $19.99 | |
| $66.8K | 281 | 68% | $14.99 | |
| $63.7K | 549 | 83% | $5.99 | |
| $63.4K | 234 | 41% | $13.99 | |
| $0 | 0 | — | Free | |
| $329.6K | 878 | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.5M | 35.9K | 54% | $49.99 | |
| $39.9M | 38.5K | 96% | $39.99 | |
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $39.6M | 103.7K | 93% | $13.99 | |
| $39.5M | 69.4K | 87% | $29.99 |