
Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president's kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 121.86/day in the week to Sep 7 → 167.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 278.8Kreviews | 97% | — | $119.1M |
| $39.99 | 153.7Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3662 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
伟大无需多言
el goat :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #28, worst DE #82 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 204.29/day in the week to Jul 21 → 210.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $9.99−75% |
| 18.3Kratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
线性游戏最高的山,推荐
一开始是来当色鬼参军的。。。后来发现超级好玩超级刺激!!胆小的手残党也能玩得很爽!一路杀杀杀超级开心!!!btw毛发质量一定要开最高不然头发像马赛克一样。。。
.
Как в 2005ом не будет уже никогда, детки – к тому же, именно за это будущее вы и проголосовали рублём: "[url=https://youtu.be/e-KAA6b2qWQ?si=zlc-pLcc6MfIfZf6]soulless[/url]"-не соулесс, а теперь так отныне и до веку. Предьявы к пейсингу непонятны, тут уже на (первом прохождении) хардкоре местная фауна даёт пороху и без менеджмента инвентаря можно запросто угодить в софт-лок, где никакая свободная камера и отсутствие витражей с озвучкой деревенщины «как в оригинале» не помогут: авторы ухватились за то, что и сделало последний великим – экшн-составляющую, приправив её свистоперделками из нового двигла и основ жанра за последние ~20 лет, без которых игру попросту бы не поняли + японцы чопорны относительно поползновений к новому и откровений никто не ждал снизу, да и не допустил бы сверху. Мои основные контры в вектор развития ремейков как отдельной дисциплины Capcom – это неудачные переизобретения персонажей (у Леона уродливая нижняя треть лица, пришлось накатить моды; Ада теперь бурят, а Эшли подсела на торрихас) и потогонка гражданина Реюза Ассетова: это ускоряет выход игр, но сильно сличает их между собой, превращая в какой-нибудь залитый серотой RE9 с преступно-безликим городом/лабой в конце и невзрачным ростером вражин в принципе. Не очень понятно, куда исчез отдел дизайна из времён сильнейшей команды RE7, от дома в котором все заслуженно писали кипятком. Продукт - теперь так - работает и местами даже отдаёт дань своему папаше, но в силу различных околоземных пертурбаций не может выдать на-гора тот же результат под тем же углом, это тупо невозможно.
好玩
Muy bueno
卡普空NB
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 7 | 14% | $6.99 | |
| — | 0 | — | — | |
| $761.8K | 1.5K | 90% | $19.99 | |
| $172.1K | 590 | 86% | $14.99 | |
| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.9M | 226.5K | 75% | $29.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $116.8M | 140.2K | 96% | $59.99 | |
| $116.1M | 92.9K | 56% | $49.99 | |
| $123.2M | 105.4K | 98% | $59.99 | |
| $114.5M | 136.4K | 96% | $29.99 |