
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Be sure to join the Ready or Not Discord server to keep up with the latest updates, find recruits for your squad, and have a good time!
The Digital Deluxe Edition includes the base game and the first three DLCs 3. Get immediate access to Home Invasion, Dark Waters and Boiling Point.
Home Invasion: Following a Category 5 Hurricane, home invasion occurrences are widespread. Lead your team through three new missions and get access to three new weapons, six new pieces of gear, and seven color variants for pants/shirts.
Dark Waters: Command your squad through three new missions off the coast of Los Sueǹos to apprehend international criminals, stop terrorists and infiltrate an abandoned island resort. Dark Waters also includes 5 new weapons and two new gear sets.
Boiling Point: The relentlessly debased city of Los Sueños faces an existential crisis when a subversive terror attack severs any remaining faith in what's become an ineffective and overwhelmingly militarized city government.
Official Soundtrack: Are you Ready? The haunting, gritty noir of Ready or Not's soundtrack, composed by Zack Bower, is now available! All tracks available as MP3.
Lead a team of highly-trained SWAT officers through unpredictable high-risk missions against ruthless criminals to prevent the city from spiraling into disorder. Equip real-world weapons and gear to tackle missions inspired by current events against Los Sueňos’ ruthless criminal element.
Every decision, from squad selection to tactical breach and engagement is the difference between life and death.
Are you ready?
FEATURES
Take Command
Ready or Not delivers an immersive SWAT experience. Equip your team with authentic weapons and gear, deploy into high-stakes, real-world inspired missions to secure locations concealing unknown criminal threats and potential civilians. Every mission demands tactical precision and situational awareness. Bullets from known and concealed threats react realistically with the environment, passing through walls, furniture and bodies. Cover your six, clear your corners, apprehend the threats and rescue the innocent.
The Weight of the Badge
Shoulder the weight of being a SWAT commander entrusted with confronting Los Sueňos’ criminal corruption and stopping it from overwhelming the city’s citizens. Every tactical decision matters, every outcome is yours to bear. Your choices in the field dictate mission success, the survival of your squad and the safety of hostages. Squadmate and hostage deaths take a profound psychological toll on surviving team members, affecting their performance or ending their careers altogether.
True Tactical Gameplay
Ready or Not is a true tactical shooter. Every mission is a high-stakes, life-or-death operation. Strategically forge your squad of elite SWAT officers, equip them with the right weapons and gear for the mission, position your team to tactically breach criminal strongholds and quickly identify and neutralize threats in tense, life threatening scenarios. Follow the rules of engagement, communicate with your team, and execute flawlessly - failure is for the unprepared.
Your Mission is the Story
Ready or Not confronts you with a raw, unflinching mirror of real-world crime, exposing the horrors of human trafficking, drug running, illegal arms dealing, militant extremism and terrorism through interwoven storylines that span multiple missions. Grapple with moral dilemmas as you’re forced to balance your duty to exercise constraint in the face of Los Sueňos' most vile criminals.
Cross-Comradery
Team up with friends to stem the tide of crime infesting the city. Enhanced with crossplay, Ready or Not supports up to five players in a co-operative tactical experience on all platforms. Communicate effectively to increase your tactical precision, watch your squad’s back and successfully complete your mission.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 347.1Kreviews | 79% | — | $278.1M |
| $49.99 | 33.6Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3552 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
мне зашла. но одному вообще не айс играть. нужна тима, желательно не раков)))
got killed byu a methhead 10/10
這個遊戲的AI極度弱智 殿後的不會清來的敵人 命令丟閃光永遠tm丟在要突破的門口 甚至槍口還會直接往你頭腦射 我tm就因為這些完全小腦發育不正常的同事tk卡在拿人手軟那一關現在DLC都沒的體驗 每次都給我直接射人質或者目標 你他媽這樣低能的AI是讓人怎麼玩的下去
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #26, worst DE #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 127.57/day in the week to Sep 9 → 149/day in the week after.
Of the 7 markets with a position on both sides, 7 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 137.86/day in the week to Sep 8 → 147/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 122.67/day in the week to Aug 4 → 184.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Simplified Chinese, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Turkish, Russian*languages with full audio support
| $49.99 |
| 10.1Kratings |
| 82% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fajne jest strzelać do niektórych ras człowieka, bardzo realistyczna oraz dosyć Łatwa
game
Anstrengend denn man sollte sich gut überlegen was man macht, aber macht mega Spaß.
Ultra-realistic police state sim for bros who buy baby bags at the 5.11 store
ggggggggggggggg
gud game
SO, where to start... I loved playing, excellent game, I haven't done much.. game commenting, but the game is just too good for just passing by, there is a BIG potential, however it is clearly lacking in some department compared to it's spiritual predecessor SWAT4. Outside of personnal preferences that I would love to see (a more pushed character personalisation and maybe an optional TPS mode) First thing first, unlike Swat 4, you cannot give order to your teams through cameras, I understand the idea of prepping your team by quing orders.. but radio exist, there is no reasons they can't communicate and give orders through cameras, especially when you can order your team from the other side of the map when your alone... Second criticism, bugs/frame, unlike what others has complained, I haven't seen much bugs (Outside of hostages hiding under objects and getting stucked in their comming out animations.. so I can't cuff them forcing me to shoot at them...) there are equipment bugs on the main character, through cameras the vest are floating, I found two fixes, one is changing graphic, wich will fix the vest temporarily, second is taking up an hostage and putting it down, probabably a graphical error code somewhere there... and to be honnest it kinda break immersion to see a floating vest over me through cameras when I crouch... I haven't got much problems with frame overall, and I got a 2022 PC spec, so I believe it's "well" optimized, not perfect as I got some FPS drop from time to time on certain map, but was rare. Mirror reflects.. completely broken, a shame as I saw videos before showing it was working, RIP, as hat I understand it came with the console update.... And last but not least, the lack of a MISSION EDITOR, in 2026 it should be possible to have something a game like SWAT 4 had if not better done, creating characters could also be pished into said editor to create not only your own officer, but create ennemy templates, Hostages and maybe even have a map editor to easily create whole new map with existing assets, It seem to be quite a moddable game, and devs need to take advantages of it, outside of a serious campaign, this could be a REALLY cool Tactical Sandbox shooter, like really just code in character creation and map editor and it could create a replayability only egalized by GMOD, and boost community a LOT, but again, I ain't into development, IDK how the game was coded, and I don't know if it's even possible, but seeing the current character customization (and not creation) it should be possible, I'm mostly doubting on the Map editor/creator... Depsite it, I saw community still created maps... I haven't tested them, so I might just be ignorant on the matter. But yeah, really cool game, I completely advise on giving it a try, completely playable, of course everything was nerfed and watered down for consoles... but it's still quite enjoyable and badass I would give it a good 15/20 and it won't leave my PC for a while.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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