
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.9Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра класс . Разрабы супер
数值垃圾,开局你打敌人打一整年,敌人打你就几刀,后期。。。。哪来的后期?!前期你已经被打烂了! 甚至你说地图上上很多成长事件、很多钱可以商店购物,你打不过怪就拿不了!怪物仇恨可以从地图这边拉到另一边,只要有仇恨就没法交互,没法打钱,你告诉我怎么成长数值?! 加上每关都会倒计时,导致打怪越慢,资源越少,资源越少,打怪越慢,我感觉从进入游戏开始,我就是个区,从头蠕动到死 你说我没看攻略?你要告诉我,很多事件可以偷,很多野外的钱可以偷。那问题来了,难道游戏设计出来需要这样偷资源才能通关吗?如果不偷就不够数值通关,难道这不是数值设计有问题? 联机状态下更是逆天,先说说联机的好处是啥呢? 多个小伙伴一起吹逼,让游戏感觉是没这么牢; 多个角色跟你一起配合放脆弱,让后期伤害更流畅(能到后期的话) 没了,想不到了 让你享受了这么多联机好处,总得要有点副作用的,也很简单 怪物的血量、数量会根据游戏的人数成倍成长 原本一个技能可以收掉的路边食尸鬼,现在根据人数多少,可能现在就要两个,甚至还要接基础攻击 原本一个事件是2~3只肥仔,现在给你翻个倍,保底4只,再送一只精英钩子大肥仔 这还只是事件内的配置,跑图的过程因为离谱的仇恨范围,你经常会当火车王,拉着野图的各种大小鬼魂、大小树人一起进事件。 甚至联机的物品没法分享?! 本来多人情况下,怪物数值成长这么夸张,队友间各区所需,加快成型速度,也不失为一种共度难关的良性通关办法,但就是没有! 面对已经很难打的前期,你联机状况下的角色成型速度还是跟单人一样,雪上加霜啊! 我知道很多大佬研究很深,分享很多发育的思路、物品的优先级、事件的优先级,但恕我资质愚钝,以我这个仅仅36h的游戏时间,目前仍未参透。 综上,不建议轻度玩家购买,不建议为了联机而购买。 相反,推荐热衷搜打撤玩家品尝,推荐喜欢迭代优化开荒路线的玩家入手,每局都是新的开始。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 432ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лучше чем кс
Excelente jogo, porem acaba ficando um pouco repetitivo visto que só possui 3 mapas.
si no fuera roughelite seria genial lastima que ese modo de juego siento que tiro mi tiempo a la basura ni modo que les vaya bien bye
its fun but HARD. basically a single player moba, I just wish I didn't have to level up to get all the skills.
Jogo bom e divertido para jogar com os amigos. Falta variedade de chefes mas ele compensa no quão único é cada personagem jogável. A ultima dificuldade é muuuuuito dificil
It's a great game, the characters are full of soul and each build is truly different. I do wish there was more content, but higher difficulties and new characters more than make up for it.
Із плюсів відмічу графіку (+ задній фон), персонажів (дизайн/механіки, хоча деякі і очікуванні, але реалізовано все ще непогано, як на мене), достатню кількість івентів на карті (і не багато, і не мало), можливість обирати між ко-опом/соло (хоча при першому варіанті по-рекомендую грати обережніше, бо вороги можуть переагритись на вас, якщо десь поряд знаходитесь із тіммейтом і чисто повз пробігаєте) та загалом стабільний прогрес під час проходження карт. Із мінусів: однотипність ворогів (хоча вбити на один-два все ще можуть), можливо комусь не сподобається подеколи великі та пусті ділянки на картах (а-ля велика відстань між точками інтересу, де ще й ворогів багато), також деякі питання по карті (дякую, що показує інформацію, але коли хочеш дійти до точки інтересу, то треба ще знайти той вхід, що ти кругаля точно навернеш допоки знайдеш). Окремо відмічу особливості ко-опу: синергії між персонажами майже немає (може виключення: хіл, захист), можна спокійно ходити по карті самотужки, але якщо вмер, то вірогідність того, що тіммейт тебе підніме - мізерний, особливо, якщо не відкриті поблизу точки телепорту (а, і недобиті вороги :) ). Іншими словами: водночас і є залежність від тіммейтів, і нема. В соло ж з цим краще, бо фокусуєшься на собі, але тоді більше обмеження у відродженні (залежить від обраної складності гри).
Jogo badaras demaize
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5K | 75 | 57% | $4.99 | |
| $2.5K | 12 | 83% | $9.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $119.3K | 2.5K | 62% | $2.99 | |
| $584.4K | 1.4K | 74% | $19.99 | |
| $460.7K | 763 | 85% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.2M | 7.1K | 67% | $33.99 | |
| $10.3M | 13.5K | 81% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 |