
You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.14/day in the week to Sep 3 → 39.14/day in the week after.
About
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you will need to find food and shelter between terrifying torrential downpours which threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before something makes a meal of you!
Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires clever decision-making, both to catch your own prey and to avoid the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive… Rain World!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 57.4Kreviews | 94% | — | $24.3M |
| $24.99 | 5.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wawa
убить 7 миллиардов мусорщиков/10
лор 10/10 ОСТ 10/10 симулятор одеси одеситу сподобалося
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Portuguese - Brazil, French, German, Japanese, Korean, Russian, Simplified Chinese
| $24.99 |
| 1.5Kratings |
| 82% |
| — |
| not modelled |
| $11.25−55% | 257ratings | 86% | — | not modelled |
| $8.74−65% | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍👍👍
真好玩,感觉到我真的成为了蛞蝓猫,在一个残酷的世界里,默默的活着,在一个瓢泼大雨是的世界里
Прекраснейшая игра, дала мне море незабываемых эмоций. Невероятно приятно видеть проработаность игры и огромное количество различных уникальных механик как и сам сюжет.
Yeah the game had rain in it it also in a world of sorts
Этот глист лишь хочет выжить
我心目中的神作,生态系统很丰富,我最喜欢的就是这种废土风格,游戏画风给人一种高级感和神秘感,喜欢的人会觉得很喜欢,但是如果对雨世界这种探索跑图类的游戏不感兴趣的人可能会觉得无聊,还有就是这里面很多虫子,怕虫子的人慎入!这个游戏整体上是属于一张地图不同角色跑很多遍的类型,每个角色的能力和地图会有些许不同,但是如果不喜欢重复,只追求一遍体验的人可能会觉得无聊,这个游戏的亮点就是美术和探索
93/100 异样的银河恶魔城:没有成长,要避战而非战斗,传送十分吝啬而且用完就没了,甚至有些死亡难以避免,这样的银河恶魔城体验是独一份了,加上细腻的美术和环境搭建,以及宏大的世界观剧情,可以称得上是神作之一了。 生动的世界:可以看出来,背后每个生物都有自己的运行逻辑,所有的生物放到一个场地里,就形成了所有人都在夸的独特的生态世界。而且这个其实也很肉鸽,有规律但是规律中有一定的随机性,例如秃鹫如果吃了蜥蜴就飞走了,但是如果没有成功吃掉蜥蜴,就会在空中徘徊,由此引发的自己的探索路线会发生变化,十分有趣。 关于逼格和玩家体验的讨论:不得不说,本作可以算是独游中的红楼梦了,不是说历史地位,而是和红楼梦一样,开了4,5次才终于玩进去,游戏引导很差,缺乏目标感。直到看了攻略了解了业力和业力门,以及基本的投矛操作,这个游戏才变得有意思起来。而且这个游戏有很多奇怪的设计,例如仰望皓月初见可以吃神经元导致缺剧情,例如传送很少导致获得翻译器以后很难凑齐碎片叙事,明明剧情很好世界观很宏大,但是藏着不给玩家看。有很多的游戏其实也是这样,为了所谓的设计师的逼格,而牺牲玩家基础的游戏体验。这么做确实很独立很有逼格,但是在现在的网络社会环境下,就导致喜欢的玩家去查攻略,给这些玩家添了麻烦,而对可能会喜欢这个游戏的玩家,把这部分人拒之门外,这么做究竟好不好呢?值得讨论。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 257 | 86% | $11.25 | |
| — | 0 | — | — | |
| $365.4K | 1.1K | 91% | $17.99 | |
| $120.3K | 312 | 71% | $14.99 | |
| $8.5K | 79 | 99% | $4.99 | |
| $4K | 62 | 69% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.3M | 30.7K | 78% | $24.99 | |
| $24.4M | 23.1K | 81% | $24.99 | |
| $24.3M | 22.3K | 76% | $49.99 | |
| $24.3M | 53.4K | 92% | $19.99 | |
| $24.2M | 20.1K | 87% | $39.99 | |
| $24.4M | 44.2K | 92% | $19.99 |