
A fusion of roguelite, tower defense, city-building, and deck-building! We created a new kind of real time strategy game filled with addictive and fast-paced gameplay. Create your deck, defend your city, and build the largest Ratropolis in history!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 31 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ratropolis combines roguelite, deck building, and tower defense with real time strategy gameplay. Lead your small rat outpost to safety and defend your rat citizens from predators and monstrous creatures. Build the largest 'Ratropolis!' and etch your name into rat history!
Choose from over 500 cards of economy, building, military, and skill types to execute your strategic command. All leaders begin their journey with a deck of 8 basic cards. Building an efficient deck is key for protecting your rats from waves of rat-thirsty enemies. Add, remove and upgrade your cards to create a deck worthy of a true leader!
Defending your rats in the city will be a challenge. Get aid from advisers with talents in finance, defense, or leadership. They will provide you with better options when chaos arises. When the city falls your campaign will end, but with every end a new beginning is born. Unlock new cards to expand your options and make each defense a new experience.
Now lead Ratropolis to victory and save your Ratizens from destruction!
Unique Gameplay: Real-time deck building card game combined with roguelite and tower defense elements! Have you ever played anything like that before?
Very Addictive: Highly engaging and rapid gameplay that requires quick judgment and response
Replayability: Easy to play but difficult to master.
100+ Events: Random decision events give you a new experience every time you play
500+ Cards: Unlock new features and cards to become stronger after every game.
6 Possible Endings: Choose your own adventure!
6 Leaders! Each with their own play style and traits.
Lead Cute Rats, not Feral Cats!
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Schönes Tower-Defense Spiel.
講究手速
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $3.2M | 4K | 72% | $24.99 | |
| $3.2M | 3.5K | 81% | $22.99 | |
| $3.2M | 6.7K | 82% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.1M | 1.5K | 76% | $19.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $20.2M | 218.6K | 97% | $6.24 | |
| $12.2M | 23.3K | 92% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, French, Simplified Chinese, German, Russian, Traditional Chinese, Polish, Spanish - Spain, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitelly yes, its super fun
Fun unique survival city builder card game, various play throughs are unique depending on card selection. I recommend if you like playing with cards.
An excellent base builder + deck builder mashup. If you like both, then strongly recommended. If you like one or the other, you should take a close look to see if you think you'd like them both at once.
玩法多樣化,耐玩性很高,不過運氣成分也不低,我曾30棺內只拿到房屋,沒有任何其他人口增加牌==
独特な村作りローグライクゲームです。 なかなかアンロックが進まず、先に飽きてしまいました。
鼠鼠我呀,生气了呢
游戏机制是有趣的,卡牌+塔防刚好都在我的点上。 狠狠玩了几天后发现几个问题: 1.机制平衡性欠缺。不同职业的机制是不同的,但是难度差异太大了,体验感差异就也很大。比如女将军的机制简单粗暴,随便打都通关,其他职业特别是技术那两个角色,搞了十几把真没怎么搞懂,包括海滩那张地图难度和那两张比就叫一个夸张,有的靠建筑的职业就没法玩,你好歹再增加一个奖励机制啊(每修复一个建筑就XX)。机制设计上还是有点有头没尾,没有形成闭环。 2.随机性太强。前面说了有几个角色因为机制复杂,触发难度也很大,但是这个游戏构筑全看随机性,首先看商店能刷得出来不,再看商店刷得出来商店不,或者宝箱,如果到七八轮没出核心卡,基本就可以准备寄了。这个问题完全可以参考风暴之城,在进游戏前消耗一些点数获取一些角色机制的必需资源。 3.其他小问题。单个敌方选择是真选不了一点,这个是可以优化的。 也没怎么深度玩,大概感受就这样。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.