
The town of Redfall is under siege by a legion of vampires who have cut the island off from the outside world. Trapped with a handful of survivors, slay alone or squad up in open-world FPS action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How are you gonna sell a game that you no longer support.
Good Game havin more fun compared to MARATHON and ARC RAIDERS :))))
Excellent
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If this game were made by an unknown studio I think the reviews would be much more forgiving. The expectations from Arkane were huge so of course people would be disappointed. It's definitely flawed. The world is largely empty and repetitive, the difficulty spiked weirdly, there's not nearly enough weapon diversity for a looter shooter type of game, and the skills and ultimate abilities were largely worthless. The ultimates on the two characters I tried actually disrupted game flow instead of giving you an edge -- really not well thought out at all. And once I made it to the second map and saw that everything was just rinse and repeat I stopped playing. There were things I liked though. I think it looked good on max settings and the overall ambiance was well done. Sound design was good. I thought the procedural dungeons were fun. And the weapons (at first) were pretty cool. There was a quest line about a[spoiler]sick daughter and her father accidentally killing her[/spoiler]that was enjoyable and pretty powerful. I paid almost nothing for this game so I feel inclined to give it a positive review. It is pretty absurd that it still has Denuvo though and I suspect no one is working on trying to bypass it on this game lol.
I enjoyed my playthough despite issues this game has. With FPS limited to 60 it crashed only 4 times during the gameplay.
Ganz im Ernst: ich habe keine Ahnung, warum dieses Spiel so angefeindet wird. Sicher, es mag jetzt nicht der beste Open-Worlder aller Zeiten sein, aber es ist ein durch und durch solides Spiel, das einen schon packen kann. Dazu sei gesagt, dass ich es erst jetzt, "fertig" gepatcht, spiele und als Solospieler. Aber in dieser Konfiguration funktioniert es super. Im Grunde genommen ist es eine Mischung aus Far Cry (Mechanik und Optik), Ghostwire: Tokyo (Atmosphäre) und Dark/The Darkness 2 (Story und Charaktere). An dieser Konstellation kann man schon erkennen, dass die Geschichte an sich jetzt nicht gerade ein Highlight ist, aber in seiner Unoriginalität gerade noch okay. Ansonsten findet man vieles, was aus gängigen Titeln bekannt ist. Man kann seinen Charakter auf verschiedene Arten leveln, seine Waffen (leider) nicht - dafür erhält man stets einen reichen Fundus an Neuheiten, die man benutzen oder verscherbeln kann. Die Welt ist (ebenso wie die Gegnervariation) abwechslungsreich und lädt zur Erkundung ein - auch wenn man gerade keiner Mission folgt. Schlecht finde ich, dass man nach Abschluss der Hauptmission nicht noch einmal in die beiden Maps kann, um Unerledigtes nachzuholen. Stattdessen beginnt ein Neues Spiel + von alleine. Allen Singleplayern, die gerade mal eine leicht Open-World-Kost brauchen, kann ich dieses Spiel durchaus empfehlen. Ach - und noch ein Tipp: am Anfang bleibt das Spiel in einem vermeintlichen "Verbindung herstellen"-Loop stecken - einfach wiederholt SPACE drücken, dann kommt man ganz normal ins Spiel.
It's just not good.
The game that buried Arkane. Redfall isn't bad by any means... it's just not very good either.
A nice game. Shooter with missions, loot and vampires.
yeah no i pushed through on launch and finished the game, not great, not great, shame about arkane austin.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 35.1K | 75% | $7.99 | |
| $9.6M | 48K | 73% | $11.99 | |
| $3.6M | 35.7K | 71% | $5.99 | |
| $10.7M | 15.8K | 78% | $16.49 | |
| $26.9M | 189.1K | 81% | $8.99 | |
| $8.4M | 73.9K | 85% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 2.8K | 81% | $29.99 | |
| $2.7M | 20.6K | 77% | $5.99 | |
| $2.7M | 11K | 98% | $17.99 | |
| $2.7M | 2.2K | 73% | $59.99 | |
| $2.7M | 2.3K | 54% | $39.99 | |
| $2.7M | 3.8K | 97% | $24.99 |