
Command Leon S. Kennedy, a rookie cop who stumbles onto the carnage reporting for his first duty, or play as Claire Redfield, desperately searching for her missing brother. Cutting edge 3-D accelerated graphics that create a terrifying, photo-realistic experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 7 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 20 → 5.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 285 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Capcom didn't just rebuild the Raccoon City Police Department; they trapped us in it, welded the doors shut, and took away our ammo." Most modern remakes just put a shiny coat of paint on your childhood memories. Capcom took those memories, wrapped them in a wet gore engine, and turned them into a deeply personal psychological assault. In 1998, a zombie was a collection of blocky pixels that you shot until it stopped moving. In the RE Engine, a zombie is a wet, heavy, ungodly resilient meat-sack that absorbs three headshots, falls over, and then bites your ankle when you try to step over it ten minutes later. Every single bullet feels like a luxury item. You don’t play this game to feel powerful; you play it to negotiate how much health you're willing to lose just to cross a hallway. The level design of the RPD building is pure architectural masochism. It’s an intricate, gorgeous puzzle box where every shortcut you unlock feels like a triumph—until the heavy, rhythmic thud of combat boots starts echoing through the ceiling. Let's talk about Mr. X. He isn’t just an enemy; he’s a walking panic attack in a trench coat. The seamless loading means he doesn't respect safe rooms anymore. He forces you to make terrible, split-second compromises: do you sprint away from him and risk waking up the Lickers down the hall, or do you try to sneak past a horde of undead while his footsteps grow louder behind you? Leon’s rookie optimism and Claire’s fierce determination hold the narrative together beautifully across the dual campaigns. It runs like a dream on the Steam platform at a buttery-smooth framerate, making every flickering flashlight beam and squelching footstep feel horrifyingly real. 10/10. Gunpowder management has never given me this much existential dread.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $302.8K | 898 | 89% | $14.99 |
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| $329.8K | 2.5K | 89% | $4.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 288 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a great game that does some things quite differently from the remake. While I do prefer Resident Evil 2 Remake gameplay-wise, I think the original does a lot of things better and does not feel replaced. You get a consistent story that makes more sense, especially for the Resident Evil lore here. The characters are fleshed out better and allow the two main characters to interact with each other more, too. With the zapping system and distinct B scenario, it is also more fun to replay or complete the other scenario and get the full ending. The music is amazing as well, and so much better than the remake, where there are barely any memorable tracks. If possible, I highly recommend that people play both this and the remake.
BOM DMAAAAAAIS APENAS
Nothing beats some PS1 era gaming. It might be a game full of zombies and soaked in blood, but it's as cozy as your grandmas house was in 1998.
inferior to the remake in almost every way
[eqyz
ok these residents are getting a little evil might just be me idk
PEAK
HOLD YOUR FIRE! I'M A HUMAN! Невероятная игра. Смачно кайфанул проходя её, хы)
Chad young Leon
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.