
The denizens of Touhou Project in a Dungeon Crawling RPG! Gensokyo is connected to 'a certain world' and a huge dungeon by the name of 'Mazes of the Week' appears. Create your own Touhou Characters, step up to the dungeon's challenges! An 'Authentic Style' RPG inspired by Touhou Project.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is great! at the beginning, I didn't give it as much importance as I would have liked, I played for a while and then I left it because I didn't understand the mechanics and all that, since it's the first time I play something with this style so it gave me difficulties, but after seeing a guide and giving it some time to appreciate it and how it should be, it totally attracted me! it was great and pretty good, from start to finish, I really recommend it! pretty good! I totally recommend it! good! good!
人物立繪超過100分 油庫里式配音我完全沒有問題 劇情很東方 遊戲性差勁到把上面所有優點都抵銷還有剩
There's just not enough depth to it. You'll have enough skill points to max out pretty much any three abilities you want for all of your characters by the end of the second dungeon. Once you've done that, it's just pick optimal loadout, watch grind, retreat, spend gold, improve gear, repeat. Essentially, it gets solved, with the remaining gameplay being "watch number go up" for the remaining dungeons. And there's supposed to be five more, which I imagine are longer and more time consuming than the first two. If the new classes were genuinely new classes instead of reskins of the same eight base classes with the exact same skills and better stats, then I could see the gameplay remaining interesting, but as is, there's no point in finishing the game. Pity.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
그윽한 옛날 맛 동방 동인게임
相信大多数人都是东方的fans冲着立绘来的,美术这块含金量就不说了,卡牌实在太可爱了 1. 拿到新角色记得登录带着升级,职业rank升上去了记得换一换别的职业,输出职业也需要其他职业提供的属性,所有职业都需要点骑士的坦度,别的刷刷刷就行了,钱记得买基金,技能点随便洗,中后期不缺可以随便点,属性点分配记得撑点血量 2. 记得多存档,游戏bug挺多的,即死粪怪也挺多的,板凳队员记得点空间传送技能,你也不想前排法师被秒了甩腿回家吧 3. 游戏流程有点短,系统也有点简单,喜欢这种类型的可以尝试下其他的drpg (ps. 作品名Remyadry应该是在捏他Wizardry)
16小时全成就通关,感觉这个游戏除了借用了一些东方的人物和设定外和东方一点关系也没有。整体体验就是那种木棍打小龙虾的套路,一个小怪换个配色就成新怪了;并且半自动战斗的类型虽然说操作方便了,可是角色更容易演你了,包括但不限于奶妈一直不放治疗技能(打灵乌路空的时候两次失败都是这个原因,明明我只给奶妈带了治疗技能),明明群攻技能好了就是不放(可能和前面那个是一个原因,有时候第一回合群攻就能解决掉杂兵但就是到第三回合才放);最后给新玩家一些提示:如果实在打不过BOSS可以在BOSS那边多战败几次,这样BOSS会越来越弱;前期推荐先把斥候和偶像的逃跑技能点满,这样至少打不过还能跑;还有就是见到天子样貌的敌怪赶紧跑,普遍强度都很逆天,特别是最后那个迷宫里的,甚至比最终BOSS还难打,如果你能打得过那至少通关是没问题了。
I would accept and accepted that the game just throws you into the main menu without saving when you press ESC. I would accept and accepted that dialogs are skipping by themselves when japanese VA fully says the line, despite sometimes they're changing too fast and you couldn't even finish reading them when you're playing with ENGLISH localization. I would accept and accepted that you can't go full screen or make window bigger and you have to play 1280x720 windowed all the time (kinda not big issue for me) I would accept and accepted that first encounter with enemies in the first dungeon is pretty hard (but this is probably my skill issue so don't count it) ... BUT I can't accept that english text completely broke THE NEXT DAY I've launched the game, making the game completely unplayable for me. For examples [url=https://imgur.com/a/UysXEGQ]I've uploaded some screenshots on imgur[/url]. I still don't know what caused this issue, I literally went to sleep after playing ~30 minutes and launched the game tomorrow. Jokes on my skill issue but I didn't even finish the first dungeon and probably won't. Sprites are AMAZING (I'm sure I'll take one for pfp in future) and music is amazing thanks developer for leaving credits to Jun.A (literally listening to their songs while typing this rn). Game's probably good, but the last issue above was the last straw to refunding this game. Sorry.
автобатлер данж бегалка, на первый взгляд кажется интерсным однако все бои сводятся к бесконечному закликиванию противников. визуал и арты хорошие ток почему сакуя и сатори по другому нарисованы ахахаха. отсутствие фулл скрина и настройки конфигов клавиатуры ставит полный крест на этой игре, увы. любителям жанра с тохо девочками наверн зайдет (есть фанаты такого жанра игр!?) но мне вообще не зашло. есть даже более интересные игры такого жанра и даже такого жанра и с тохо девочками если это критично важно. яркая оберкта, черствый вкус.
игра не самая лучшая в плане механик, есть косяки и текст идёт очень быстро. но а так мне нравится
一直卡死
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $272.7K | 363 | 90% | $23.99 | |
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| $1M | 2.1K | 83% | $24.99 | |
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| $767.5K | 605 | 99% | $24.49 | |
| $1.8M | 2.1K | 77% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $124.2K | 481 | 89% | $9.99 | |
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| $124.3K | 267 | 91% | $14.99 | |
| $124.2K | 252 | 85% | $19.99 | |
| $124.1K | 856 | 80% | $9.99 | |
| $124.1K | 654 | 89% | $7.99 |