
Scavenge abandoned ruins, craft gear from scrap and salvaged materials, and fight the environment itself as hunger, exposure, and exhaustion push you to your limits. There are no second chances—only adaptation or death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
REM Survival is a post-apocalyptic survival experience where exploration, crafting, and progression are key. Play solo or online in co-op, PvE, or PvP as you scavenge resources, build dynamic bases, craft weapons and vehicles, and survive a hostile world filled with mutated enemies, radiation zones, and forgotten technology. Manage hunger, thirst, temperature, and skills while farming, cooking, researching lost tech, completing quests, and competing for high-value airdrops in a living world with dynamic weather and day-night cycles.
This is survival stripped back to its raw core.
Brutal survival systems
Manage hunger, thirst, stamina, temperature, and health in a world that does not forgive careless decisions.
Crafting from trash & salvage
Turn broken, discarded materials into tools, armor, and survival equipment. Every item has value—nothing is useless.
Harsh consequences
Poor planning can cost you everything. Death is punishing, and survival means learning from failure.
Atmospheric post-apocalyptic world
Explore a desolate environment filled with abandoned structures, decaying technology, and environmental hazards.
Progression through mastery
Start weak and vulnerable. Become efficient, prepared, and capable through experience—not hand-holding.
There are no scripted solutions.
No guaranteed safety.
No easy mode survival.
Whether you build a secure shelter, roam endlessly for loot, or live on the edge scavenging high-risk locations, every decision shapes how long you survive.
✔ Fans of hardcore survival games
✔ Players who enjoy slow, tense, atmospheric gameplay
✔ Gamers who prefer systems over hand-holding
✖ Not recommended for players looking for fast action or casual survival
Multiple Game Modes
Play solo or with others in locally or dedicated hosted Single-player, Co-op, PvE, and PvP modes.
Crafting System
Build workbenches and use specialized tools to unlock recipes and increase crafting success.
Vehicle Construction
Design, build, and drive your own vehicles using scavenged parts.
Character Skills & Attributes
Level up survival skills and stats to adapt your playstyle and increase survivability.
Dynamic Base Building
Construct and upgrade bases using multiple material tiers for defense and utility.
Dynamic Weather System
Experience changing weather conditions including thunderstorms, fog, and light rain.
Weapon Attachments
Customize weapons with red-dot sights and other attachments to improve combat effectiveness.
Resource Harvesting
Gather a wide variety of resources from the environment to craft, build, and survive.
Hostile NPCs
Encounter wildlife, mutated humans, and elite enemy types throughout the world.
Farming System
Grow food using garden beds, compost bins, and greenhouses.
Cooking System
Prepare meals using campfires, stoves, pots, and grills to sustain your character.
Smelting & Refining
Process raw materials using furnaces, progressing from stone to iron.
Day & Night Cycle
A full world cycle that affects visibility, temperature, and gameplay.
Survival Needs
Manage hunger, thirst, stamina, and thermal conditions to stay alive.
Dynamic Temperature System
Temperature changes based on time of day and seasonal conditions.
Clothing & Gadgets
Equip clothing and gadgets that affect protection, temperature, and utility.
Clan System
Form clans to share base access, items, and collaborate with other players.
Power Construction
Connect to an existing power grid or generate and manage your own power systems.
Quest System
Discover random loot quests across the island to earn valuable rewards.
Airdrop Events
Compete for high-value airdrops with three different loot tiers.
Dynamic Loot Spawns
Explore towns and forests with randomized loot locations each playthrough.
Radiation Zones & Bunkers
Enter dangerous radiation areas and underground bunkers for rare loot and secrets.
Blueprints & Schematics
Find and learn blueprints to unlock advanced crafting and building options.
Research System
Recover forgotten technology and essential items needed to survive in a broken world.
DISCLAIMER (PLEASE READ)
Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, latency issues, bugs and incomplete features. I will try my best to target latency issues to improve the quality of online gameplay the best I can. If you are looking for a complete gaming experience this may not be for you, I would recommend watching some recent YouTube videos showing the current state of the game. Rem Survival has been solely developed by myself, and I've always taken passion in working on it, I feel this is important to mention, so those considering purchasing Early Access can make a more informed decision.
Goals of the project:
The aim was to create a game that wasn't overly complicated but also provided a strategy-based experience that offered challenges and an overall goal and purpose to playing, rather than just looting and shooting. I wanted the game to be as balanced as possible in PvP while also offering decent PvE content.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pusty świat gry, wiele rozwiązań podobnych tak jak w innych grach. Jeśli bierzesz jakąś roślinę to musisz się dokładnie ustawić do niej żeby ją zebrać. Jak ci energia zjedzie do zera to nie wiadomo skąd ją wziąść, można się wylogować i zalogować. Żeby zrobić cloth to trzeba udać się na cmentarz bo w roślinach tego nie znalazłem.
Tiene potencial para llegara ser un RUST LEGACY pero le falta muchisimo en pulir los movimientos son muy tiesos, la optimización es mala, no hay muchos jugadores, espero que arreglen todo eso para que se pueda disfrutar un poco más el juego, le tengo mucha fe que sera un juegazo y le llegara al talon de rust legacy pero a ver como va con estos años. COMPRE EL JUEGO PARA APOYARLO A VER SI ES DIGNO COMO EL RUST LEGACY
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Danish*, Russian*, Spanish - Spain*, Turkish*, Ukrainian*, French*, Portuguese - Brazil*, Simplified Chinese*, German**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rem Survival is a demanding open-world survival experience built around the idea that staying alive should require constant planning rather than simply defeating enemies. Developed and published by Immortal Hand Studios, it drops players into a hostile post-apocalyptic setting where food, water, shelter, equipment, and environmental protection are fundamental concerns. The game favors a methodical pace, with progression emerging from learning how its various survival systems interact. Instead of immediately turning the player into a powerful wasteland warrior, it emphasizes vulnerability and gradually rewards those willing to gather resources, establish a secure home, and prepare carefully before venturing into dangerous territory. Basic survival management forms the foundation of the experience. Hunger, thirst, health, stamina, and temperature need regular attention, while changing weather and the day-and-night cycle can make otherwise routine journeys considerably more dangerous. Clothing and equipment therefore serve practical purposes beyond appearance, particularly when dealing with environmental conditions. These mechanics encourage players to think ahead before leaving their shelter. Carrying sufficient supplies, wearing appropriate protection, and deciding how far to explore become meaningful considerations because a successful scavenging trip can quickly become a desperate attempt to return home alive. Crafting gives collected materials long-term importance. Resources recovered from abandoned areas can be transformed into tools, equipment, weapons, armor, building components, and other useful items. Workbenches expand what can be manufactured, while blueprints, schematics, research, smelting, and refining provide additional progression paths. Discovering forgotten technology is especially useful because exploration is not merely about finding another pile of basic supplies. Dangerous locations may contain knowledge or materials capable of improving the player's overall capabilities, giving increasingly hazardous expeditions a stronger sense of purpose. Base construction is one of the more substantial parts of Rem Survival. Players can begin with relatively modest protection and gradually develop a more capable settlement using improved construction materials and equipment. Electricity adds another level of development through power connections and generation systems. Farming also supports greater independence, with garden beds, composting, and greenhouse options helping establish renewable sources of food. Cooking complements these mechanics through different preparation methods, turning a base into something more meaningful than a storage location. A well-developed settlement represents accumulated survival progress and can significantly reduce dependence on constant scavenging for basic necessities. The world outside that shelter provides the game's primary source of danger. Hostile wildlife, mutated humans, stronger elite enemies, radiation, abandoned buildings, bunkers, and other hazardous areas create a range of threats. Radiation zones in particular encourage specialized preparation instead of allowing players to enter every location with the same equipment. Loot distribution contains randomized elements, helping maintain some uncertainty when revisiting the environment. Airdrops offer another source of valuable supplies and can become especially tense in multiplayer because other survivors may have exactly the same objective. Combat is integrated into the broader survival structure rather than being the sole attraction. Firearms and equipment can be improved, including the use of weapon attachments, while character attributes and skills develop over time. The availability of single-player, cooperative, PvE, and PvP approaches gives players some flexibility in deciding what kind of survival experience they want. Cooperative groups can form clans, share access to resources and bases, and divide responsibilities, whereas PvP introduces the additional danger of unpredictable human opponents. Solo players can instead concentrate on exploration, building, resource management, and surviving against environmental and AI-controlled threats. Vehicles expand exploration and provide another worthwhile progression objective. Rather than simply receiving transportation immediately, players can work toward assembling usable vehicles from scavenged components. This fits naturally with the game's overall philosophy of earning convenience through survival and crafting. Quests, character progression, research, farming, construction, vehicles, airdrops, exploration, and randomized loot collectively provide objectives beyond merely surviving another day. The strongest moments come when these systems overlap, such as preparing supplies at a self-sufficient base before driving toward a dangerous location in search of rare technology. The atmosphere benefits from its ruined environments and unpredictable conditions. Fog, storms, rain, darkness, abandoned structures, dangerous underground locations, radiation, and hostile creatures reinforce the impression of an unforgiving world. There can be long periods where gathering and traveling dominate the experience, so players expecting nonstop action may find the pacing slow. For survival enthusiasts, however, that downtime is part of the appeal because it makes preparation and resource security meaningful rather than treating them as secondary mechanics. Its Early Access nature remains an important consideration. The number of interconnected mechanics is ambitious, but that ambition can also produce rough edges, including uneven balancing, technical problems, performance inconsistencies, and systems that may not feel completely refined. The harsh survival structure can also punish mistakes severely, which will appeal more to players who enjoy learning through failure than those seeking a forgiving sandbox. Rem Survival has an impressive mechanical foundation, but patience with its unfinished qualities is advisable. Steam Deck compatibility is officially categorized as Playable rather than fully Verified. Performance with the default graphics configuration is considered suitable, and the game can run successfully on SteamOS. However, handheld players should expect compromises. Some functionality is not fully accessible through the default controller configuration, touchscreen interaction or a community controller layout may occasionally be useful, and text entry can require manually opening the virtual keyboard. Some interface text may also appear small, while certain prompts can display keyboard, mouse, or non-Steam Deck controller icons. It is therefore functional on the Deck, but the experience is less seamless than a fully optimized handheld release. Taken as a whole, Rem Survival offers a substantial survival sandbox for players attracted to crafting, construction, exploration, resource management, environmental hazards, farming, research, vehicles, cooperative play, and PvP. Its greatest advantage is how many of these mechanics contribute toward the same satisfying progression from vulnerable scavenger to increasingly self-sufficient survivor. The unfinished presentation and demanding nature prevent it from being universally recommendable, but its depth gives dedicated survival fans plenty to experiment with. Rating: 7/10
I LOVE LOVE LOVE THIS GAME! It took me 2 years to upgrade my computer enough (which is pathetically low) to play it again, and it was the very first thing I hopped on! Cool atmosphere music, wonderful graphics range, and it keeps me guessing, which is hard to do. Game and skins are well priced for the quality you get. ANNNND the community is not nearly as toxic as Rust! May the game creator get a crud ton of money for all of their hard work! I hope this game never ends!
great game with a lot of potential, i like the progression where it takes time and you are always striving for the next thing. very difficult in the beginning, so do not despair when you keep dying. great dev and alot of contend for your money. i get frustated, but it is very addictive so i keep coming back. i feel this game is a secret gem that is just waiting to be discovered. if you enjoy difficult survival games, and are willing to overlook a few things you will love this game
Tá dizendo que esta em PT BR, mas no jogo em si, tá tudo em inglês, não estou entendo, pq nem nas configurações no jogo e nem na steam tem a opção de mudar. joguei um pouco mais e vi alguns erros, vc so tem um jeito de se curar que é bem dificil de conseguir q é bolsa de sangue. nao tem um botao para ver o mapa a nao ser pelo teclado, tentei configurar por um botao do controle e nao vai. outra coisa é a desmontagem dois itens, um bau de madeira com 1000 hp, vc usa o machado e so tira um 1 hp, achei isso bem ridiculo, fora as outras coisa que nao tem como desmontar ou fazer um crap neles, vc simplesmente tem q dropar. e outros que nao me lembro, fora isso nao tem uma busola, mas blz da pra seguir pelo map, mas deveria ter um botao no controle pra isso, pq toda hora ir no inventory e ir ate o mapa pra ver onde vc esta fica cansativo. jogarei novamente se melhorar.
топ
primero quiero decir que el juego me gusta mas allá de las falencias que pueda tener, el juego en si es muy pero muy tedioso. si al principio te quieres armar un refugio de palitos con un martillo de piedra tardaras un montón.pero también le hace falta mucha calidad de vida,como un botón para pasar los objetos rápidos al locker, después están los vehículos que para encontrar las partes dependes demasiado de la suerte,y otra cosa es que muchas veces no sabes con certeza para que son algunos objetos o en donde usarlos,también están las misiones que no hay muchas y alguna como la de buscar peluches que no sabes donde encontralos .en si el juego esta verde y parece abandonado pero no. porque cada tanto sacan un parche,yo lo recomendaría si son como yo que les gustan los juegos de supervivencia eso si esperar que este en oferta,ojala le echen ganas al juego y lo mejoren.
хорошая игра, стоит своих денег
The game is lacking, but the dev says it needs time still, so its to be expected. what i have played isnt terrible, but it isnt a game that grabs my attention like others i have played. try it, see what you think. its not bad.
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Players by region
Where this game's players are, estimated from review languages.
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