
From creator Keiji Inafune and the makers of Metroid Prime comes the ReCore: Definitive Edition, an action-adventure crafted for a new generation. As one of the last humans, forge friendships with robotic companions and lead them on an epic adventure through a dynamic world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not so bad.
Very underrated game!
Joguei apenas 1 hora e não vou jogar mais do que isso, porque eu não curto muito jogo que não explica direito a história, parece que faltou orçamento para meter alguma cutscene no começo que a boneca aparece no meio do nada buscando uma "fonte de energia" e o resto da história só descobre se ler documento, além disso os comandos do game são fixos, ou seja, não dá pra alterar e isso trava muito a gameplay. Quando a gente chega na parte do esconderijo da muiezinha já jogam um monte de informação na tela eu quase fico bebado de tanta informação, esse negócio de coisa pra dautônico não funcionou bem, adivinha porque? eu sou a poha de um e fiquei foi mais confuso ainda. Agora os pontos bons, porque também não pode só falar mal né: 1. a dublagem é muito boa, para um jogo da época; 2. a gameplay não é tão ruim, só é limitada; daria pra aprimorar mais isso no desenvolvimento; 3. Essa mecanica de crafting é boa, só não souberam trabalhar melhor no game, pois a possibilidade de conseguir extrair de praticamente todo mundo e todo bixo existente, faz com que o player nem queira destruir mob nenhum, ele vai ficar só farmando núcleo, o que deixa a gameplay bem abusiva ao longo do tempo, era só criar um droprate nessa mecanica que já resolveria o problema. 4. a Lore não é ruim, só faltou mesmo algumas cutscenes no começo pra não ficar perdido.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o game crasha muito pra iniciar, eu tbm presenciei uns bugs graficos na parte do deserto, so não pedi reembolso porque eu paguei muito barato. O game tem uma idéia interessante e lembra até um pouco um megaman em 3º pessoa (pois foi criado por Keiji Inafune um dos criadores da franquia megaman) porque tem robôs companheiros e cada um com uma habilidade diferente, e você precisa usar tiros com cores especificas para derrotar certos tipos de inimigos de cor semelhante, porem vc so pode dar upgrades nos seus robôs aliados e não consegue dar upgrade na personagem principal nem nas armas dela, a unica forma de dar upgrade no HP dela é achando colecionaveis pelo mundo o que deixa o jogo chato pois o mundo é grande e sempre o mesmo bioma de deserto e dungeons acaba sendo repetitivo demais. Dropei o game no momento por achar muito chato e repetitivo mas talvez eu volte a jogar mais pra frente
the game starts out interesting but has plenty of issues which become more apparent about 3 to 4 hours in. Issues -enemies hit real hard and inconsistent combat difficulty and enemy design. some of the trash enemies have hits that take out almost 80% of your HP. -you character seems agile but she is not in combat. she stumbles into terrain and bumps into enemies. she is stunned when hit and it is often lethal because she will eat a barrage of hits while stumbled/stunned. -your normal attack stops working after awhile and game need you to spam heavy attacks to interrupt enemies. They lock onto you and your dodge path unless you spam charge attacks. -pace of the story is somehow boring -ammo switching seems ok at first but it's not in the heat of combat -enemies aggro is inconsistent, sometimes they spot you from a mile away good things +runs real light and smooth +ok platforming +good voice acting +robot dog +ok music but gets repetitive, doesn't stand out +good graphics and lighting for its time +likeable characters but they are a bit flat
I was so excited to play this game but it was so boring and slow paced I had to drop it. nothing in the gameplay loop was particularly interesting and the overall aesthetic couldn't carry it hard enough. If they released a fleshed out sequel I wouldn't mind trying it but as it is i couldn't recommend it. Play the first hour and if you like it, you'll have a good time. otherwise refund it because it wont get better than that.
Bastante meh, le doy un 5/10. Final horrible y de relleno.
It was fun only because I cheated. This game is heavy on the platforming, and I mean HEAVY. Otherwise, the vibes and gameplay are a combination of Horizon, Planet Crafter, Enslaved, and Tron. What it severely lacks is the ability to change keybindings - there isn't even a config file!. Here's hoping the sequel includes this option.
I think this a criminally underrated plattformer.
Постер очень крутой, игра такая
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 6.9K | 77% | $8.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $10.7M | 68.3K | 92% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $2.7M | 5.7K | 85% | $15.99 | |
| $2.2M | 3.6K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $607.7K | 1.8K | 80% | $19.99 | |
| $607.6K | 1.2K | 95% | $19.99 | |
| $607.6K | 2.7K | 97% | $7.99 | |
| $608.4K | 1.8K | 78% | $19.99 | |
| $608.4K | 1.5K | 91% | $19.99 | |
| $607.2K | 1.2K | 83% | $15.99 |